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Awfully awesome: Games so bad, they're good photo

If you play a lot of videogames, then chances are that you play a lot of trashy videogames. Let's face it: in a market as saturated as this one, the crap-to-gold ratio is very unbalanced, and no matter how discerning your eye may be, some garbage is bound to end up in your disc tray at regular intervals.

Is that always a bad thing, though? Perhaps not, when you look at how some games are able to transcend their own awfulness and become truly enjoyable. Sure, a lot of videogames are actually pretty bad, yet a few are able to combine all their sub-par elements and create something far more important than solid game mechanics, or decent animation -- they create fun. 

This is by no means a definitive list; it's merely a set of examples showing how a bad game can still be great. You may not agree, and you may even be surprised by a few of the selections, but please do come with along as we look at seven games that are awfully awesome!

Bloodrayne:

I picked up Bloodrayne for what must have been less than five pounds in one of HMV's sales, and I would be lying if I tried to claim that a hot vampire redhead on the cover didn't influence my decision. Besides, for only a couple of quid, I couldn't resist, so I got that and a game you've probably never heard of, Gift. We'll talk about Gift one day, I'm sure. It has no place here.

Anyway, Bloodrayne isn't a very good game. Controls are incredibly loose, the animation is sketchy at best and the plot is one of the most retarded you'll ever see. However, for all its tacky garbage, Bloodrayne really can't help but be quite a bit of fun. It's like a bad eighties horror flick -- it's shit and you know it, but if you're willing to drop your IQ a little, you're going to be entertained. 

You basically just run around clumsily slashing Nazis with your arm blades or shooting them with guns. In order to regain health, you must jump on Nazis, wrap your legs around them and then suck their blood while main character Rayne makes erotic feeding noises. There is also a terrible mech walker section, which isn't fun at all, and some pretty crap bosses. The rest of it, however, is puerile and nonsensical tripe -- and that's a good thing. Just switch off your brain and hop from Nazi to Nazi, sucking blood and ... uh ... enjoying the show. 

Golden Axe:

Let's face it: you might have awesome memories of Golden Axe, but it's a pretty bad game. The bloody thing is ridiculously unbalanced, as most software with a coin-op heritage tends to be, and there really isn't much quality gaming to be had. Playing it on your own is a horrible experience, and playing it co-op invariably ends up with people saying "Oh shit, sorry, I didn't mean to do that." What's worse is how the combat generally devolves into seeing who can double-tap in a direction and hit the attack button first, as ram attacks seem to be the only way to fight in the world of Golden Axe

So far, so standard. A lot of things we thought were good in the eighties turned out to be crap, but Golden Axe, somehow, still manages to be fun, even if it is annoying to get double-teamed by two jackasses who won't let you get a decent combo in. It's hard to explain, and maybe nostalgia factors into it, but the race to see who can ride the dragon first (even though it's crap) and the digitized screams of extermination seem to make up for the fact that skeletons keep jumping on you. 

Besides, the game ends with Death Adder falling over and his own axe landing in his chest before all the characters escape from an arcade machine. That's got to be worth some points. 

Phoenix Wright: Ace Attorney:

I can hear the screams of OBJECTION now, but hear me out. I've only recently started getting into Phoenix Wright, and I have become hopelessly obsessed with it, even though I don't understand how I got hooked on it in the first place. As much as you may like this courtroom drama game yourself, you can't deny the blatantly obvious -- it's shit. 

First of all, the various stages or "cases" are all absolutely retarded, with some of the most bemusing and senseless storylines in all of creation. For a game based around the use of evidence and logical thinking, there is absolutely zero logic to be found. The characters are infuriating either for their stupidity or their unwillingness to grasp basic common sense. And if common sense was a problem, their dress sense is even worse. 

Each time you go to court, you are assaulted with the kind of moon logic that would make a Vulcan's head explode. As a defense attorney, your job is to make the world's dumbest judge accept that the prosecution's witness, who is blatantly the most guilty person to make a public appearance since Susan Smith, actually committed the murder they're accusing your client of.

The gameplay itself consists either of merely talking at people, searching screens for clues, or playing a glorified guessing game, trying to make sense of the convoluted insanity that the game's developers have splooged into a DS cart. It really shouldn't be considered good.

