games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 



Alright, first of all, go play N by either downloading it or just playing this online version. Alright, you done playing yet? Good, cause the PSP and DS version of N is exactly the same thing you just played, as far as gameplay goes anyway.

N+ for the two handhelds is exactly the same when it comes to gameplay, but there are a bunch of new additions to this version of the game that makes it worth the purchase. Hit the jump to see what's so different about N+, most notably, the multiplayer.

 

To reiterate, the gameplay is exactly the same as the PC version of N. Atari wanted to make sure the game plays exactly the same as the original as it was already perfect.

So, lets focus on what's been added. First off, there are two "modes" to N+, + Mode and Pure Mode. + Mode is basically a graphical wrapping paper, new character art, fancier textures and everything is extra shinier. Pure Mode maintains the exact same look N is known for. I tried both modes and honestly, I didn't see a difference at all. Hardcore fans will no doubt notice the differences, but otherwise it's just a little face lift.

Both the DS and PSP version will have 350 different levels packed in to the game (200 single player, 100 co-op and 50 versus). That's 700 levels total between both versions on top of all the customizable levels you can design, but more on that in a bit. It will take a player about 20 hours just to unlock and play through all 350 for players to explore and collect everything. Otherwise, if you try for a speed run, it'll take you about eight hours. There will be a lot of unlockables in the game, as well as secrets all over the place. From new levels, new colors for your ninja, to more, players will have plenty of stuff to do in N+.

The biggest addition to the N series is the new multiplayer mode. There will be six multiplayer modes and I got to preview Freeze Tag mode. Two players are dropped into a level (usually filled with all sorts of danger like missiles, lasers, robots, etc) with one of the players glowing. The player glowing needs to tag the other player by touching them and once they're it, the cycle repeats until the end. Once you're tagged it, your time bar starts to go down and you need to tag the other person before the bar goes down. The original creators of N loved this new addition so much, that they're tinkering with a multiplayer mode for the PC now. 

Finally, lets take a look at the pros and cons of the PSP and DS version with the level editor, the look and community aspect of N+.

With the PSP version, the view slowly zooms out as you're running around as needed, but you usually have a full view of the entire map. Creating custom levels on the PSP is a bit of a pain though, especially compared to the DS. It's possible, it just will get some getting used to since everything is mapped to the buttons. But, the big bonus the PSP version has over the DS version is that you can download as many custom levels as your Memory Stick can handle. 

The DS version takes full use of both screens. The top screen shows the entire layout of the map along with where all the gold is and where you're at. The bottom screen is a zoomed in close up of the section you're currently at (look at the gallery for an example). The big advantage the DS has over the PSP is that you'll use the touch screen to design your levels. But, because the DS has no memory management system, you'll have to save the custom maps you'll download onto the cartridge itself. There's only eight save slots so you can have a max of up to eight custom maps. Also of note is that Atari was able to bypass the Friend's Code system so sharing levels won't be a giant pain in the ass.  

When the game first comes out, custom levels will be approved almost daily by N+ mods. After awhile, the process will take about a week to approve. If you find a map you really like, you'll be able to follow the person who designed the map and keep up with their latest works. Players will aslo be able to rate levels they've downloaded.

Other features in N+ will include the ability to take and save replays, tutorial modes to show you how to take on some challenges, and stats that will show you exactly how you die (like if you get lasered, from gravity, etc). 

Overall, N+ is going to be tons of fun. Plus, you're a Ninja, and Ninjas always make games 11/10. Atari is putting in the final touches on the game so expect it to come out on the DS and PSP very soon.  


LAUNCH GALLERY (24 IMAGES)
Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo
 

Continue: More Atari stories





prev next

15 comments | showing # 1 to 15

linuxguy's Avatar
linuxguy at 06/20/2008 16:32
are those PSP screens?
ZServ's Avatar
ZServ at 06/20/2008 16:33
I'm getting psp version just for the mass amounts of levels that will be shaped like penis'.
Hamza CTZ Aziz's Avatar
Hamza CTZ Aziz at 06/20/2008 16:36
linuxguy: All the pictures in the write up are PSP screens as DS screens are to long. I think it's safe to say you should be able to tell the difference looking through the gallery which are DS and PSP.

ZServ: Yeah, good luck with that.
ZServ's Avatar
ZServ at 06/20/2008 16:44
Hamza; dont lie. You are too.
Brahms's Avatar
Brahms at 06/20/2008 16:48
The DS version looks kinda gimped as far as graphics are concerned. But are the physics relatively the same compared to the 360 version?
linuxguy's Avatar
linuxguy at 06/20/2008 17:04
@hamza:I feel stupid not noticing the resolution of the screens 468*265(close to psp's 480*272)
Dexter345's Avatar
Dexter345 at 06/20/2008 19:02
Aw, they're going to moderate the custom maps? What if I want to ninja around a giant penis?
thelonelysouls's Avatar
thelonelysouls at 06/20/2008 19:06
Anybody that missed out on N+ for the Xbox Live Arcade should go and download it, it's definitely worth the points.
big filth's Avatar
big filth at 06/20/2008 19:08
this would be a great way to pass time while shitting!
Wedge's Avatar
Wedge at 06/20/2008 19:16
DS version looked unplayable, but I already knew the DS didn't have the resolution to run this game. If the PSP can generally keep the whole level in view though, that's good, as knowing the location of the enemies in the level is crucial in this thing. Really I wish they'd just make the XBLA version as a game I can buy for PC though...
Wexx's Avatar
Wexx at 06/20/2008 23:33
Awesome. I can't wait!
mistic's Avatar
mistic at 06/21/2008 00:21
I love this game on 360, would love to play it portably!
BlackSunEmpire's Avatar
BlackSunEmpire at 06/21/2008 00:24
Did they mention pricing at all?? I hope they're not asking more than the xbox and ?steam versions.
topbootsmart's Avatar
topbootsmart at 08/08/2009 02:24
Thanks for your useful info, I think it¡¯s a good topic. So would you like the info about the
Air jordan shoes
Christian Louboutin
Bose headphones
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49568 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: How to respond to a videogame review





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006