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Tim Sheehy

FIFA 14 adds layers of realism to the pitch

Nov 06 // Tim Sheehy
FIFA 14 (Xbox One) Developer: EA Canada Publisher: Electronic Arts Release Date: November 19, 2013 The first thing I noticed right off the bat was that every player felt heavier, and less-floaty than they had in previous installments of the game. It took a bit ot get used to the change, but over time, each movement began to seem a bit more realistic. Apparently this is due to the IGNITE engine's "precision movement" mechanics, designed to add more depth and detail to the animations. And, while I honestly feel like they're throwing around a few buzz words there, I can vouch that the FIFA 14's mechanics are more polished than ever before. Set pieces seemed a bit more dynamic, with players actually going out of their way to defend or head the ball without any prompting on my part. This actually made what should have been an easy game far more difficult than I had initially expected. At the same time, it kept me from losing against a few well placed corners. The rest of the gameplay, such as challenges, slides, shots and passes maintain the status quo we've come to expect from the series, although some of the more dynamic shots, such as bicycle kicks, look stunning in the replays. Visually speaking, the crowd at the stadium looked surprisingly sharp, and not simply copied and pasted throughout. It's safe to say there's at least enough variation to prevent that from becoming an eye sore. Full stadiums are now rendered in their entirety, complete with outside shots of each stadium and their surrounding geography. It's a neat feature to have, but at the same time, little more than a cosmetic face-lift. There are a few other visual improvements stand out, including everything from wrinkles on players uniforms to the blades of grass on the pitch itself. Interestingly enough, the wrinkles on the uniforms appeared more like static images, rather than transitioning dynamically. When asked, I was told that because it's the first year they're implementing that specific feature, they're hoping to improve it in future installments -- an adequate excuse, I suppose, especially considering the game gets an annual installment. In the end, I enjoyed my time with FIFA 14. It's safe to say the next-gen installment delivers more than a kit update. Those of you who've managed to hold out will be in for a treat.
Fifa 14 Preview photo
Refined mechanics aim to keep things fresh
From what I understand, FIFA 14 is one of the earliest games to be shown consistently running on Xbox One hardware, rather than being demonstrated on PC-based development kits. That being the case, I expected a solid performa...

Call of Duty Ghosts performs smoothly on Xbox One

Nov 06 // Tim Sheehy
Call of Duty: Ghosts (Xbox One) Developer: Infinity Ward Publisher: Activision Blizzard Release Date: November 19, 2013 When it comes to customization, Call of Duty: Ghosts allows you over 20,000 possible combinations, so having a good ten minutes to wade through those options really only allowed me to scratch the surface. I spent a good three of minutes making my character look like Jason Statham, because why the hell not -- also, as far as visuals went, their Statham look-alike was pretty much the best looking model. Take that how you will. The rest of the time, I spent diving through the arsenal of weaponry on-hand, and while I'm sure I could have made an awesome sniper or something, I really had no previous experience with this installment of the game, so I went with a pretty standard load-out. A submachine gun, the "Honey Badger," a standard frag grenade, and 9-Bang, along with some speed and stealth-oriented perks. I was only around for one full match of Blitz, a new mode that appears to be a variant of Capture-the-flag where the objective is simply to reach a specific area on other side of the map, or to prevent the enemy from doing the same by guarding your own. it became readily obvious to me that nobody else seemed to know what they were doing as I racked up kill after kill with little to no resistance. Rather than imagine I have any real skill, I think we can safely assume it had more to do with the fact that I had been playing other game journalists. So being that the game was running on Xbox One hardware, I'm sure the first thing that might spring to mind is the game's native 720p resolution. To be honest, I had known about the resolution going in, but it barely occurred to me while playing. If I hadn't known, I honestly would have never guessed. Instead, I was far more impressed with the game's smooth performance, owed in large part to its solid 60 frames-per-second. That is to say, I experienced no drops in frame-rate similar to those you might have experienced when activating multiple kill-streaks in prior installments of the series. Having played most of the previous installments of the series on both the PlayStation 3 and Xbox 360, the constant frame-rate alone seemed like night and day, and I really enjoyed the one match I played. Whether or not that'll be enough to justify a purchase, especially considering the laundry list of legitimate gripes others have expressed, remains to be seen.
CoD: Ghosts Preview photo
Ignorance is bliss
Despite the less-than-stellar reception it's received in the press, Call of Duty: Ghosts remains one of the most anticipated launch titles in the Xbox One line-up. Not because the game itself, so much as the power of its bran...

