Time once more for the Badass of the Month Club, wherein the staff highlights a character or industry figure of noteworthy badassery.
American singer/songwriter Terry Scott Taylor is probably not a name that rings a bell to many people. Over the course of his extremely prolific musical career, he has formed and played with several bands. He has played several different types of music, from country to blues to rock. He has been praised for his songwriting for decades, a great deal of it based on the writings of his favorite authors and poets.
Not only that, but he's one of the most badass videogame music composers ever!
He has done so much with music that the video game soundtracks he is responsible for are merely the tip of the iceberg. But is is an abnormally gigantic bit of glacier. Taylor is the man behind the strange music that fills the klay universe of The Neverhood and Skullmonkeys. Anyone who has played the games should be familiar with their wonderfully strange area themes. Anyone who hasn't is missing out on a very unique auditory experience that is a prime example of what game music should be: an integral part of the game to which it belongs.
Taylor got mixed up in game music composition soon after he collaborated with Earthworm Jim creator Douglas TenNapel in the mid-90s, first commissioned to work on music for a cartoon (the ill-fated Project G.e.e.K.e.R.). TenNapel so admired and enjoyed Taylor's wacky musical stylings that they continued to work together on several projects, a partnership that has continued even to this day. Out of it came soundtracks for The Neverhood, Skullmonkeys and Boombots.
The music of The Neverhood mainly consisted of Taylor strumming an acoustic guitar and mumbling to himself. This may not sound like anything that belongs in a video game, but his offbeat style fits the game's world perfectly. A note in the CD booklet for Neverhood Songs perfectly describes the attitude towards vocals that these songs have: "Should you chose to sing along to any of the following songs, we wish you luck. You're gonna need it."
Fast forward to 3:20 for the amazing.
I feel sort of wrong to ever label the noise that comes from Taylor's mouth as singing; his voice is another instrument, if anything. He can be heard mumbling, humming, whistling, coughing, or making horn noises even on tracks listed as having no vocals. In addition to guitar, the songs were backed up with horns, bass, percussion, and even a little bit of banjo plucking.
The budget for Skullmonkeys was much bigger than that of The Neverhood, which was very apparent in Taylor's compositions. While he was still accompanied by the exact same band as he had for the previous game, what they produced had a much fuller sound. Tribal chanting and pounding drums were used in many of the songs to separate the sound of the Neverhood from that of Planet Idznak, the planet where Skullmonkeys takes place.
The most famous of Skullmonkeys' songs is most likely "The Lil' Bonus Room", which is regarded by many to be one of the most humorous pieces ever composed for a videogame. It is vastly different than the rest of the soundtrack, and a nod back to the more simplistic music of The Neverhood. It is also one of the only songs where Taylor sings clearly, giving listeners a little better insight on his lyrical prowess.
Some prefer the minimalistic style of The Neverhood's soundtrack to the music of Skullmonkeys, but I feel that they're apples and oranges. Taylor is a man who has worked with several different genres of music over the span of his career. While the first showed off his skills in folk and blues, the latter shifted more towards jazz and surf rock. Both are excellent works of art in their own respective ways.
Unfortunately, the last game he worked on, Boombots, was pretty bad in nearly every way. It marked the sad end of his career composing video game music. He still works on other projects with TenNapel, so theoretically, if he ever designed another video game, Taylor would likely have another shot to score a video game. We can only hope!
Regardless, his past works are immortalized in their badassery, and Terry Scott Taylor is a badass by more than association. He is a man who is extremely gifted, musically speaking. He has conquered several different musical genres, headed a plethora of bands, and has made his mark on American music history. He poured his musical prowess and personality into everything he has made, and though his game compositions are only a tiny fraction of the whole, they are some of the most unusual and memorable pieces in video game history.
I mean, just listen to that. It's badass.
Now, some people could care less about music in games. They see it as simple background noise that can and should be easily replaced without taking anything away from the game. That's something I never understood, personally; I think a game's soundtrack is as much a part of the whole as its graphics and mechanics.
No games emphasize this point more than The Neverhood and Skullmonkeys, in my opinion. Terry's weird music may not be everyone's cup of tea on its own, but when it is heard where it was meant to be heard, it meshes with everything else to make the Neverhood universe a strange yet believable world. His music didn't have to be sweeping and epic to be memorable, nor did it have to be a chiptune masterpiece to fit in. He just did what he'd always done, and his folky, oddball sound did its job.
Now that you know who he is and what he was responsible for, it should be blatantly obvious why he deserves a spot in Destructoid's Badass of the Month Club. Honor him by going out and procuring a copy of The Neverhood or Skullmonkeys; heck, if you're feeling adventurous and completely obscure, you can give Boombots a shot.
If you've already given the songs context by playing the games, you can try to find a copy of Imaginarium, the awesome CD that contains all of the music Taylor has ever composed for a videogame. Unfortunately, the album is quite rare, but there's always Youtube.
