If you're one of the fans prepared to take a steaming dump all over Banjo Kazooie: Nuts & Bolts because it dares to be such a big departure from previous games, you probably won't like what Gregg Mayles has to say.
In a chat with Rare Witch Project community members, BK's creator suggested that the game would be "around 80% vehicles." Banjo will get in and out of them all the time, but most of the traveling will be done by your self-built contraptions. Mayles is confident, however, that when you actually get your hands on it, you won't care that it's not exactly like past games.
"I know it is going to be tough for people to accept ... especially the old fans, but I believe they make the old games look limited and very outdated. People are always afraid of change," Mayles answered. "But change for the better is great, which is what I believe this game to be. It's going to take time for people to get it, I know!"
"... What you have seen so far only scratches the surface of what is possible. You'll have hours fo [sic] fun just making things - I'm sure of it! Banjo games were never really strong on replayability, whereas this one sure is."
Go and check out the full discussion, because it's packed full of information about the game and may set your mind at least partially to rest, since Mayles is incredibly confident in this title. After reading some of the things he had to say, I am very much looking forward to giving Nuts & Bolts a try, and so should you, you grumpy grouchy grouchfaces!
Azure Striker out next month in Japan, working on North American release parity
4:30 PM on 07.22.2014