So why is it so awesome? What's so fun about talking bollocks with annoying people, defending absolute morons and having battles of "wits" against characters forged from the very essence of retardation? I'll tell you why it's fun -- because it's just so satisfying when you win! The game is incredibly good at making the odds look stacked against you, and presenting you with killers and prosecutors so vile that you feel a burning desire to wipe the smug looks off everyone's face. Every victory is a relief, and every twist, despite being stupid, manages to up the tension. Phoenix Wright may be bloody awful if you look at it from a logical standpoint ... but logic will NEVER penetrate the twisted surface of this game. Just switch off your sensibilities and have a laugh. 

Total Overdose:

Several games have attempted to copy Grand Theft Auto's violent sandbox formula, but few have come close to being as entertaining as Rockstar's wildly popular series. Then along comes Total Overdose, a game that seems to exist solely to take the piss out of everything GTA offers, and pretty much mock every other action game while it has your attention. 

Like most of our games here, Total Overdose really isn't good from a technical standpoint. Its combat controls are sloppier even than GTA's, and the game offers very little in the way of depth, choosing instead to just make you kill Mexicans until you win the game. The humor is questionable and the graphics are less than impressive.

Once again, though, TO makes up for its shortcomings by offering unbridled fun. Its silly, over-the-top gunplay is hugely enjoyable, as you jump around in bullet time and bounce off the walls, scoring points for pulling off the craziest stunts you can. One has to give the game some respect -- awarding points for jumping out of a car and pulling off three headshots before you hit the ground is pretty frigging awesome. 

Resident Evil:

Any number of survival horror games could have been placed in this list, as one of the genre's defining traits is deliberately shitty gameplay fundamentals, but Resident Evil was the game that put horror on the map, so it deserves its due. Definitely a favorite among my friends at school, Capcom's zombie adventure was truly one of the PlayStation's most memorable titles back in the day, and one that I look upon with fondness. 

It was pretty bad, though. Laughable, even. 

How a game managed to be so scary and yet so hilariously camp is beyond my grasp, but this was a game that could at once terrify you with a cleverly hidden zombie attacker and make you burst out laughing with such amazing lines as "you were almost a Jill sandwich." The script was something that even the most impoverished B-movie actors would disgustedly refuse, while the "actors" they did dredge up to provide voices could be used as evidence that Capcom was, at one point, exploiting the mentally ill for cheap labor.

But it was all part of the charm. Resident Evil was one of the first "B-game horrors," and had enough genuine scares in it to make up for the fact that the cutscenes were all complete and total bullshit. 

This was also an example of shitty game mechanics actually helping to aid a game rather than hinder it. The awkward lift-truck controls, sub-par combat system and generally clumsy action helped to make the player more vulnerable to the mutated undead roaming Capcom's iconic mansion, which upped the tension considerably. It was a style that other games would soon copy, and one that would eventually become near-extinct as gamers demanded more from their software. We won't get a game like this again and that's a shame. 

Resident Evil was remade with new voice acting and tighter gameplay for the GameCube. You know what, though? Without Barry being a complete retard and with all the terrible dialog removed ... it just wasn't as great. 

Commander Keen:

What list would be complete without a truly nostalgic addition? Commander Keen is a game my brother and I would play endlessly as children, and I still remember eagerly getting in from school to play it. It's nothing but a very bog-standard, unimpressive platformer at heart -- but you see, it has a thing in it, a thing so terrifying that it stuck with me for many years, and became a defining trait of my gaming memories. 

This thing!

It's called a Vorticon, but we didn't know it back then. We just knew it was blue and it looked like a wolf. We also knew it was extremely pissed off at us for some reason and would chase us around the level. For that reason alone, we would engage the Vorticon in a test of wits, seeing how close we could get to the blue fucker before running away unscathed. It was a timeless battle between man and blue dog-like thing ... a battle we knew we had to win, because if we didn't, we'd have to start the level again. 

The game was pretty rubbish, but the blue werewolf was King. 

Killer 7:

Our seventh and final game. Suda 51's schizophrenic shooter Killer 7 is one of the freakiest, most demented pieces of software this industry has to offer, and it is one of my favorite games of the last generation, hands-down. As much as I love it, though, I can't deny that it really is awful in many respects.

