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Batman: Arkham City patched for PC, unless you're 32 bit - Destructoid




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Batman: Arkham City  



Batman: Arkham City patched for PC, unless you're 32 bit


9:00 AM on 12.07.2011
Batman: Arkham City patched for PC, unless you're 32 bit photo



Batman: Arkham City has received its first big PC patch, fixing a number of bugs and finally allowing the game to be run with DirectX 11. That is, unless you're using a 32 bit system, in which case you'll still have to use DX 9. 

"Users running Windows 7 32 bit or Windows Vista 32 bit should ONLY use DX 9 settings until a future patch that addresses this specific issue is released," said Warner Brothers. "We are actively working to address the remaining issue tied to DX 11 for users running 32 bit versions of Windows Vista or Windows 7."

Check below for the fixes available in this patch. Makes you wonder what Rocksteady was doing with that month's delay.

  • Performance / hitching issues have been greatly improved for running in DX 11.
  • An issue with players running out of Video Memory or encountering a Rendering Thread Exceptions has been address. This was primarily affecting 32-bit Operating Systems.
  • A progression block after defeating [spoiler] has been fixed. This was issue occurred primarily on lower end computer setups and described as Batman not readying his Reverse Batarang.
  • A crash that occurred when scrolling between the Character Bios and Arkham City Stories has been fixed.
  • A crash that occurred when selecting "Press Start" immediately when available at the Title Screen has been fixed. The issue was described as crashing/hard locking around the DLC (Downloadable Content) check.







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