The big list of confirmed PlayStation 4 games

Aug 21 // Tim Sheehy
For your convenience, we've separated the full list into the several categories below.Launch-window exclusives available at retail or digitally: DriveClub (SCEI) Killzone: Shadow Fall (SCEI) Knack  (SCEI) Multi-platform launch-window titles to be available at retail or digitally: Assassin's Creed IV: Black Flag (Ubisoft)  Battlefield 4 (Electronic Arts)  Call of Duty: Ghosts (Activision)  FIFA 14 (Electronic Arts)  Just Dance 2014 (Ubisoft) Lego Marvel Super Heroes (Warner Bros) Madden 25 (Electronic Arts) NBA 2k14 (2K Sports)  NBA Live 14 (Electronic Arts)  Need for Speed: Rivals (Electronic Arts)  Watch Dogs (Ubisoft)  Skylanders: Swap Force (Activision) * * not available for digital download. Launch-window exclusives only available digitally via PlayStation Network. Note, some of these are timed Sony console exclusives that have been, or are currently scheduled to be released for PC and/or Mac OSX: Basement Crawl (Bloober Team) Pool Nation Extreme (Cherry Pop Games) War Thunder (Gaijin Entertainment)  Warframe (Digital Extremes)  N++ (Metanet Software) * DC Universe (SOE) ** Planetside 2 (SOE) CounterSpy (SCEI) *** ResoGun (SCEI) * Flower (SCEI) *** Doki-Doki Universe (SCEI) *** Hohokum (SCEI) *** Blacklight (Zombie Studio) * also available for PlayStation Vita.** also available for PlayStation 3. *** also available for PlayStation 3, and PlayStation Vita. Other launch-window digital-only releases: Contrast (Focus Home Interactive) Pinball Arcade (Farsight Technologies) Minecraft (Mojang) Tiny Brains (Spearhead) Super Motherload (Xgen Studios) Other games, release dates to be determined: Assault Android Cactus (Witch Beam) Awesomenauts (Romino) The Crew (Ubisoft) Daylight (Zombie) Deep Down (Capcom) Destiny (Bungie) Diablo III (Blizzard Entertainment) The Division (Massive) Don't Starve (Klei Entertainment) Dragon Age Inquisition (BioWare) Dying Light (Techland) EA Sports UFC (Electronic Arts) Elder Scrolls Online (Bethesda) Everybondy's Gone to the Rapture (The Chinese Room) Fez (Polytron) Final Fantasy XIV (Square Enix) Final Fantasy XV (Square Enix) Galak-Z (17-Bit Games) Infamous: Second Son (Sucker Punch) Kingdom Hearts III (Square Enix) Mad Max (Warner Bros.) Mercenary Kings (Tribute Games) Metal Gear Solid V: The Phantom Pain (Kojima Productions) Mirror's Edge 2 (Electronic Arts) Octodad: The Dadliest Catch (Young Horses, Inc.) Oddworld: New n' Tasty (Just Add Water) The Order 1866 (Ready At Dawn) Outlast (Red Barrels) Primal Carnage: Genesis (Lukewarm Media) Ray's The Dead (Rag Tag Studios) Secret Poncho (Switchblade Monkeys) Shadow Warrior (Devolver Digital) Sniper Elite 3 (505 Games) Star Wars Battlefront (Electronic Arts) The Witness (Thekla, Inc.) Thief (Square Enix) Transistor (Supergiant Games) The Witcher 3: Wild Hunt (CD Projekt RED) Volume (Mike Bithell) Wolfenstein: The New Order (MachineGames)
List of PS4 games photo
Fifteen games available at retail by year's end
Like Microsoft, Sony has seen fit to bombard us with a list of upcoming games for their next-gen platform, set to launch this November. Of the 180 PlayStation 4 titles reportedly in development -- roughly 80 of which we can c...

