3:00 PM on 07.25.2011 |
|
|
I know, I know; the long-running saga of the R18+ rating in Australia has had more false dawns than I care to remember -- but it looks like there has finally been an agreement reached to bring Australian's classification system into the 21st century. At the end of last week, a meeting between state and territory attorney generals agreed in principle to create an R18+ rating for videogames. Only New South Wales abstained in the agreement, but did not actively oppose it. South Australia will make an amendment to any agreement allowing the state to class all MA15+ games as R18+.
What's most heartening is that the attorney generals seem to now understand that the absence of an R18+ rating meant many titles that were rated for gamers 18 and over were being rated MA15+ in Australia with few or no changes being made. "We've had a situation where too many games have been in the MA category," said Federal Justice Minister Brendan O'Connor.
Politicians have always branded the implementation of the R18+ rating as a way for "extremely violent" and "sexually graphic" games to flood into the country, not realizing that a higher rating would be a way for more mature games to be kept out of younger gamers' hands.
When Fallout 3 was initially refused classification by the OFLC, the decision had to do with the use of the word "morphine" as the game's healing mechanic. Developer Bethesda replaced it with "Med-X" in all countries and the OFLC gave Fallout 3 an MA15+ rating, whilst it was still 18+ in most other countries. It's this inconsistency in ratings that frustrated gamers the most, as it was unclear why some titles were refused classification (Left 4 Dead 2) and others (Aliens vs. Predator) were not.
The Australian attorney generals have dragged their feet on this issue for months, if not years, but to see an agreement finally settled on is comforting news. As a former Australian resident, I've got my fingers crossed for you guys.
After years of debate, R18+ games are getting closer [News.com.au] [Image]
PAX Australia has announced the six indie games that will be on display at the Indie Showcase. The six titles were selected by a panel of industry peers from 60 submissions out of the Australia and New Zealand regions.
The si...
Aussie adventure game fans are in for a treat this July as it's been confirmed that famed game designer Ron Gilbert will be the opening "story time" keynote speaker at the first PAX Australia. The creator of Monkey Island and...
The cuts made to Left 4 Dead 2 on its release in Australia were another example of the country's inconsistent rating system before the recent introduction of an R18+ rating. Valve is now considering resubmitting the co-op zom...
It was a good day when Australia's R18+ rating was passed for videogames, paving the way for adults to purchase games that might have previously either been edited for content or refused classification. Of all the games that ...
Hey gang! We're backed after a long, charity-filled weekend. Oh, and look! Some video game news!
Since we haven't talked about Borderlands 2 enough, news of an iOS game has been leaked. Team Meat's new game is called Mew-Geni...
We knew that PAX Australia was a thing, but we weren't sure where it would be held until now. It was just announced that Melbourne will be the home of PAX for 2013 and 2014. The Melbourne Showgrounds will host the show f...
A few weeks ago, we let you know about the second Lame Game Marathon being hosted by our Australian buddies in which three intrepid gamers will play some of the worst games imaginable all for raising money for charity.
The t...
Two big bits of PAX-related news have just emanated from Seattle. As PAX Prime kicks off today, it's been revealed that next year's event will last not three but four days long. Not only that, but PAX is going international w...
If you cast your minds back to about a year ago, you may remember some of our Australian friends held the Lame Game Marathon, a 24-hour live event where some of the worst videogames ever were played to raise money for the hu...
In Australia, Transformers: Fall of Cybertron will not be getting a PC release. Aussie gamers will instead have to stick with consoles, nothing at all, or Plan B.
When PC Gamer asked Activision for a reason, it got a very abrupt, "No info. It's just not available."
Well, that sucks for Australian PC gamers. Still, they've gotta be getting used to these regular screwjobs by now.