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[Spoiler Warning: There are spoilers for Batman: Arkham City in here. Obviously.]
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Batman: Arkham City might have a killer joke for you
[Spoiler Warning: There are spoilers for Batman: Arkham City in here. Obviously.] I'm on the prowl, looking for any openings in the enemy's defense. Methodically, I pick them off one by one until the coast is clear and the way forward revealed. I'm caught off guard by the intimidating Mr. Hammer and get jumped by him and his sizable squad of goons. With my Remote Electrical Charge and other gadgets in hand, they too prove no match for me. Finally, I climb my way up to a shanty wooden hideout, greeted by the sound of sobs. There is Harley Quinn, with no witty remarks, just a face full of tears as she cries over a lifeless body. Using Detective Mode, I confirm what I refuse to believe. The lifeless body of the Joker sits in a wheelchair, flatlined. Did Rocksteady just kill off the most iconic comic book villain of all time!?
Batman: Arkham City (PlayStation 3, PC, Wii U, Xbox 360) For those that have been following the demos, trailers, and other coverage released up until now might have noticed that each new demo picks up right after the other, telling a continuous story. For those not up to speed, here's the super short version: Batman saves Catwoman from an angry Two-Face. Batman saves Catwoman again from a sniper's bullet. Batman investigates where the bullet was fired from and finds a remote controlled sniper rifle, booby-trapped, in a bell tower nearby. Batman escapes the subsequent explosion. Got it? Great! Our demo picks up right after the escape, with the Caped Crusader tracking the Joker gang's radio chatter to find the crazed clown's hideout. Perched atop a gargoyle, we get a great view of the size and scope of Arkham City, coming in at about five times the size of Arkham Island. True to the form of the first game, the city is filled with nods to Batman lore and history. Just gliding over to the next mission objective, I ran into two Riddler puzzles, a poster of the Flying Grayson's circus act, Maxie Zeus' tower, and a Bane sidequest. I could even see Arkham Island from the part of the city I was in.
While Rocksteady's Dax Ginn made it clear that this is not a sandbox game per se, the greater size of the game world opens itself up to sidequests and other sandbox-like features. For instance, feeling a sense of personal responsibility (go figure) for the creation of the the Titan formula in the events of the first game, Bane enlists the help of Batman to destroy the twelve crates of Titan formula that made it off the island. Batman goes for six and Bane grabs the other six. For some reason, the Tiger security forces don't like that idea, and completing this quest results in Bane and Batman fighting side-by-side against Tiger mercenaries. Of course, you could just skip sequences like this entirely, but you will miss out on valuable XP and story elements. Jumping back to the main mission, we close in on Joker territory and sneak on the rooftop rather than kick in the front door. Bullets still do crazy amounts of damage, so directly confronting enemies is still ill-advised (unless they only have melee weapons). On the rooftop of a foundry, Batman checks in with Alfred (similar to how Oracle assisted players in Arkham Asylum) for help on the best entrance into the Joker's main hideout. Entering through the foundry chimney, I traverse through a labyrinth of cold air vents and narrow nooks and crannies, taking extra care to not fall into the superheated steel below. It's here that I noticed differences from Arkham Asylum in the traversal. Maybe it was the relative linearity of this section, but moving around felt much more intuitive. I never got lost or stuck, and when I did, it took me very little time to get back on track.