Sony photo
Sony

Video: PlayStation 4 user interface in action


Spoiler, it's fast.
Aug 20
// Tim Sheehy
For those who missed today's Sony conference live stream, here's a clip from the opening moments -- the unveiling of PlayStation 4's user interface. While it might not look as streamlined as the traditional cross-media bar, it's apparently much faster, and incredibly responsive, and if this is any indication of what to expect down the line, I can't wait to see more.
PS Vita photo
PS Vita

Assassin's Creed IV on PlayStation Vita via remote play


The second-screen you've been waiting for
Aug 20
// Tim Sheehy
During today's press conference Sony once again demonstrated the PlayStation Vita's remote play functionality by streaming Ubisoft's highly-anticipated pirate-fest Assassin's Creed IV: Black Flag running on PlaySta...
Vambleer photo
Vambleer

Wasteland Kings debuting exclusively on Sony Platforms


Vlambeer's 'roguelike-like' to PlayStation 4, Vita
Aug 20
// Tim Sheehy
During today's conference, it was announced that Wasteland Kings would be making its console debut exclusively on Sony's PlayStation Vita and PlayStation 4, once again adding their growing line-up of indie titles.  Unvei...
Sony photo
Sony

Starbound, Fez, and Velocity 2X coming to Vita (Update)


More indies to feast on!
Aug 20
// Tim Sheehy
[Update: As announced on Polytron's official site, Fez will be headed to PS3 as well. In addition, Sony's released a full list of indie titles headed for each platform in the near future. The list includes gems such as B...

Contest: Win Tickets to Japan Expo!

Aug 16 // Tim Sheehy
To enter, just like the Japan Expo Facebook page, and write on the wall "Japanator rules the moon!" Yup, the moon -- those guys rule it. Over the next couple days we'll choose a few random posts to give tickets to. One lucky winner may even have a chance to punch me or Japanator's Josh Totman on the convention floor -- probably Josh, not me. He'll never see it coming. In fact, Santa Clara is pretty close to the Destructoid office, so I wouldn't be even surprised if our robot decided to show. Who knows, it could happen. Japan Expo will also be hosting some amazing guests this year, including Gainax's Yoshiyuki Sadamoto, BONES president Masahiko Minami, and from the Ace Attorney series, Tasuro Iwamoto and Noriyuki Iwadare. Bringing the music will be You Kikkawa, J☆Dee’Z, Dempagumi.inc, and 1000say. We hope to see you guys there.  
Contest photo
Anime, games, and more!
Next week, Japan Expo launches its first convention on US soil! Japanator's Hiroko Yamamura had the pleasure of attending their expo in Paris last year, and was totally blown away by all the exciting event...

P4 Arena photo
P4 Arena

Persona 4 Arena follow-up starts location test in Japan


Two new characters added to the roster
Aug 16
// Tim Sheehy
[Update: It's unclear as to whether this is a full blown sequel or just a big update, but the Japanese used to describe it is "zokuhen," a word reserved for sequels and continuations. As of this writing only two new charac...
Prey 2 photo
Prey 2

Arkane Studios' Prey 2 reboot confirmed via leaked e-mail


Pitched as a spiritual successor to System Shock
Aug 15
// Tim Sheehy
For months, rumors have been floating around the web regarding the status of Human Head's upcoming shooter, Prey 2. Despite a relatively strong showing at E3 2011, the title remained in development hell, plagued with del...
Flashback HD photo
Flashback HD

Flashback HD remake gets a new story trailer


The quest for identity continues
Aug 14
// Tim Sheehy
Ubisoft has released a brand new trailer focusing on the story for VectorCell's upcoming 2.5D remake, Flashback HD. Like many fans, I remain on the fence regarding the new direction they've decided to take with this time-hon...
Fantasia photo
Fantasia

New trailer for Disney Fantasia: Music Evolved


Dragon Age composer to contribute orchestral themes
Aug 14
// Tim Sheehy
Following Disney's D23 Expo last weekend, Harmonix released the latest trailer for their upcoming motion game Disney Fantasia: Music Evolved. "The Evolution of Disney Fantasia," gives us a glimpse at the history behind the a...
Xenoblade photo
Xenoblade

