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Bargain Bin Laden #29: XIII

9:45 PM on 12.05.2007   |   Jim Sterling

Bargain Bin Laden #29: XIII photo

The first person shooter genre has, for a long time, not been known for its wealth of engrossing, plot-heavy games. With the exception of Valve's Half-Life series, one would be right to think of FPS games as little more than bullet-riddled, guts-or-glory slaughter fests with storyline being little more than a shallow and unnecessary afterthought.

This year has seen two very important strides made in the field of FPS storytelling, with the appearance of both BioShock and Call of Duty 4: Modern Warfare -- games that use the immersion of the first person to follow in Half-Life's footsteps and tell a real tale. We would be remiss, however, to forget that one other title took first person shooting and, with unmistakable style, truly ran with it to create an absolute thriller.

That game, was, is and forever will be XIII. Cheapskate gamers, unite! It's time to enter a comic book world of political intrigue in this week's Bargain Bin Laden adventure.

XIII (PlayStation 2, Xbox, GameCube, Mac, PC)
Developed by: Ubisoft Paris
Released: November 25th, 2003
Bargain Binned: $3.99 at GameStop (PS2), 100 Goozex points
 
"Mr. Rowland? It's been a long time." They remember you, but you don't remember a thing. You are Steve Rowland, aka XIII, and you were found washed up on the shores of Brighton Beach with only bullet wounds for company. The President's been assassinated and a group of mercenaries led by an assassin called The Mongoose are looking to have you silenced. It's all connected, but the only clue you have is a key to a safe in the Winslow Bank. This is how XIII's story starts -- a story of conspiracy, treachery and plenty of ghostly flashbacks. 
 
XIII is based on a Belgian comic book, and it constantly reminds you of this, with its stylistic cel-shaded graphics and the framed cutscenes that drip-feed you information, with emphasis on drip-feed. Indeed, XIII's exposition plays its cards close to its chest and you are slowly given clues through in-game flashbacks as Rowland's memory returns, or stolen moments of overheard conversation. Using both cutscenes and in-game plot development, XIII takes you on a worldwide film-noir adventure that takes you to a plethora of locales and brings you into contact with an equal amount of shady characters in your quest to discover who you really are and why everyone thinks you killed President Sheridan.
 
One of the greatest elements to XIII is that its gameplay is incredibly varied and never sticks to the same formula. From sniping missions to ballsy shootouts and even stealth, XIII brings together many different styles of gameplay to keep the overall product fresh throughout. One moment you're taking on all comers who are storming your snowy mountain retreat, and the next you're sneaking around a hospital, cracking brooms over people's heads and throwing shards of glass into your enemy's eye. That bit never gets old.
 
Unlike most shooters where you're handed a gun and given license to rain Hell down upon your foes, XIII provides a more restricted, tighter gameplay experience. Ammo never lasts long and the stealth missions are liberally spread, meaning that you always have to play with skill and, most importantly, precision. If you've got a terrible aim, XIII might aggravate at times, but even the worst gunsmith should find those sweet zones when they get into the groove of the action and start coldly capping bitches with a ruthless calculation. Major accuracy is rewarded with comic book-style closeups of the action, detailing the grisly results of your handiwork frame-by-frame. Again, those bits of glass in the eye never. Get. Old.
 
While the game's levels aren't overly large, checkpoints are scarce and player death can be bountiful. There are some incredibly taxing segments where you're required to infiltrate areas full of innocents who you're not allowed to kill, but who are more than happy to kill you and sound the alarm if you're spotted. Fortunately, more humane weaponry such as broomsticks, chairs and bottles are often found laying about and can knock these annoyances out cold. It's just a shame that aiming and even seeing is incredibly hard with these one-shot weapons in your hand and if you miss, you're often toast. 
 
The slow pace of XIII only serves to make those rare moments when the action suddenly ramps up to fever pitch all the more gratifying. Perfectly timed and always exciting, these short but sweet, high octane sections of Rowland's adventure are an absolute blast and a fitting reward for all that sneaking about with a broomstick. The mountaintop escape toward the end of XIII is still one of my most memorable moments of all time.
 
The only truly terrible part of XIII is its awful decision to make you manually use keys on doors. It wouldn't be so bad if it wasn't so poorly implemented. In order to use a key, your targetting reticule needs to be focused on the door itself and nothing else. While that doesn't sound too bad, when you're attempting to open a prison door made out of metal bars and you need your reticule on the bars and not the spaces in between to open the bloody thing, you'll find yourself cursing the hitmen who are shooting your backside even more than usual.
 
Graphically, XIII certainly made its mark back in the day. Cel-shading was the in-thing around the time of the game's release, but rarely would you see such a technique in an FPS. The comic book visuals of XIII lends it a striking quality that helps the game stand apart from the crowd. The use of speech bubbles instead of subtitles, and bold words appearing on-screen to accompany sound effects really hammers home the comic roots of XIII and also adds an element of humor which somehow enhances, rather than detracts from, the film-noir quality of the plot.
 
