Ask anybody, I'm a massive Metal Gear Solid fan. For me, Hideo Kojima is a God when it comes to developing characters and storylines in games. This series stands next to Konami's other great line of titles, Silent Hill, and of course, Koei's Dynasty Warriors, as one of my favorite game franchises of all time.
Metal Gear Solid 2: Sons of Liberty was one of the premier titles on Sony's PlayStation 2, and was a prime example of gaming's movement to the next generation. It looked superb, and after the success of the amazing first MGS on the PlayStation, hopes were high indeed.
Then Raiden came along.
After the jump, we introduce the next inductee of the Bargain Bin Laden golden discount shelf of greatness, discussing why it's one of the most awesome cheap titles you can find out there, and why everybody who hated it because of Raiden is very wrong. Stupid, too.
Metal Gear Solid 2: Sons of Liberty (PS2, on Xbox as Metal Gear Solid 2: Substance)
Developed by: Konami
Released: November 14th, 2001
Bargain Binned: $4.99 at GameStop, 100 Goozex Points
The game should only be attempted if you're familar with Metal Gear Solid on the PlayStation. If you've never played it, then I weep for you and urge you to track down a stupidly expensive copy. While MGS can be enjoyed without having played the original NES counterparts, I feel that to get the most out of Sons of Liberty, it's paramount to the enjoyment of this one to be familar with its prequel. Or just watch the cutscenes on Youtube or something.
Taking place several years after the events of Metal Gear Solid, we find out that Metal Gears are now being produced by military organisations all over the world. For those of you who don't know, a Metal Gear is a nuclear equipped walking battle tank that needlessly resembles a dinosaur because dinosaur robots are pretty cool. The legendary hero Solid Snake is now a part of an underground activist group known as Philanthropy and he, along with MGS tragicomical figure Otacon are now dedicated to ridding the world of these Metal Gear weapons. It's only fair, considering Snake's spent the best years of his life destroying these things and now everybody decides to have one. The story starts on a Marine tanker where a new type of weapon, an amphibious Metal Gear RAY is being held, and it's Snake's job to expose this new weapon to the public. Things go awry, however, when a group of Russian terrorists invade the tanker with designs on RAY themselves. The "tanker episode" however, is just a small prologue of the game, and the only time you actually play as Solid Snake himself.
The main bulk of the game is set two years after Snake's tanker adventure, and you take on the role of Raiden, a new recruit in Snake's former unit FOXHOUND. Raiden's been sent to a special environmental plant in the middle of the Hudson River in Manhattan, the scene of Snake's last known mission. Here, a terrorist organisation called "Sons Of Liberty" made up of former US government operatives DEAD CELL and a renegade Russian army have holed themselves in to make a sackload of crazy demands and threaten doom, as terrorists often do. The terrorists have hostages, one of whom is the US President himself, and it's up to Raiden to eliminate DEAD CELL and rescue their captives. The biggest twist? The terrorist leader is supposedly none other than the long-thought dead Solid Snake. Duh duh duh duh-duh, DO DO DOOOO!
Many fans hated the fact that you don't get to play Snake for most of the game, and it's an understandable gripe in some respects (when you think about it, we've only spent one game fully playing as Solid Snake in the whole main series, until Guns of the Patriots appears). Solid Snake is the Metal Gear series and people didn't take too kindly to playing somebody else, especially Raiden, who is wet, bitchy, stupid and more interested in arguing with his sappy boring girlfriend than actually completing his mission. Ignore the haters though, Sons of Liberty is still very much Snake's game. Just because you play somebody else, that doesn't stop this title being all about the James Bond of videogames. As Kojima himself said, getting to see him through the eyes of a rookie like Raiden, we get a new sense of perspective on the Solid Snake character. The Raiden fiasco was, in many ways, a very bold and brave move, and for me it definitely paid off. Even with that in mind, Raiden isn't that bad. The story is just as accomplished as the first MGS, with some awesome new characters like Vamp and Solidus Snake, as well as older ones getting developed in great ways, and there's no real reason to complain unless you want to spend the game looking at a grizzled war veteran's backside that desperately.