It's a twisted hybrid between on-rails shooter and puzzling adventure, and the various gameplay elements are cobbled together quite jarringly. For a start, it's far from seamless to switch from moving to shooting. In order to kill anything, you have to switch from third- to first-person, and then hit a button to scan the room so enemies become visible. Now that you can finally see an enemy, you have to shoot it to death with rather dodgy aiming mechanisms before it reaches you and explodes. 

As far as the "puzzle" elements go, they are rarely ever more complicated than "put these items in order" or "pick up this thing and put it here." In fact, most of it is so insultingly simple that it makes me wonder why Grasshopper even put 90% of the "puzzles" in there.

Everything about Killer 7 goes against one's idea of what a seamless and convenient gaming experience should be. It fights you every step of the way with design choices that seem to exist for the sole reason of being convoluted and contrary. It's unnatural and it's alienating, and for the first half hour, I wanted to throw the disc out of the window.

I'm glad I didn't, though, because beyond the surface of pure, unbridled shit is an amazing and highly memorable experience that is so excellent in its surrealism that it manages to become one of the lasting examples of a game being greater than the sum of its parts. It's as weird as they come, but if you have the patience to stick with Suda's lunacy, you will be rewarded with something quite spectacular indeed. 

It is, like all these games, awfully awesome.


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103 comments | showing # 51 to 100

ArrestedDeveloper's Avatar - Comment posted on 09/22/2008 20:03
ArrestedDeveloper
@ Gangles

That game has the most convincing back of the box ever. I bought years ago but sold it back after playing it for 20 mins. Flash to a month ago, I was telling someone how bad the game was but that the premise sounded amazing. I began to read the back of the box to them and almost purchased it for a second time.
Qraze's Avatar - Comment posted on 09/22/2008 20:08
Qraze
in complete agreement over re1 and even wrote a blog detailing just those aspects of its awesome b-type feeling
Maziar's Avatar - Comment posted on 09/22/2008 20:11
Maziar
talking stupid mate. RE was bloody awesome.
Hiltz's Avatar - Comment posted on 09/22/2008 20:21
Hiltz
I'm a huge Killer7 and acknowledge both the good and bad things that the game has to offer in my opinion.


Pros:

- Original characters
- Cool, original, deep, surreal & memorable story
- Eccentric & moody music
- Stylish cell-shaded graphics
- Satisfying cut scenes
- Good dialogue
- Unique boss battles
- Decapitating heaven smiles/ making them blow up
- Amusing puzzle-solving
- different types of enemies (required some strategy to kill)
- Unique control scheme (unconventional but it worked)

- Simple character movement (unconventional but it worked and provided a theme park-like experience through the game's level design)

- Artistic gameplay elements (example: character selection in Harman's Room and while on the battlefield)


Cons:

- Gameplay: It basically boiled down to the following repetitive process:

Run,stop, scan and shoot, then find & collect required puzzle pieces/ solve puzzle and end up gaining access to the boss fight.

- Reviving characters: It may have sounded good on paper, but having to backtrack to resurrect dead characters felt more like a tedious chore than an entertaining gameplay mechanic.On the bright side, the process of having to physically revitalize the fallen characters was unique and pretty cool.

- Dialogue: There's a lot of dialogue (fortunately you're usually not forced to speak with the NPC characters) but some of it seemed unnecessary as it wasn't vital information to the gameplay or story.

- Story: Despite the story being open-ended, it still proved to be confusing and complex especially since it relied heavily on the viewer's ability to acknowledge and decipher hidden meanings and clues when reading dialogue and watching the cut scenes.

- Puzzle-solving: It proved to be fairly amusing since the presentation reflected the unexpected and quirky nature of the game itself. On the other hand, the majority of the puzzles were too simplistic since they lacked challenge and felt like they were just thrown in to help break up the scanning and shooting aspect of the gameplay. Perhaps this was done in attempt to make it feel like having a goal to achieve for every chapter of the game besides killing enemies.

- Boss battles: A few of them seemed to mainly exist to entertain you rather than do that and offer up a real challenge. I mainly speak of certain boss fights such as Handsome Men & Curtis Blackburn.

