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The one thing I've been waiting for out of the next-gen systems is more RPGs, and while it's highly debatable that Wii games count as "next-gen," I'm still happy to see the appearance of new ones. Baroque looks as if it will fall into the JRPG category, pitting you up against a ruined world and a tower to descend in order to unearth the secrets of how it became that way (why do ruined lands always have towers still standing, I wonder?)
 
Outside of the usual hardcore dungeon crawler business, the press release mentions an intriguing feature: Each time your character dies, more secrets about the forsaken world are revealed. Apparently death is not the end, at least not within the world of Baroque. I'm very interested to see how that concept will work within gameplay. Is there any penalty to death, or is it more of a reward?
 
Between my beloved Trauma Center series and the stellar Persona 3, I trust Atlus implicitly to come up with great concepts and strong gameplay, so even the fact that this is not a high end graphics title doesn't really phase me. Baroque launches in February 2008, so until then I've attached some screenshots to whet your appetite.
 


LAUNCH GALLERY (10 IMAGES)
Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo
 

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59 comments | showing # 51 to 59

Batthink's Avatar - Comment posted on 12/13/2007 02:46
Batthink
@ Heretic;

Yeah, Evangelion is one of my favourite animes as well. I am definitely looking forward to getting this game, not just for the art style, but for the RPG gameplay too. :oD

@ Awesome Locks;

Yes, I noticed the voice actress too. Very distinctive voice.
matmanx1's Avatar - Comment posted on 12/13/2007 07:10
matmanx1
Riviera was enjoyable and had some original ideas in it. I'd definitely recommend it to anyone with a GBA or PSP (The PSP remake is really well done!). Hats off to Atlus for continuing to support us JRPG fans here in the states. While I would wish for some current-gen (360 & PS3) game announcements I will definitely take this in the meantime.
Hitogoroshi's Avatar - Comment posted on 12/13/2007 09:32
Hitogoroshi
Damn sounds very cool. I'm surprised it is on the Wii.
Arugala9's Avatar - Comment posted on 12/13/2007 15:21
Arugala9
Do Want
raighne's Avatar - Comment posted on 12/13/2007 19:40
raighne
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/YjTfilz7fOA&rel=1&border=0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/YjTfilz7fOA&rel=1&border=0" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>
raighne's Avatar - Comment posted on 12/13/2007 19:43
raighne
goddammit im retarded. this is supposed to be an opening clip from the saturn game <object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/S1RfMveLiRw&rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/S1RfMveLiRw&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>
nerpin's Avatar - Comment posted on 12/13/2007 22:19
nerpin
"Apparently death is not the end, at least not within the world of Baroque. I'm very interested to see how that concept will work within gameplay."

They did that in Breath of Fire V. It made a tedius, dull game even worse and utterly killed off a wonderful franchise.
Fading Star's Avatar - Comment posted on 12/14/2007 00:39
Fading Star
Hurray for PS2 and RPGS! I might try this one. I like the video.
Super Cool Guest from the Future's Avatar - Comment posted on 12/14/2007 05:07
Super Cool Guest from the Future
That isn't what baroque means.
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