The sound is pretty solid, too, with some great tunes that feel like they were ripped from a detective movie. Explosions and gunshots are nicely captured while the screams of the dying work well. Sadly, the voice acting isn't up to par, especially since David "the only emotions I know how to portray are apathy and death" Duchovny voicing the main character. Sorry, but Duchovny needs to stop attempting to act and find something more suited to his talents -- like being a doorstop or paperweight. The only saving grace is that the legendary Adam West is also in it. 
 
There's even an online mode, although it really provides little of excitement. The main draw here is the single player experience, although Sabotage, a team game where you blow up each other's checkpoints, is a little different.
 
XIII didn't sell as well as Ubisoft expected, and despite a solid critical reaction, the game never did well enough to warrant a sequel. Copies of XIII can be found absolutely everywhere you go for a ridiculously cheap price, and I urge you to drop the few bucks required to give it a spin. If you're a fan of engrossing stories and great gameplay, you won't be disappointed.







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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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36 comments | showing # 1 to 36
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MrSadistic's Avatar - Comment posted on 12/05/2007 21:42
MrSadistic
Heh for some reason I could never finish XIII. I got bored half way through the game and never finished it.
Jordan Devore's Avatar - Comment posted on 12/05/2007 21:45
Jordan Devore
Got it for $3.99 on Xbox a while back but never finished it. It's Great game nonetheless.
IceMax's Avatar - Comment posted on 12/05/2007 21:51
IceMax
jesus christ, i completely forgot i had them gem of a game for gamecube. it is quite an amazing game.
BlindsideDork's Avatar - Comment posted on 12/05/2007 22:04
BlindsideDork
Wasn't XIII released along side PoP and Beyond Good & Evil? Something like that....it was actually really good and not a short bout either. Me loves it!

Multiplayer isn't half bad as welll
charliesuh's Avatar - Comment posted on 12/05/2007 22:07
charliesuh
Thanks Jim! I'll be picking that up as soon as I spot it!
Jim Sterling's Avatar - Comment posted on 12/05/2007 22:07
Jim Sterling
Blindside:

2003 was a pretty damn good year for games, and Ubisoft played no small part in that. Yeah, this was part of the awesome November that had PoP and BG&E in it.
Bob Muir's Avatar - Comment posted on 12/05/2007 22:15
Bob Muir
I completely overlooked this game, but if I see a copy for Xbox, I'll try to grab it.
Tragic_hero 's Avatar - Comment posted on 12/05/2007 22:17
Tragic_hero
@Mr.Sadistic

Go back to playing Halo.
Clockwork's Avatar - Comment posted on 12/05/2007 22:19
Clockwork
Never got around to playing this game. Always wanted to, and this just gives me more of a reason. I'll check out a local Gamestop so I can pick it up.
Atlas's Avatar - Comment posted on 12/05/2007 22:20
Atlas
I never did finish this game. Got bored half way through.
MrSadistic's Avatar - Comment posted on 12/05/2007 22:21
MrSadistic
@tragic_hero

Yes, because as you know I've never finished this game so I must love Halo.
Y0j1mb0's Avatar - Comment posted on 12/05/2007 22:25
Y0j1mb0
Great overlooked gem. Loved those visual sound effects and picture in a picture action shots. Good stuff.
Kyousuke Nanbu's Avatar - Comment posted on 12/05/2007 22:29
Kyousuke Nanbu
The ending is CRAZY,
Justin Villasenor's Avatar - Comment posted on 12/05/2007 22:29
Justin Villasenor
I've had a new copy sitting on my shelf for a few months now. Not sure when I'll actually find the time to play it, though.
JReaper617's Avatar - Comment posted on 12/05/2007 22:37
JReaper617
I thought it was pretty good nothing revolutionary in terms of gameplay. Tho it more than made up for it with its style the game looked cool and i loved those multiframe comic book style shots and the visable words when you got a head-shot reminded me of old school batman flick overall pretty cool tho i never finished it either
topgeargorilla's Avatar - Comment posted on 12/05/2007 22:39
topgeargorilla
my only complaint is the cliff hanger ending. like my beloved Gladius, they set it up for a sequel which will never happen.

@Jim
I used to go to the comic shop near the holborn tube station (down the street from the University of London), and I know that the French are pretty big into comics, but are the English as gun-ho to it as the Americans and those other Europeans?

OMG! I just remembered Forbidden Planet!!!! That place was so cool! No visit to Covent Garden without going there!

Damn, now I miss England so much....even Tesco.......:(
ElfShotTheFood's Avatar - Comment posted on 12/05/2007 23:09
ElfShotTheFood
Not a bad game; the stylistic choices they made were very good and helped mask the fact that at its core the game was extremely conventional.

