Quantcast
Inafune's new game: Azure Striker: Gunvolt first hands-on - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Azure Striker: Gunvolt  




Inafune's new game: Azure Striker: Gunvolt first hands-on photo
Inafune's new game: Azure Striker: Gunvolt first hands-on

2:46 AM on 03.07.2014

Keiji Inafune's new 3DS side-scroller


At BitSummit today, Inti Creates and Keiji Inafune announced a brand new side-scrolling adventure called Azure Striker: Gunvolt. It's coming this summer to the 3DS via Nintendo's eShop.

Listen up, Mega Man fans: Keiji Inafune is the Executive Producer, and Yoshihisa Tsuda (Mega Man X2, Mega Man 7, 9, 10, and more) is the Game Director. Yoshitaka Hatakeyama (Mega Man 9) is on art, while Takuya Aizu (several Mega Man games, as well as Mighty No. 9) acts as Producer. Finally, Ippo Yamada is over music and sound effects.

Naturally, we ran over to see it immediately.

In the near future, a new psychic power has emerged, and a group called the Sumeragi have emerged to make sense of these powers, taking to supervising those that possess it. But it turns out that they're actually running a concentration camp, and are holding experiments on those held captive in it.

A group called Feather has risen up against them, and our hero, Gunvolt, is given his first order to carry out.

Inti Creates calls this a high speed, high action 2D side-scrolling action adventure game. I call it my next obsession. I couldn't stop playing. I felt bad hogging the only 3DS kit at BitSummit that the game was on, but didn't feel as bad after hearing that the guy before me had played it five times already.

Gunvolt is a 14-year-old boy that can control lightning. This power works as a secondary weapon and a power-up, as it allows him to wear down the enemy slowly with its power, or it can tag up to three enemies to focus his primary gunfire (which is continuous with the button held) from his Conductor Gun onto. It's like a sweep to set up to three auto targeting points. For quick kills, a single enemy can be tagged three times with lightning to turn up the damage.



Aside from attacks, this charge can also disarm enemies, release traps, unlock doors, and much more. When not in use as a lock-on trigger, the stored charge can be used as a shield against enemy attacks.

The lightning power has a gauge that depletes during use, and will recharge when dormant. Successful gameplay involves keeping this power in check, using it when you need to to turn up attacks against enemies, but also setting enough aside to take care of other matters. Skilled players will use it to turn up the heat, while novice players might forego using the power to keep defenses up.

Lightning also plays a role in platforming. Aside from the previously mentioned unlocking ability, it also allows Gunvolt to levitate. And floating while shooting is just as cool as it sounds.

This might sound like a lot to juggle for one ability, but it comes together beautifully. Getting the hang of lock-ons, shielding, and levitation can have your score flying high. It took me a second play of one of the demo levels to get there, but when I did, it felt good. It felt really good.

Gunvolt's gameplay has some solid Mega Man roots, as you might imagine from the development team lineup. There's dashing and jumping and... well, dash jumping. Jump shots were the name of the game in the stages I played. There's everything you'd hope for in this kind of game: wall jumping, crazy platforming, and plenty of ultra-challenging, asshole-ish enemy placement. The level designs in the two demo stages I tried had me grinning -- brilliant layouts around every corner Any Mega Man fan would be pleased.



I really enjoyed a forest stage where I had to use lightning charges to force tree branch obstacles away to clear the way for platforming. Swarms of insects would create a cloud that wiped across the screen, forcing Gunvolt to use his lightning shield as a defense. The end of the stage brought me to a multi-tiered flower boss battle where I had to dodge slow floating pollen orbs while wall jumping to make sure I could hit it enough times to have it opening up. Once open, I mashed a touchscreen button to use a saved special attack, sending a barrage of chains across the screen to kill it off. Even the producer was impressed with my battle!

I was impressed by Gunvolt's visuals. Inti Creates has the 3DS singing with crisp, beautifully animated visuals. This is console- quality stuff on the 3DS. And I know you won't believe me, but the 3D looks outstanding -- easily the best I've ever seen on the system.

