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Atari NYC Media Day: Alone in the Dark on the PS3 with ... damn it photo

I was really looking forward to Alone in the Dark -- so much so, that I put it at number eight on my list of the top 10 PS3 games I was anticipating the most this year. I say “was” -- as in, past tense -- because, of course, the reviews of the 360 version were overwhelmingly negative. As a PS3 owner, I retained a small sliver of hope, praying that developer Eden Games would fix the myriad problems with the 360 version.

Lo and behold, they’ve pledged that they will do just that. The PS3 version is set for release this November, and it’s going to include an extra sequence that the prior versions missed out on. But will it actually play better? I checked it out at Atari yesterday, where the main focus of the playthrough was what Eden changed from the 360 version; hit the jump to find out what I thought.

In his review of Alone in the Dark on 360, my colleague Conrad Zimmerman noted that there was a lot of promise to the game, but its glaring gameplay issues were just too numerous to overlook. He mentioned: poor pacing, repetition, a lack of camera control, ineffective weaponry, inventory management niggles, glitches, and a particular car sequence early in the game in which a single screw-up resulted in instant death. That’s a pretty damning laundry list of problems, but Eden Games has taken all the criticism to heart in reworking Alone in the Dark for the PS3.

AitD image 1

An Atari PR rep, Alissa, took me through a tutorial-esque level where she showed off a lot of the control improvements in the PS3 version. The right analog stick now provides full 360° camera control, and you no longer have to hold a button if you want to run (à la Resident Evil); merely pushing the left stick forward all the way will make Edward Carnby sprint. That should make it easier for you to get out of sticky situations.

The inventory system has also been revamped to reduce frustration. Now, going into your inventory will pause the game (on 360, you could still get attacked while you were in the inventory), and now, the order in which you combine inventory items no longer matters. In addition, you simply scroll through your jacket by going left and right, instead of having to point toward specific items. You won’t need to worry about your flashlight’s battery this time around, and dropping items doesn't require a confirmation anymore.

When you pull out a weapon (hitting R1 will do that automatically), you’ll be put in the first-person view, and you can still cycle through your inventory -- without actually entering the inventory manager -- by using R2 (right hand) and L2 (left hand). The entire driving portion of the game has also been completely redone. Vehicle physics have been tweaked so they handle much better, with a better suspension and less of a tendency to drift.

AitD image 2

The fact that the driving has been improved is very important, and it shows. The 360 version contained a sequence, “59th Street,” where you had to drive through the streets of New York while fissures are opening up gaping cracks in your path. On 360, if you messed up at all, you were dead -- so this level became extremely frustrating for gamers. I played through the revamped version of the level on the PS3, and even after screwing up a few times, I still made it to the final jump into Central Park (they also added a checkpoint at Columbus Circle, and one of your passengers now shouts directions at you so you’re not fumbling around blindly). I must say, I had a lot of fun with the updated level.

The only thing I was slightly unimpressed by were the graphics -- the game lacks the current-gen polish that I expect of games nowadays. Otherwise, though, it appears that Eden Games went a long way toward rectifying the issues with the 360 version. Find out for yourself when Alone in the Dark hits stores on the PlayStation 3 (for $10 less than regular price) this November.


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29 comments | showing # 1 to 29

monosylabik's Avatar
monosylabik at 09/19/2008 00:05
hmmm....i might give this one a whirl then. i was excited for it when the release was still around the corner, but then the negative reviews hit so I shelved it. now I may have to pick it pending it does better than the 360 version..