The voice work assists quite a bit here as well, as Batman will talk to himself and subsequently the player (quite a lot) on the best way to move forward. It's an old -- some would argue cheap -- design choice to keep players on track, but what's really the alternative? Probably just needless frustration. Combine this with the always handy Detective Mode, and the challenge (at least in this demo) remained in how best to complete tasks rather than how to get to them. I sometimes found myself confused in even the tighter spaces of Arkham Asylum, but I didn't have that problem here. After making it through the foundry, I watch from the courtyard sewers as Joker's gang round up a prisoner for Harley Quinn. The poor soul is a doctor, selected by Harley to find out how to cure Joker, who has been severely weakened by the side effects of the Titan formula. I decide to stalk the lone thug who has a firearm, quickly dispatching him with a takedown and moving in to take care of the rest. There's a phrase that has been kicked around the videogame industry for longer than I can remember: "Easy to play, hard to master." I found Arkham Asylum's free flow combat system to be one of the few systems to successfully execute on this highly revered tenet of game design. The same holds true here, as the combat feels as comfortable and challenging as ever.
Gadgets are also incorporated this time around. By holding down the left trigger (on Xbox 360) and tapping the corresponding face button, you can use Batarangs and other gadgets, adding a another layer to the combat system. Gadgets can also be acquired from certain bosses (Mega Man style) after defeating them. The one I got to play around with was a freeze bomb that (surprise!) freezes enemies on contact. You rather obviously get this one after the boss encounter with Mr. Freeze, though Dax wouldn't say whether or not the Mr. Freeze boss fight takes place before this sequence. He only cited the New Game+ mode, where players can take power-ups and experience points earned from a previously completed playthrough into a new one. Moving on to saving the good doctor, I enter a room requiring traditional Predator gameplay for success. Apart from the new gadgets, the Predator gameplay seems largely unchanged from the golden formula struck in the first game, but a few subtle changes to the AI do refine the experience. Joking with us, Dax Ginn said that the team at Rocksteady "worked hard to make enemy AI more intelligent, but keep it appropriately dumb." It just sounded like a clever joke to me at first, but the philosophy made immediate sense once I dug in. Basically, sneaking up on enemies doesn't require a huge amount of precision, and provided that you stick to silent takedowns while staying out of other enemies line of sight, it's all smooth sailing. But if you get sloppy, get ready to contend with the more aggressive, more intelligent AI. Swinging from gargoyle to gargoyle isn't the get-out-of-jail-free card that it once was, and if you swing back to a spot where the enemies have already spotted you, they will see you almost instantly. Luckily, my screw-ups were never too bad, and I was able to save to doctor before the clowns put a bullet in her head.
Speaking with the doctor, we learn of the Jokers worsening condition before heading back out to the courtyard with the newly attained Remote Electrical Charge (REC). The newest entry into Batman's gadget library, this device charges electrical bolts that can be fired at range. In non-combat scenarios, it's used to recharge control panels and for light puzzle solving. For this demo, I had to use the REC's magnetic field to swing a wrecking ball hard enough to break an overhead door blocking my way. After making my way up, I was suddenly attacked by the one-armed clown Mr. Hammer, most notable from his recurring appearance in the trailers. Here, I got a good opportunity to play with the REC's combat capabilities. Against a normal opponent, the REC can send enemies in a frenzy, firing off their guns every which way or swinging their melee weapons into allies. Against Mr. Hammer, the results were almost unfair. Once he was hit by a shot from the REC, he went into a crazed rampage, hitting everyone but me. The ammo on this is unlimited too, so you can go nuts with it, so long as you remember that it doesn't knock enemies out permanently or add to your combo count. And at last it came -- the end of the demo and a great look at one of my most anticipated games. How could they cap this off strong? Well, that's when it happened. Dax turns to me, says he has no comment on what I'm about to witness, and the cutscene plays. I hear Harley Quinn wailing over a lifeless body, her tears flowing heavily and sincerely on a familiar purple suit. There lies the body of the Joker hooked up to an EKG, flatlined. My jaw drops. Even though Detective Mode confirms the legitimacy of the body, my every instinct tells me there is something else at work here. I can not wait to play this game. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)i hope we get a console demo next week or something... we need something to keep us from go and try to stop crime on tights by ourselfs... One of my most satisfying video game moments was finally mastering the combat of Arkham Asylum right at the end of the game. As youre walking down that hallway to fight the Joker, surrounded by about 20 clapping, i whipped all their asses in a perfectly zen, unbroken combo, not taking a single hit myself. I became Batman. Hey, there is a spoiler warning, this is much a much better job than Kotaku did. A little emphasis would have been desired though Thanks for the spoiler right in the title assholes!
Watch Batman 3 Online Watch The Dark Knight Rises Online pay attention to the top under the first picture next time you fucking idiotic peices of shit (please note this comment is only intended for those pissed off about there being spoilers) it clearly states....
[Spoiler Warning: There are spoilers for Batman: Arkham City in here. Obviously.] fucking idiots (again this comment is only intended for those pissed off about there being spoilers) 9:30 PM on 05.17.2013 New Sonic, EA Vs. Wii U, The Last Of Us & BatmanHere's today's formerly-live Destructoid Show, on which I wear a bad shirt again. Nintendo had one of their little Nintendo Direct press conference thingies this morning, and a bunch of news came out of that. They're also d...
9:30 AM on 05.16.2013 Suit up for this Batman: Arkham Origins teaser trailerBatman battles the relentless Deathstroke in this new teaser trailer for Batman: Arkham Origins, and honestly, that's about all you're going to get. Batman scowls, the sword comes out, and he blocks it with his arm blades li...
8:00 AM on 05.15.2013 The next Scribblenauts is set in the DC Comics universeMaxwell and Lily's next Scribblenauts adventure sees the pair venturing into the DC Comics universe through the power of their magic notebook. The siblings love comics, and the whole reason they even want to enter DC's unive...
10:30 PM on 05.03.2013 Me-OW! Gaslight Catwoman and Poison Ivy mean businessIf you're looking for your weekly MOBA intake, look no further than WB Games and Turbine with their newest update to Infinite Crisis. You can take in all of Gaslight Catwoman's glory and ferocity in the above video. Her mainly melee skill set coupled with stealth abilities can make her a deadly opponent in any game.
11:00 PM on 04.29.2013 Batman reportedly has a new voice actor in Arkham OriginsWe've grown accustomed to Batman being voiced by Kevin Conroy over the years. He is the role, as far as I'm concerned, which is why it was great to see him be a part of Rocksteady's Arkham games. Regrettably, it sou...
10:15 AM on 04.26.2013 Rumor: Scribblenauts Unmasked takes place in DC universeThe next Scribblenauts, tentatively titled Scribblenauts Unmasked, will take place in the universe of DC Comics, including characters like Batman and locations like the Batcave, IGN reports. The title is for PC, Wii U, and 3D...
7:00 AM on 04.26.2013 LEGO Batman: DC Super Heroes out now on iOSLEGO Batman: DC Super Heroes is now available for the iPhone, iPad, and iPod Touch devices. The game offers both a classic or use the new touch screen specific control scheme. You can also unlock characters the normal way or...
8:00 AM on 04.25.2013 How to be the best at Injustice: Gods Among UsWalk forward. Make observations. Osmosis. Come out on the other side with knowledge. The musical brilliance of GMC Fosho has graced Destructoid before, but now we even have a videogame-related reason to share him with you, thanks to this in-depth, incisive tutorial for Injustice: Gods Among Us, set to some delicious, Shirley Walker-inspired beats and poignant lyrics.
2:00 PM on 04.20.2013 Review: Injustice: Gods Among Us (iOS)Injustice: Gods Among Us is finally here home consoles, and if you haven't had a chance to experience it yet, there is an iOS version available for free. To be clear, this is not a full fighting game experience in the slighte...
10:00 AM on 04.19.2013 Review: Injustice: Gods Among UsWhen DC Comics’ most popular heroes and villains appeared in 2008’s Mortal Kombat vs. DC Universe, Aquaman was nowhere to be found. Thought of as a laughing stock with a shaky history in videogames -- the less sai...
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| 12:00 PM on 03.02.2013 Dishonored and Borderlands 2 50% off on XBL today |