GameStop taking heat amid Xenoblade controversy


Gamers accuse retailer of scamming customers
Aug 13
// Tim Sheehy
Over the past few days, GameStop has found itself in the midst of a controversy surrounding the used sales of Xenoblade Chronicles, a fan-favorite and a game which the retailer had negotiated an exclusive contract to distribu...
Japan Expo photo
Japan Expo

Japan Expo to host Ace Attorney art director


Tatsuro Iwamoto announced as Guest of Honor
Aug 06
// Tim Sheehy
[As originally posted on Japanator] With the first North American event set to take place later this month, Japan Expo has announced their Video Game Guest of Honor for the show -- freelance illustrator Tatsuro Iwamoto, perha...
PS Vita photo
PS Vita

PlayStation Vita gains momentum with European devs


Survey suggets growing interest in the platform
Jul 25
// Tim Sheehy
Buyer's remorse is a term I often hear associated with the PlayStation Vita, and while I may not necessarily share that feeling, it seems prevalent enough to note, and rightfully so. Since its launch, the platform has faced s...
Xbox One photo
Xbox One

Xbox One to ship without headsets


But there's always Kinect!
Jun 25
// Tim Sheehy
It's been nearly a week since Microsoft announced its decision to scrap their DRM policy -- a decision met with some mixed, albeit mostly-positive reactions. In light of this, many gamers are now prepared to give the Xbox One a second chance, while others may find the $499 price tag a bit too steep. For that price, you'd feel it safe to assume Microsoft would toss in a headset. You'd be wrong.
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TGS: Yakuza Black Panther PSP hands on


Sep 18
// Tim Sheehy
They haven't even released this title yet, and already Sega's showing off their upcoming Yakuza zombie-fest, and while that wasn't available for a hands-on demo, I made sure to at least try my hand at their upcoming PSP relea...
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TGS: Dynasty Warriors Gundam 3 hands on


Sep 18
// Tim Sheehy
Yesterday, I happened upon Namco Bandai's enormous booth, which apparently had more games on display than I could count with two hands. That said, only a few of them really caught my attention, and of those, only a couple had...
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TGS: Hands on with Miles Edgeworth 2


Sep 17
// Tim Sheehy
I absolutely love the Ace Attorney series, so I made sure to stop by Capcom's booth to sample their latest entry, Ace Attorney Investigations 2. The booth itself was pretty fantastic, adorned with a giant inflatable Steel Sam...
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TGS: My mega frustration explained


Sep 17
// Tim Sheehy
In my previous post, I briefly touched on my frustration with Capcom's upcoming Mega Man Universe, however it would seem many of you -- myself included -- wanted a bit more. To be honest, I originally felt that what little fo...
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TGS: My mega frustration with Mega Man Universe


Sep 16
// Tim Sheehy
As I'm sure some of you may have noticed from what little footage of the game we've been allowed to show, Mega Man Universe pays homage to the classic series while providing updated visuals, with a dash of customization. Whil...
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TGS: Trinity Souls of Zill O'll impressions


Sep 16
// Tim Sheehy
It's not quite Quantum Theory -- and judging by your reactions, that may be a good thing -- but yesterday Koei Tecmo showed us the latest build of their upcoming PS3 beat-em-up, Trinity: Souls of Zill O'll, and while we didn...
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SDCC: Sony's Beat Sketch is the new Mario Paint


Jul 28
// Tim Sheehy
So maybe it isn't exactly Mario Paint, but it sure seemed that way. The upcoming PlayStation Move title, previously known as Sing and Draw, allows us to turn our TV into a glorified version of MSpaint, complete with drum...
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E3 10: Tower defense with a twist: Atlus' Rock of Ages


Jun 18
// Tim Sheehy
When I first sat down with Atlus USA, I half-expected to be presented with the a preview of the next installment of Shin Megami Tensei, be it Persona or Devil Summoner. Instead, Atlus decided to throw us a curve-ball by anno...
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E3 10: Atlus announces Trine 2; online co-op and more


Jun 18
// Tim Sheehy
Last year Atlus showed off an impressive array of major titles like Trauma Center, and Demon Souls -- which, no doubt, continues to print cash. They also had a host of hot Asian nurses willing to pose in exchange for coverin...

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