- Unbalanced characters: Dan, Mask and Kevin were pretty much the only characters worth using. Well, I suppose you could include Kaede as well.

Dan was a great all-around character with a special ability that was often required to use against certain enemies. Kevin was very useful for his fast shooting and no reloading and invisibility power. Mask was one of the most useful characters especially since he could take out almost any type of enemy in one hit without having to target their weak spots.

Coyote was basically an alternative to Dan.

Kaede was great especially for certain boss battles but the opposite could be side about her for combat against standard enemies.

Con was fast and a quick reloader, but there wasn't much of a need for him especially later on in the game when Kevin and Mask de Smith could easily take own multiple enemies at once.
Blind assassin's Avatar - Comment posted on 09/22/2008 20:22
Blind assassin
You inclusion of Phoenix Wright is wrong and your reasons are stupid. I admit that the game is totally absurd (the first one not so much but towards case 2 of the second one you really start devolving into randomness and by the third game you're dealing with cyborg jedi prosecutors and internet memes) but the plot is involving and fun. After that addendum in brackets I realise that I can only really defend the first one but I will defend it to the death.

Killer 7 is only worth it for the story though. Your complaints about the gameplay are pretty much universally held.
NihonTiger90's Avatar - Comment posted on 09/22/2008 20:24
NihonTiger90
This is a subject I am well-versed in. Expect a list soon :)
Alexradl's Avatar - Comment posted on 09/22/2008 20:46
Alexradl
Hey, I liked Pheonix Wright.
Risky's Avatar - Comment posted on 09/22/2008 21:11
Risky
amazing, commander keen. Me and my mom used to try to top each others high scores.
Droll's Avatar - Comment posted on 09/22/2008 21:55
Droll
What about Sonic R?
That game is, officially, one of the lamest, brain dead kart racers ever designed, with a whopping 5 tracks, 5 secret characters, and abject, boxed up boredom.
At the same time, Sonic R is amazing. Probably because of its best/worst/best/worst soundtrack ever.
Everybody SUPER SONIC RACING!
ace of knaves's Avatar - Comment posted on 09/22/2008 22:12
ace of knaves
You're so goddamned spot-on about Phoenix Wright.
Demios's Avatar - Comment posted on 09/22/2008 22:51
Demios
Such a great post, this should be fleshed out into a full blown feature Jim, keep up the good work!

And as someone who bought EDF based purely on the stench of so bad its good from the boxart i have to agree and say that its an awesome game.

Also:



and

KamikazeTutor's Avatar - Comment posted on 09/22/2008 23:03
KamikazeTutor
In a bit of defense to Phoenix Wright, the characters always look stupid (like Phoenix always being clueless to what to do next) to leave the thinking to the player.

The cases never seem to look logic until the end, having you rethink the whole thing hundreds of times until the last moment. I just finished the second one and it was freaking amazing. That last case, OH MY GOOD THAT LAST CASE! *came*


And I add:



Goddamn this game is so much fun.


Or this one:



PEW PEW AMA FIGHTING FAYARES!
KamikazeTutor's Avatar - Comment posted on 09/22/2008 23:03
KamikazeTutor
Holy shit Niero! I played the craaaap out of Get Medievel!
KamikazeTutor's Avatar - Comment posted on 09/22/2008 23:16
KamikazeTutor
Damnit... the picture was working moments ago...
Well nevermind. It was Burning Rangers.
DanlHaas's Avatar - Comment posted on 09/22/2008 23:36
DanlHaas
Agreed with most. I have to defend Phoenix, though. It might be goofy and sometime frustrating for all the reasons you mention, but it really is one of the best written video game series' we've got. That's really what pulls you through, and I think it's enough to keep it off a list like this. But y'know, you made some good points.
swiftly's Avatar - Comment posted on 09/23/2008 01:04
swiftly
Did Commander Keen actually exist? WTF!
MrPeenie's Avatar - Comment posted on 09/23/2008 01:24
MrPeenie
dont worry, youre just too young for the keen experience ;).
swiftly's Avatar - Comment posted on 09/23/2008 01:35
swiftly
I'm 31! Which I'm guessing is older than Jim. Never heard of the game before, but I grew up relatively poor, and didn't experience gaming until I stole me my first Mastersystem.
hippiepieces's Avatar - Comment posted on 09/23/2008 02:00
hippiepieces
Two games that sprin to mind are Bad Dudes (arcade) and The Adventures of Rad Gravity (NES).
Aurain's Avatar - Comment posted on 09/23/2008 02:54
Aurain
You screwed up, Pheonix Wright is so good, it's brilliant. Unique, Well Written, Humourous.
Deepkicker's Avatar - Comment posted on 09/23/2008 07:30
Deepkicker
I see where you're coming from with this list, especially towards Phoenix Wright and Killer7. But throwing around words like shit and awful completely negates your whole point. They really are nothing but awesome simply because they dare to be different from the 90% of stale old shit that's released all the time.
Dr Terror's Avatar - Comment posted on 09/23/2008 07:31
Dr Terror