The week's Xbox Live Arcade sale continues on, with 50% off Dishonored, Borderlands 2, and many more games. You may be able to find these titles cheaper at retail, but if you must play these games now -- and you really shou...more
| 11:53 AM on 06.05.2012 E3: Wii U gets the Batman: Arkham City 'Armored Edition' |

As I'm sure you're all very well aware, Nintendo's E3 press conference was this morning, and while Batman: Arkham City was one of the very first games announced for the Wii U, today we got a peek at some of the added features...more
| 10:00 PM on 05.24.2012 The voices behind Batman: Arkham City GotY edition |

Batman: Arkham City Game of the Year Edition is coming out next Tuesday, and as a little reminder Warner Bros. put out a new trailer showing off some of the voice talent do their thing. As shameful as it is to admit, I misse...more
| 8:00 PM on 05.18.2012 One more trailer for Harley Quinn's Revenge couldn't hurt |

Rocksteady Studios has got another trailer for "Harley Quinn's Revenge" ahead of the add-on's May 29 release on PlayStation Network and Xbox Live, though this one isn't quite such a tease. We're shown the basic setup for how...more
| 2:30 PM on 05.11.2012 Trailer teases 'Harley Quinn's Revenge' for Arkham City |

After devoting an entire Sunday to dealing with the Riddler and his absurd amount of collectibles in Batman: Arkham City, I walked away from the game and never looked back. With any luck, "Harley Quinn's Revenge" will pull m...more
| 11:00 PM on 04.20.2012 Harley Quinn DLC hinted at for Batman: Arkham City |

The above image was teased by the official Twitter account for Batman: Arkham City. That sure does seem to be Harley Quinn, eh? On its own, this might not have much meaning, but when you look over these leaked Trophies for un...more
| 3:00 PM on 03.07.2012 Storm's Adventure with OnLive Part 1... |

...Batman: Arkham Asylum and Arkham City. Just finishing the title, that's all. It was a little too big for the textbox. Well, I'm not expecting a very positive response on this one (or any of my videos for that matter)...more
| 9:00 AM on 01.13.2012 Batman: Arkham City is Metacritic's top rated 2011 game |

Metacritic has released its annual list of top rated games, revealing that Batman: Arkham City on PS3 was the most critically acclaimed title of 2011. It beat out The Elder Scrolls V: Skyrim by a mouse's cock. Here's th...more
| 1:00 PM on 12.20.2011 Free Batman Inc. outfit comes to Batman: Arkham City |

Rocksteady Studios is thanking fans for continued support with a free downloadable Batman Inc. skin available on PlayStation Network, Xbox Live, and Games for Windows Live Marketplace. And, speaking of skins, there's quite a ...more
| 11:30 PM on 12.07.2011 Those alternate Batman skins for Arkham City are now DLC |

As promised by Rocksteady Studios, the extra character skins for Batman: Arkham City that retailers were using as pre-order incentives are now purchasable online. While I'm not thrilled with the idea, at least this option ex...more
| 8:00 AM on 05.15.2013 The next Scribblenauts is set in the DC Comics universe |
Maxwell and Lily's next Scribblenauts adventure sees the pair venturing into the DC Comics universe through the power of their magic notebook. The siblings love comics, and the whole reason they even want to enter DC's unive...more
| 10:30 PM on 05.03.2013 Me-OW! Gaslight Catwoman and Poison Ivy mean business |
If you're looking for your weekly MOBA intake, look no further than WB Games and Turbine with their newest update to Infinite Crisis. You can take in all of Gaslight Catwoman's glory and ferocity in the above video. Her mainly melee skill set coupled with stealth abilities can make her a deadly opponent in any game.more
| 11:00 PM on 04.29.2013 Batman reportedly has a new voice actor in Arkham Origins |
We've grown accustomed to Batman being voiced by Kevin Conroy over the years. He is the role, as far as I'm concerned, which is why it was great to see him be a part of Rocksteady's Arkham games. Regrettably, it sou...more


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