Sons of Liberty plays somewhat similarly to it's predecessor. This is a stealth game, and the usual routine of sneaking around, crawling through vents and knocking on walls to distract guards remains. Like Snake, Raiden is equipped with a magical radar that detects nearby enemies, allowing you an advantage in how you get around, although in each area of the plant, you have to manually activate the radar by finding a "node." It's a waste of time and a complete pain having to locate the stupid thing, which just seems thrown in to add some novelty. All it adds is irritation.
This game introduced hold ups to the series, and it never gets old being able to sneak behind an enemy and point your gun at them to make them quiver in fear and hold their hands up. It gives you the same sense of power that lonely men must feel when they do the same thing to women in dark alleys. You also get some new abilities like first person shooting modes and the ability to peek round corners.
The boss fights, though not as memorable as the first game's, are still highlights of MGS2, from one-on-one confrontations with the DEAD CELL members to a full on encounter with a harrier jet, there are some great gameplay moments to be found throughout. Breaking up the action is another staple of the Metal Gear series - long winded codec conversations and lengthy cutscenes. The codec is essentially Raiden's radio, if you didn't know, and a whole ton of speech is played over it, which will turn off players who want to do more than just sit and listen. Personally, I'm not even a huge fan of stealth and play for the story, so I don't mind it so much, although Raiden's arguments with his clingy girlfriend really start to grate on you before the game's end.
As far as graphics go, Sons of Liberty was a masterpiece at the turn of the century and holds up even today. My one criticism is that it looks too good sometimes, and in fact is the cause of a whole term I have called "The Sons of Liberty Effect," where everything's been made to look overly shiny and as a result, everything looks like glass and plastic. Aside from everything looking overly polished, however, it's still quite a sight as far as I'm concerned. Sons of Liberty also sports one of the greatest audio tracks of the last generation. The score was composed by Hollywood's Harry Gregson-Williams and his music remains both very apt and incredibly rousing. His rendition of the main theme is a favourite on my playlist, and the themes specific to certain characters just seem to embody them perfectly. The voiceovers are consistently good, with the returning actors of previous characters keeping up the excellent quality seen in the original MGS and newcomers handling their roles with equal camp skill. Even Raiden sounds decent, given his role.
Sons of Liberty is insultingly cheap and is an absolute blast if you can get over the fact that there are so many cutscenes. If watching is just as exciting as playing to you, then for the few dollars you'll throw down, you really can't do much worse. Besides, Raiden is the hottest chick to ever have a penis, so there's always that going for it.
I loved Metal Gear Solid 2.
Good memories.
I remember when I was thinking about buying it at Best Buy one of the clerks said that you don't get to play as Snake that much. That spoiler/negativeness didn't stop me from buying it.
Raiden starts to grow on you. Aside from the disturbing level where you have to sneak around naked, he is an ok character. The last battle is pretty sweet. If you don't have it, play it!
This game was well worth the $5 I paid for it used and I will be buying a PS3 for MGS: 4 the same day it comes out.
@Wedge
Holy shit..I did not know that. Thanks for the info.
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It was a really great game, but it is a true shame we saw more of Raiden than Snake..
But I think Raiden was an important introduction to the series from a story/theme/motif standpoint. And if you don't understand why..you need to go back and watch mainly the last 2 or 3 cut scenes of the game. Plus, he is in MGS4..which tells me that he is important to the plot (maybe).
I'm surprised it's that cheap now.
bought a laucnh ps2 for it
Possibly one of the best beginnings of any game evar. Shame the rest of the game is set in a boring samey location with too much back tracking.
Definitely a good BBL though.
Did anyone else torture the guards by holding them up and shooting all their limbs/radio except one leg? You could then let them go and watch them limp off for help.
Brilliant!
The best game on PS2 for its story.. only put the GTA's and SOCOM's (for its online) above it.
I was talking to someone on a forum the other day and he brought up the subject that he believes everyone really hates Raiden because of the whole Rose Love story/whine-fest shit and I think he may have a very good point.
Still, the series is mental story wise, I've pled through Sons of Liberty a couple of times and its still baffling, not gotten into Snake Eater although I do intend on finishing it, but have just started Portable Ops.
Heres hoping theres an official announcement regarding guns of the Patriots coming to 360 as I really can't afford another console!