Trog, basically pacman but with dinosaurs, co op & cro-magnon men who were cyclops' or something. Shit fun.
keener's Avatar - Comment posted on 09/23/2008 07:33
keener
uhhh.....


also, amagon was awesome.
Demtor's Avatar - Comment posted on 09/23/2008 08:08
Demtor
lol, hilarious writing as usual. All these games I had a lot of fun with but your so right, they are pretty terrible when you get down to it. They are the kind of games that you look back on playing, and just chuckle. Serious Sam, anyone?

My favorite part of Bloodrayne was cutting off both arms of a Nazi and laughing as he ran around screaming at the top of his lunges, blood squirting out of both arm sockets like a sick, spinning, Nazi sprinkler.

How can you talk about Commander Keen and not bring up the pogo stick? lol, easily the most fun you'll have in that game right there.
Endstiem's Avatar - Comment posted on 09/23/2008 09:50
Endstiem
Body Harvest deserves to be on this list....


Hilariously bad graphics... shocking controls... awful draw-distance.


FUCKING AWESOME GAME.
swiftly's Avatar - Comment posted on 09/23/2008 09:52
swiftly
I definitely second Body Harvest!
Bioautographical's Avatar - Comment posted on 09/23/2008 11:54
Bioautographical


It's dinosaurs. Fighting.

But then again . . . it's fucking dinosaurs fighting!
Dexter345's Avatar - Comment posted on 09/23/2008 13:46
Dexter345
While I'm a huge fan of the Phoenix Wright series, I do agree that at times it gets utterly frustrating how the logic (or lack thereof) works in the game.
Yuphrum's Avatar - Comment posted on 09/23/2008 14:45
Yuphrum
There's a port of Resident Evil on the DS, called Resident Evil:Deadly Silence (see what they did there?)
It has all of the origional cutscenes and origional voice actors that made the playstation version so memorable.
Muon's Avatar - Comment posted on 09/23/2008 15:07
Muon
Primal Rage gets my vote.
Drach's Avatar - Comment posted on 09/23/2008 16:39
Drach
Hey- Resident Evil had Bruce Campbell in it.. hardly a scrape at the bottom of the barrel.
Ceallach's Avatar - Comment posted on 09/23/2008 17:41
Ceallach


No reason to like this game. Boring environments, repetitive, but I fucking loved it for some reason. And want it to be reimagined:(
ElfAngel7's Avatar - Comment posted on 09/23/2008 18:26
ElfAngel7
To be honest about Phoenix Wright, the stories proper may be quite illogical and a bit stupid but have some of the funniest dialogs and genuinely amusing characters put on a screen. Not to mention that you can't help but cheer for Phoenix in all of his cases.

Good stuff.
bookishboy's Avatar - Comment posted on 09/23/2008 18:42
bookishboy
If future installments of this awesome concept are coming, I'd like to nominate:

Serious Sam
Robot Alchemic Drive

(import only):
Metal Wolf Chaos
Oneechanbara
The-Excel's Avatar - Comment posted on 09/23/2008 19:20
The-Excel
Never mind the fact that Phoenix Wright tries to act like an American game despite the layout of the court, the sequence of court proceedings, the characters' appearances, the presence of a mystic temple and the visual novel-style gameplay all coming from Japan. It deserves every high rating it got.

