As our revered Mr. Monocleinformed us last week, the venerated Aaron Linde is in Budapest eating bears, as we speak! So, I was asked to cover this week's Bargain Bin Laden, and I humbly accepted.
This week, I want to retrospectively wank to Sony's The Legend of Dragoon. I've actually been looking for an excuse to write an article about this game (as it happens to be one of my favorite games of all time); and at the low low price of about $5 at GameStop or 100 Goozex points, it fits the bill for Linde's weekly ode to frugality.
First and foremost, I have to thank my friend Weston (not that he'll ever read this) for introducing me to this game so many years ago. As a bespectacled 13-year-old boy, I was blown away by the game's complex narrative and innovative combat. Seven years later, as a bespectacled 20-year-old boy, I was blown away by how this game has stood the test of time.
TheLegend of Dragoon (PlayStation) Developed by: Sony Computer Entertainment Released: June 11, 2000 Bargain Binned: $5.00 at GameStop, 100 Goozex points
I'm an ardent fan of role-playing games and have the patience and attention span to suffer all of the tedius battling and menu-navigating that developers can throw at me. For reference, I maxed out all of the job classes for every character in Final Fantasy III: I'm a freak of nature and totally boring.
Fortunately, most gamers aren't cursed by my compulsive need to grind my way to greatness and most gamers, consequently, are bored by RPGs. Thankfully, The Legend of Dragoon brilliantly supercedes this problem with the Addition system.
If you watch the above video, the first thing you'll notice are those funny blue and orange boxes that swoop around the screen as your character attacks. (Actually, the first thing you'll notice are the dated graphics and cookie-cutter dialogue, that's not the point.) One box sits in the middle of the targeted enemy while the other flies towards with alarming speed and irregularity. If you manage to hit X at the right moment, another box appears, thus continuing the combo. If an orange box appears, then your target is attempting to counter your attack. Screw it up and not only do you fail to complete the combo, but you take a hefty amount of damage for your troubles.
Back before rhythm games were cool, I was figuring out the pattern to Additions, all of which vary according to the character. Dart's Additions are relatively steady and metered, while Albert/Levitz' are staccato, rapid-fire. Meru's Additions have a sing-song, waltzy quality to them. To boot, the best voice acting ever can be heard after successful Additions. "Crush Dance!"
Completing Additions gives a myriad of bonuses: the damage to your enemies increases, you gain Spirit Points, and the successful completion of Additions unlocks stronger combos. Most importantly, it gives you something to do during the thousands of rounds you will spend attacking. TLoD wasn't the first RPG to shake up the combat, nor will it be the last, but it certainly did it with more creativity and regularity than any others I can think of.
Additions become doubly important when you realize that, for the most part of the game, "Attack" is the only viable option. The combat menu is limited to Attack, Guard, Item, and Run.
Period. That's it. No magic.
Eventually, our intrepid warriors will be able to use their Spirit Points to become possessed by a dragon spirit -- can we talk about how cool that is? -- ut even then, their options are limited to a few spells and skills. Additions are, by and large, your only mechanism for violence, and Sony were smart to at least make it elegant. In short, combat is simple, and straightforward and dovetails nicely with the Dragoon mechanic, the fulcrum upon which the entire game rotates.
The Legend of Dragoon's narrative arc, though, is as confusing as the combat is simple, tied together with an imaginative Creation Myth and a few timid remarks on racial equality. The game's protagonist is Dart, who is trying to avenge his parents' death at the hands of the Black Monster. Predictably, he worms his way into bigger problems -- civil wars and ancient plots to destroy the world.
The games subplots are twisting and nebulous and threaten to turn a dense game into an incomprehensible mess. Some mental gymnastics may be required to piece each point together, but The Legend of Dragoon is entertaining and worth exploration, even while it never sets the narrative bar particularly high.
However dense, the story is incredibly linear -- after leaving a city, there's absolutely no reason to return to it. Not only is there nothing to do in older cities, but you would have to change discs to reach them -- sidequests aren't a big part of The Legend of Dragoon.
The crisp, active, fun combat and heavy, plodding narrative more than justify its low price tag and conspicuous faults. The Legend of Dragoon brings a bit of energy to a genre that, at the turn of the century (and still today) had a reputation for monotony and, while never brilliant, was a shining point in my youthful repertoire.
And did I mention that Dart gets possessed by a dragon?!
Joseph Leray is a founding Destructoid editor and has better hair than you. He speaks French and needs to send us his updated bio in English, preferably.
Likes
Confuse Ray, Feel My Blade
A Mabari War Hound,
Snot,
Spiral Arrow,
Argo,
Dan Smith's critical hit bark,
Rolling things up into my life
Meet the rest of the team
I remember EGM gave this game like a 2 out of 10. Personally I loved it, I thought it was very cool, the voice acting was a little rough but hey that's part of what made Starocean great.
Though I wanted to like this game (because all of my friends did) its horrendous translation completely marred the experience for me. Thanks to the sub-subpar translation, I didn't care about any of the characters, and there's little worse than playing an RPG (a long one at that) with characters you one doesn't care about. I recall the first line of spoken dialogue within the game as being, "Chance of war more likely...?!?" Or something to that effect. It felt/sounded like an out of place sentence fragment. Ick!