I already had the game years ago and even kept it when I traded in my PS2, but I let a friend borrow it and never got it back. I'm very pleased to have another copy sitting on my shelf (in near perfect condition, too).
The story was pretty interesting, but Substance adds so many extra missions, I'd much rather pay the extra $20 for that (or $5 if you can deal with the Xbox version and no skateboarding). I sank 70+ hours into my original Substance save and that's only VR Mission time. And I hardly finished 30% of the damn missions. I just wish I still had my save. T_T
MGS:2 Substance is easily one of my favorite games of all time. Sons of Liberty? Not so much, but still a good game. The VR Missions are what really kept me playing. They get really awesome further in, too, with missions like "Snipe the soldiers before they eat the curry!" or "Sneak past the Godzilla guards!"
I just bought MGS2: Substance a day or two ago. Deja Vu @_@
That being said, being able to control the camera finally in MGS3: Subsistence was a welcome change.
I lost
And while I can understand the Raiden hatred I also think it was because of his conversations with his girlfriend. However, I think this was necessary to prove his "rookie" status. A soldier type like Raiden in a game people want to believe is all bad ass, has no human emotions, and just goes around sneaking and killing people with no other things to tie him down. He may screw a bitch here and there but he's to "cool" to be tied down by a chick. I think for a lot of gamers the "lone gunman" is a kind of male fantasy that we like to act out. And a veteran who has been doing this a while would most likely be that way, but since Raiden is still a rookie he still has some other world ties. And since some gamers play games to escape some of their real life tie downs this made the game less enjoyable.
Yeah the controls were not the best but that did not keep most of us from enjoying a really great game. It was the story that kept me and Im pretty sure a good majority of us playing.
I remembered the first time I was introduced to MGS was back when I first received a PS Uno for my birthday around its launch. It was one of the playable demos that came with the console's demo disc that were very popular at the time. Sure we played Crash Bandicoot and all that jazz but MGS stuck out like a sore thumb.
It wasn't some cartoonish looking game. It had guns so I was intrested in trying it. It turned out to be the hardest demo I ever played. I'm pretty sure my friend and I played it for a good couple of hours before saying F it . I mean you had something that was supposes to be a life bar but it was the smallest looking life bar ever.
You had no weapon and you were to sneak around?!? WTF is this. The games I played were all based off you being a billy bad ass with guns the sizes of houses and you were untouchable.
Eventually I beat the demo. My uncle watched me struggle through ever bit of it wondering why in the world I was getting so angry. He tried it a few times looked at me and said "WTF is this!? Where's the Super Nintendo?
I've been playing MGS ever since. Great game play, story and the funny inside jokes here and there that continue through out the series. Johnny Sasaki being one of them.
ok. so first of all he more girly because that's how the Japanese like their men? Was it necessary to have a new character or were they trying to get a wider audience of players.
Second it would be one thing if Raiden had his own part of the game but if you think way, way back to when they were releasing trailers there were tons on big shell that had snake in them that were actually Raiden scenes the two bigs ones I can remember are the fight with fortune and the arrival of the new Ninja. Had they just said there was a new character I personally would have been less pissed off then playing as raiden wandering when i get to play as snake again.
I do however love the game play. it set the bar and set it high.
You didn't touch on the Dog Tags which I think were a great inclusion as Hideo giving back to the fans by putting a few lucky peoples name in the game.
The Bosses were shitty and nowhere near as developed at Fox Hound. I like vamp for the simple fact that Phil Lemar cannot catch a break when it comes to getting shot in the face.
I would say this game needs to be redone more than anything. The people from Konami even say a lot was lost in the poor translation of the game. Not to mention scenes where cut out because it was released very soon after the 9/11 attacks. I would love to see a "twin snakes" of MGS2 minus the John Woo fight scenes...and Fatman.
Thanks for stopping by!
All the trailers were done intentionally like that to make you think that you play as Snake for the entire game, while you actually play as Raiden for the majority of the game. It was ingenious, and I loved it. Seriously, though, what a fucking risk...
Also, I love chasing a fat bomb maker on my inline skates...
I hated it because it had a horrible story, and stealth mechanics that where total shit.
Splinter Cell came out 5 days after MGS and showed what a real stealth game is like.
Splinter Cell can be found for 1.99 today, to a bin laden on that, not this overrated piece of shit.