P.S. - The whole reason I decided to write about Taylor this month was because I got distracted from finding a Thanksgiving related badass subject. How? The following song from The Neverhood:
The Neverhood is my favorite game of all time, by far. It and Myst took up almost all of my time as a child, good to see that people still remember it as fondly as I do!
Woah! I Love terry Taylor! Anyone even remotely interested should check out his other bands! Search for "rocket packs" and "daniel Amos" on Youtube (writing this on a phone, can't link). Best. Song. Ever. His solo albums are amazing as well, much like tom Petty but even better! Seriously, this man is the tits!
I like the music, I Neverhood itself isn't a really good game. It's short, and with bad puzzles, like you have to spit at some tubes until it matchs the sound of some other tubes. Pure trial and error. The game is very interesting and funny though.
Terry s. Taylor is the very reason I became a music producer. I always wanted to be in a live band but knew I couldn't get away with doing different types of music, then I played skullmonkeys and i realized... BOOM!... VIDEO GAMES!
Can't believe the self-titled The Neverhood track (aka the end credits) didn't make it in as an embed here. Still, my personal favorite is still Klaymen's Theme, though, which did, so yay!
I still listen to these songs every other week. Also Boombots ain't so bad it gets hammered so hard now it's almost under-rated. It's a shame too a little bit more polish and it would have been Powerstone on PSone.
Neverhood and Skullmonkeys were amazing games. They never tried to be anything groundbreaking, just simple fun and groovy aesthetics. It's why some people still like claymation and stopmotion even with CGI movies. Makes me think of Clayfighter and the old Will Vinton claymation specials. Sure, there are definitely better games, but I feel drawn to the Neverhood games more because the aesthetics appeal to me more.
6:15 of the neverhood gameplay video = one of my favorite childhood gaming moments ever...
it is so reassuring to know that other people played this game besides me, because no one I've ever talked to in person knows what the hell I'm talking about when I mention Neverhood
I'm a huge fan of the Neverhood team games. I almost wish they were still together! They were headed by Doug Tennapel (http://tennapel.com/), who is now mostly working on fantastic comic books. The Neverhood and Skullmonkeys are their best titles (Skullmonkeys gets a pass for style over substance), although their third title, Boombots, came out under pressure to produce a 3d title for the PSX, and their distain for the shift shows.
Terry S. Taylor's album Imaginarium used to be available on his website (http://www.danielamos.com/tst/imaginarium/), but they don't seem to be anymore left. It's a great album, and for anyone who's never heard of this series, I'd highly suggest getting a copy of The Neverhood, either through a used game dealer or some online purveyor. The Neverhood had a profound influence on the way I thought about games, and still has things to teach us today (hmm, I think I just got an idea for a blog post...)
You keep reminding me of this game and how I need to play it again (and maybe finish it!). Every once in a while, this song will pop into my head for no reason whatsoever.
I love this music. It fit perfectly with the games, and it's a blast to listen to by itself (Weasel Chase and Battle of Bil are two of my favorites. Also Southern Front Porch Whistler. Also... well, all of them).
I wish they would release skullmonkeys on PSN. I use to always keep a save file so I could replay the "beans" clip as much as I want and would lol every single time.
http://www.youtube.com/watch?v=ozqdqnyusjw
If anyone is looking for a copy of The Neverhood, try Ebay, there are a number of them up for bid. They range from 33$ with 2 hrs left (15 bids!), to up to 199$ starting price. Your probably going to pay ~60-70 for a copy. I paid 65$ when I bought one back in 2002. Happy hunting!
i love him so much
although, skullmonkeys were far less interesting, fun and had a rather flawed gameplay, Terry's music made the game better than it was:)
since ther are talks about the neverhood movie, i really hope that Terry's attached
I will always have neverhood close to my heart. One of my all time favorite games. I've been hoping for a Neverhood 2 for years now.
I wish so hard that Neverhood 2 will come true one day.
As for Terry S Taylor, he's one of the main reasons Neverhood is as good as it is.
The Neverhood is one of my favorite adventure games of all time. I loved the 40-screen-long room with the complete history of the game world carved onto the walls.
Skullmonkeys was great as well.
And you can still buy Imaginarium from their webstore: http://www.danielamos.com/store/index.html
Taylor's soundtrack for "The Neverhood," "Neverhood Songs," was the first thing I ever bought online, way back in 1997. And it remains one of my top 3 game soundtracks ever.
I remember a segment of the making-of featurette included with "The Neverhood" in which Terry Taylor's sitting with his guitar around what I presume are other employees, all seated on the floor preschool-style. It was quite funny ;-)
No clue why so many are saying the soundtrack is "so hard to find." Its always available from Terry Taylor himself. They put out a deluxe double disc set years ago and its always available. get it at danielamos.com
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