Low points? Duchovny's voice-acting, stingy use of save points, and poor stealth mechanics.
spacecadetjoe's Avatar - Comment posted on 12/05/2007 23:50
spacecadetjoe
I'm still patiently waiting for a sequel that will never come.
Gangles's Avatar - Comment posted on 12/05/2007 23:54
Gangles
While at its core it was a typical but fairly well-executed FPS, the comic book-like style and the cell-shaded graphics really did it for me. Well worth the bargain bin price!
Upgrayedd's Avatar - Comment posted on 12/05/2007 23:58
Upgrayedd
Seriously, the "comic panel" zoom in on head-shots with the cross bow is one of the coolest effects I've ever seen in a game.
jeffk6's Avatar - Comment posted on 12/06/2007 00:31
jeffk6
yea i got this game for 3 bucks too used and game stop. its a fun game but kind of short. and im still waiting for part 2. some parts can get tricky do to the camera and comic book style
Nandu666's Avatar - Comment posted on 12/06/2007 00:43
Nandu666
hey, just a heads up. this game comes with starforce, thats bad mmmkay. the good news is if you get the latest patch it removes starforce. also this game is quite fun and i thought david duhwateva was great in it.
Adrian's Avatar - Comment posted on 12/06/2007 01:13
Adrian
forbidden planet is off limits to me.

i hardly ever leave before my credit cards stop working =(
BenHaskett's Avatar - Comment posted on 12/06/2007 02:12
BenHaskett
I loved this game.

I bought it for the gamecube back in the day for $20. 32 levels of awesome. it was the first FPS i'd ever played, period.

it does suck about the cliff-hanger ending. ubisoft had a tendancy to do that, in hopes that all of their properties would take off. bg&e, anyone?
Semantic Poetry's Avatar - Comment posted on 12/06/2007 03:03
Semantic Poetry
I bought this for about £10 a couple of years back for the PS2. The style of it was just amazing. I actually think this was the first console FPS I played to completion.

Now if they could just get around to a sequel...
Trevor McGee's Avatar - Comment posted on 12/06/2007 04:59
Trevor McGee
I'm surprised some many people here seem to like the game or speak highly of it. Honestly, until now I've never heard a good word spoken about this game. Also, I played the demo a while back so I got a small taste of the game, and from what I did play it seemed pretty crappy.

Also, no one tell me to go back to playing Halo. I don't play Halo, that series is mediocre, period. Sure, it's great for people who go nuts over online multiplayer but I never gave a rats ass about it and all three Halo's campaigns were mediocre at best.
Kryptinite's Avatar - Comment posted on 12/06/2007 06:39
Kryptinite
this game is amazing!

There needs to be a sequel judging on the way it ended. I doubt it will ever happen though.
Haxan's Avatar - Comment posted on 12/06/2007 06:50
Haxan
Yeah, I have to go the overwhelming minority on this one. I had been looking forward to this game for months. But the four hours that I spent on this game would in no way be considered getting my $50 worth.
loki d20's Avatar - Comment posted on 12/06/2007 07:39
loki d20
A game I wouldn't mind seeing redone for HD and put on the PSN. It's only $10 at Amazon.com if you want it. Definitely an awesome deal at that price. I can't say I'd pay $50 for the game since I try not to spend that much on any FPS, but it would be a better deal than some other games I've gotten for about $50.
heyzo's Avatar - Comment posted on 12/06/2007 08:06
heyzo
Good game, a bit too easy, stealth parts were annoying, decent story but not as good as the comic's. I got it for free with a PC magazine (the french Joystiq).
Ocified-Xboxer's Avatar - Comment posted on 12/06/2007 08:07
Ocified-Xboxer
I remember being absolutely extatic when XIII came out and played it. I don't think I had 1 other person on my friendslist that had it. The online wasn't bad, but the singleplayer was phenominal. If you love FPS and a good story this is certainly one of the best from the last set of consoles. It is sad they never ut out a "XIV"...
ToeKing's Avatar - Comment posted on 12/06/2007 08:09
ToeKing
I really enjoyed this game too, but "too be continued" is a shitty ending...
ToeKing's Avatar - Comment posted on 12/06/2007 08:13
ToeKing
I really enjoyed this game too, but "too be continued" is a shitty ending...
Zavaro's Avatar - Comment posted on 04/29/2008 23:49
Zavaro
I had a used game store go out of business and this was one of the only two PC games they had on site, the other being Homeworld 2. They lowered the price to 50 cents. And I bought it (as well as Homeworld 2.)

It's pretty fun. I love the throwing knife frames that appear when you get a headshot.
sumdawg's Avatar - Comment posted on 08/23/2008 13:44
sumdawg
I've almost bought this game 4 times. I always end up putting it back in the bin before I get to the counter. Maybe next time I'll actually follow trough.
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