Ive been looking for this for a really long time. And goozex has a serious back order. If anyone can honestly find this game for that price or even 15$ max could they PM me so we can work something out.
I still own this game and I played the living sit out of it, but i haven't played it in a while...
but I remember this game was my whole life for a while and I remember this game being nothing short of amazing.
I consider it my second favorite RPG ever(with Chrono Trigger being my favorite RPG ever).... I never really got into ANY FF game... sorry I just don't think they are THAT great.
I played this right after FF7 and thought it was the best instance of fight mechanics. It actually kept my interest during the fights! This game may be the best instance of "action battle RPG" before it got popular during this era of gaming (Eternal Sonata, I'm looking at you...with loving eyes)
Man, I used to play the hell out of this demo when I was on the clock at Wal-Mart when I was 16. Also, eventually beat the whole game and thought it was surprised to find I liked it more than FFVII.
I never did finish this because the second disk had some sort of error so that every time I beat this Dragoon chick and her sea dragon the game would just freeze up after the exp/treasure screen.
I thought I liked this game but I realized that I really didn't feel that way. The combat was really flawed, there were typos everywhere, the voices were really robotic sounding, the plot tried too hard with cliche parts, your character's weapon would always look the same, the characters were shallow, etc.
I also loved the death out of this game, despite some of the terrible reviews it wrongfully received. Nice write up, I really hope Sony starts to like money and puts this game (and many other games) on the PLAYSTATION Store.
I played through this a while back in the day, and then just got sick of the characters and story and put it to rest. I think my little sister still has it though.
The only problem I had with this game was <b>all the fucking random battles</b>! YOU WALKED 3 STEPS AND ENCOUNTER ANOTHER ENEMY! KILL IT! It would take me fuckin' 15 minutes to get across one screen!
@Kawitchate -- sometimes the editor gets mad when you embed certain things (like YouTube videos). I swear I know how to use paragraphs. It should be nicely formatted now.
The combat system is pretty fun, but the story is nothing special, kind of boring actually. Definitely worth a play though.
Beware however, if you are not playing on a PSX or PSOne. The game has problems when running on either PS2 model, and the game has been known to always freeze on Disc 2 for some.
This game was full to the brim with blown potential, but Rose still remains one of my favorite videogame characters ever. I even have a Rose action figure which, given the game's infamy, must be ridiculously rare.
A playable game. Kind of jumps all over the place, story-wise. Not very memorable, because though I know I played through it entirely, I can't recall more than vague memories like, button-smashing turn-based gameplay and ...also, dragons.
Now that it's all coming back to me, I'm really surprised that a Destructoid review would fail to mention that Rose uses her own MENSTRUAL BLOOD as part of one of her special attacks. That alone should earn LOD a special place in videogame history.
omg nerdgasm.... i loved this game, I played it through a couple times. i remember the CG in the game was great. It had a very organic look to it and altho it didnt score very well for my first ps one game i loved it to death.
It's a shame, I remember renting this the weekend Final Fantasy IX came out over here in the UK, the problem is that it's not kind of bargain over here, your lucky to see a copy go for under £30 if not £40, it's a real shame as a remember getting to pirate ship, and never got any further before I had to return it.
that battle system looked like it would be really good IF the combo's were a bit harder and did more damage. Im fine with just attacking ("i love final fantasy" is an understatement) but if i have to do a button press timing thing that much with each attack to make it effective, and still have to do tons of attacks, im gonna get bored and annoyed, and then get more annoyed that theres no other things i can do instead. (As a side note, you may see why i loved the battle system in FFXII!). One button press per attack (ala Squall in VIII) is borderline acceptable. Just my opinion tho.
Other than that tho, the game looked pretty sweet, other than the slightly cheesy dialog. But hey, we jrpg fans are well used to that, sometimes it just adds entertainment.
Wow, I feel like I'm posting in an alternate universe thread here. I always considered Legend of Dragoon to be the most offensively average game in the world, and that's the only notable thing about it. It screamed it's averageness from the rooftops.
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but I remember this game was my whole life for a while and I remember this game being nothing short of amazing.
I consider it my second favorite RPG ever(with Chrono Trigger being my favorite RPG ever).... I never really got into ANY FF game... sorry I just don't think they are THAT great.
I don't know, I only played teh demo, but if you say it's that good, I may have to find a copy and play it.
Until then, also cocks.
It was a fine attempt, but if you want to play a longer, old PS1 RPG I'm gonna have to nominate Xenogears over this.
oh, and re: the game - that battle system has me intrigued...
It was a fine attempt, but if you want to play a longer, old PS1 RPG I'm gonna have to nominate Xenogears over this.
Beware however, if you are not playing on a PSX or PSOne. The game has problems when running on either PS2 model, and the game has been known to always freeze on Disc 2 for some.
49 used and new from $ .01
In other words, $4 shipped.
Without a doubt my favorite PSX game of all time, I just started playing it again, and ya know what? It still kicks ass.
remember how long the cut scenes were when you transformed?
god those were long
Explain. Now.
Without a doubt my favorite PSX game of all time, I just started playing it again, and ya know what? It still kicks ass.
Other than that tho, the game looked pretty sweet, other than the slightly cheesy dialog. But hey, we jrpg fans are well used to that, sometimes it just adds entertainment.