Also, in my brother's case you can replace "Golden Axe" with "Altered Beast" and the point is unchanged.
el_chack's Avatar - Comment posted on 09/24/2008 00:50
el_chack
You obviously have to play the whole 4 <i>Ace Attorney</i> games. I admit the logic of trials is quite dumb, but it's part of the AA games essence. Thw whole story of Ace Attorney is deeply involving, mixing comedy and dramma.

With your argumets about Phoenix Wright, we could say that The Curse of Monkey Island is a horrible game too, BUT IT IS NOT, JUST LIKE PW:AA!
Gibbo's Avatar - Comment posted on 09/24/2008 02:16
Gibbo
I hear you Jim, although it seems most people prefered the remake of Resident Evil. But the campy original is fun to this very day.
SuitcoatAvenger's Avatar - Comment posted on 09/24/2008 07:19
SuitcoatAvenger
Bloodrayne 2 > Bloodrayne. More playable, better graphics, just as "B" movie. One of the few games that is genuinely made better with the presence of cheats (super slo-mo + super blades + surprisingly robust dismemberment system = human jigsaw puzzle palooza).

Also, to whomever said Path of Neo; yar. "We are the Champioins" and all.

Oh, and you know what else? Tenchu Z. Terribly made game, but once you get familiar with the rhythm of the game mechanics, you find yourself a suprising amount of fun. Beer and co-op help the affair greatly, however.
Doomtrain's Avatar - Comment posted on 09/24/2008 14:19
Doomtrain
999999999999999999/10

Masterful troll.
Tubatic's Avatar - Comment posted on 09/24/2008 14:23
Tubatic
Granted, some of the logic in Phoenix Wright is ridiculous (I say having only played the Third), but plenty of the conclusions they force you to come to are pretty interesting in an "Well, OK, I can see where someone with super human observation could figure that."

Not that its the end all be all of puzzling and problem solving (Layton, perhaps?), but its definitely one of the better multiple choice tests I've ever had the pleasure of taking.
fuerstma's Avatar - Comment posted on 09/25/2008 11:52
fuerstma
This article made me go out and buy EDF 2017 on eBay. Really looking forward to it, it seems like the exact type of game I really dig!
mikeyed's Avatar - Comment posted on 09/25/2008 15:42
mikeyed
I liked Wetris for the N64.
lastSKYsamurai's Avatar - Comment posted on 09/27/2008 01:41
lastSKYsamurai
Dink Small Wood. nuff said.....
Beat Fu's Avatar - Comment posted on 09/27/2008 15:53
Beat Fu
OBJECTION. PW is half point and click adventure, and half interactive novel, and it does the things it's supposed to WELL. It's an odd sort of game, and a genre you don't see often in the states, but that doesn't mean it's not good.
faultymoose's Avatar - Comment posted on 09/27/2008 17:08
faultymoose


Ridiculously difficult and unforgiving, with plenty of instant death from unexpected sources. But there's a reason - the game takes about 8 minutes to play through from start to finish when you know what to do. Still, this game blew me away. I lost count of how many times I played it through.

I believe it spawned Flashback, one of the greatest platformers ever imo - and a MegaCD sequel that I never had the chance to play :(
naia-the-gamer's Avatar - Comment posted on 09/28/2008 00:52
naia-the-gamer
I want to add another game to the pile of fail: Brigandine for the PS1.



It was a tactical RPG whose premise was to defeat everyone else and take over the world. You could pick one out of six or seven characters, which I suppose increased the replay value to get the different endings, but the story was pretty shallow. The graphics were horrible for a PS1 game, load times abysmal and pretty boring gameplay.

And yet, I found that game to be so awesome when I was younger.
nebones's Avatar - Comment posted on 09/28/2008 03:56
nebones
YAY LIST
Holyetheline's Avatar - Comment posted on 09/28/2008 10:54
Holyetheline
I'm going to pick up EDF now.
Steel Squirrel's Avatar - Comment posted on 09/28/2008 14:36
Steel Squirrel
I would say Mortal Kombat.... it didn't have the deepest fighting system and had pretty sloppy controls. It just sort of stayed alive due to it's violence and over the top antics.

It also had one of the most convoluted and nonsensical storylines ever. For some reason though... it was still fun.
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