Again, I had to apologize a couple of times for hogging the only system here at BitSummit to play Azure Striker: Gunvolt. I grew so attached to it in 20 minutes that I threatened to run off with the system. They laughed. I wasn't joking.

Inti Creates has given us a wonderful game to hold us over until Mighty No. 9 comes out. But Azure Striker Gunvolt is so good that it's really its own main event. This isn't some appetizer.

From what I've seen, this game looks done and ready to go. But it's not. unfortunately. Inti Creates told Destructoid that only three stages are done so far, and that they're currently working with Nintendo to get the game finished quickly for both Japan and North America. Our friends in Europe might have a bit longer of a wait, though.

Azure Striker: Gunvolt is scheduled for release this summer.








Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






timeline following:
Azure Striker: Gunvolt



11:30 AM on 08.14.2014
Azure Striker: Gunvolt hits 3DS later this month

Azure Striker: Gunvolt is leaping to Nintendo 3DS in North America starting August 29, Inti Creates announced today. The action platformer will be available via the eShop for $14.99. Gunvolt Official EN [Twitter]more



4:30 PM on 07.22.2014
Azure Striker out next month in Japan, working on North American release parity

Keiji Inafune's other not Mega Man game, Azure Striker: Gunvolt, is coming to Japan (via 3DS eShop) on August 20. No word on a specific North American release date. Inti Creates' Takuya Aizu explained...more



6:30 PM on 06.29.2014
Azure Striker: Gunvolt footage looks just stunning

New footage of Azure Striker: Gunvolt, the upcoming Nintendo 3DS project from Mega Man creator Keiji Inafune and Inti Creates, has made its way out in the wild.  The side-scrolling action platformer appears to be s...more



11:00 AM on 05.12.2014
This hidden stage in Azure Striker Gunvolt looks badass

If you've been itching for more footage of Mega Man master Inafune and Comcept/Inti Creates' Azure Striker Gunvolt, you're in luck. The game's official Twitter account has posted a roughly minute long gameplay video of a hid...more



1:00 AM on 04.17.2014
Azure Striker compromises appeal to boys 10-14, adds braid back

Keiji Inafune's other not Mega Man game is Azure Striker: Gunvolt. Its main character, Gunvolt, was viciously censored for the planned Western release, as you can see below. And by viciously censored I mean his designed was c...more



10:00 AM on 04.08.2014
Azure Striker: Gunvolt opens up official English site

Keiji Inafune and his superstar development collective are hard at work with creating Mighty No. 9 for every platform under the sun -- but who knows when it's actually coming out. As confirmed to us at BitSummit 2014, we...more



7:30 AM on 03.07.2014
First details on Azure Striker: Gunvolt

We were among the first to get our hands on Keiji Inafune's / Inti Creates' new 3DS side-scrolling action game, Azure Striker: Gunvolt here at BitSummit 2014 in Kyoto, Japan. We now have the first details on the game's story, world, and characters, straight from the developers.more




3DS

2:30 PM on 10.16.2014
Uh, Nintendo? There are now 54 face plates for the New 3DS

Nintendo is showing off even more face plates for the New 3DS and, jeez, there's now more than 50 designs announced. Take a look. See anything you like? Out of the new set, my favorite is the Boo theme (No. 50) but a shout ou...more



11:00 AM on 10.16.2014
Nintendo Download: Hyrule Warriors DLC

Rejoice, Hyrule Warriors owners, the Master Quest pack is out today, along with the free character update. Also on Wii U there's Ballpoint Universe: Infinite, Lone Survivor: Director's Cut, Chests O' Booty, PING 1.5+,&nb...more



3:30 PM on 10.15.2014
You can now buy eShop games on Nintendo.com

As pleasant as it is to hear Nintendo music while shopping for games digitally, sometimes you just want to get in and get out -- no fanfare needed. Here's our alternative at last. It's now possible to buy certain 3DS and Wii ...more



View all 3DS






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more