o yeah huge OMG for the ps3 version to function better than it 360 counterpart.first time ever?
vonneuton's Avatar
vonneuton at 09/19/2008 00:09
This is definitely going to be rented at the very least then. Glad they actually took some people's advice... something other companies should do every now and again.
The-Excel's Avatar
The-Excel at 09/19/2008 00:18
I don't know what to think of this. On the one hand, this is yet another case of post-release bugfixing that needs to stop. On the other hand, this is far from some simple patch.
venomous's Avatar
venomous at 09/19/2008 00:31
Hmmmm... Seems the price is now set at $49.99. I honestly am not interested if it's over $30.
linuxguy's Avatar
linuxguy at 09/19/2008 00:32
@monosylabik :better version on the ps3 rather than the 360?Right after phil harisson joined atari?
coincidence? I think not!
this may be sony's new strategy.
P.S. Is that sasha grey on your avatar?
Samit Sarkar's Avatar
Samit Sarkar at 09/19/2008 00:47
Yeah, guys...I was just going off of Colette's story, but all the sites I've checked now have the PS3 version for $49.99. Oh well -- I'll take any reduction in price.
Shirley Temple's Avatar
Shirley Temple at 09/19/2008 00:51
I actually didn't think the 360 version was as horrible as people said it was. Except the story. Unfortunately you can't fix ugly.

Although I was entertained by the original release I still traded it in within a couple of weeks without finishing this. I'm thinking I might pick it up again. After all, this game has alot of great ideas to it. And now we don't have to worry about those fucking flashlight batteries. Those were the REAL pain.
KaL YoshiKa's Avatar
KaL YoshiKa at 09/19/2008 00:56
I will be greatly disappointed if they don't patch the 360 version. Although I'm probably alone in liking that driving stage...I liked the fact that you had a high chance of failing it added a lot of pressure (and if they fixed the driving bugs I'd think that would be all the tweaking it would need).

Also you could already cycle inventory while in first person on the 360 version just in case there was any question there.
Altered Beets's Avatar
Altered Beets at 09/19/2008 01:11
At the moment I don't own either of those two, but Alone in the Dark was one on my radar. It fell down dramatically with the 360 reviews, but this sounds like an amazing recovery. Hopefully they'll put all those fixes in the 360 version. Imagine, actually fixing gameplay instead of bullheadishly ploughing forward with the same stupid decisions.

Crazy.
pedrovay2003's Avatar
pedrovay2003 at 09/19/2008 01:51
I actually liked the 360 demo, but didn't buy the full one because of this. So I'm glad about the PS3 fixes.

And just for the record, you didn't have to point at the items in your inventory in the 360 version. If you used the D-pad, it would scroll like normal.
Samit Sarkar's Avatar
Samit Sarkar at 09/19/2008 02:01
@pedrovay2003: Ah, well...I haven't played the 360 person, so with that point, I was just going off of what the PR demo woman told me.
pedrovay2003's Avatar
pedrovay2003 at 09/19/2008 02:05
@Samit

I was just saying. I haven't played the full game, either. :P

I really do hope this version is better, though. I've been anticipating it for a long time.
Jesus H Christ's Avatar
Jesus H Christ at 09/19/2008 07:26
This has been in my GameFly queue for a while now. I've heard that the games narrative and pace are fantastic, so I'm glad the PS3 version looks like it might actually be playable. Thanks, Samit.
JamnOnTheOne's Avatar
JamnOnTheOne at 09/19/2008 07:38
I still don't understand why gamers complained about the inventory. I thought it was great and added more to the fear factor and realism of the title.
Matthew Blake's Avatar
Matthew Blake at 09/19/2008 07:52
Sounds like they've made good on their promise to improve the game- I hope the updates come to the other versions; I'd still like to pick this up for the PC (seeing as I have neither an Xbox 360 or a PS3).
Demtor's Avatar
Demtor at 09/19/2008 08:27
All of those changes detailed to me, sound like "no brainers" really. I like that they are going to try and improve things, but wtf. I do not enjoy hearing about companies practically using gamers as free play testers.

I am torn by stuff like this as its hard to tell if some devs are being super-cool by listening to gamers and fixing their shit, or if they are just plain lazy to begin with.
JohnThEReaper617's Avatar
JohnThEReaper617 at 09/19/2008 08:50
Nice they kinda screw over everyone else with a subpar game. Then OMG since we already delayed they PS3 port they revamp it and make it good...idk bout anyone else but i feel a bit shafted that now they fix they're crappy game..:(
Holyetheline's Avatar
Holyetheline at 09/19/2008 08:59
Looking sexier.
Professor Pew's Avatar
Professor Pew at 09/19/2008 09:03
That sounds like they just opened up all things that were shitty and restricted in the former version. I hope that it won't come at the cost of pacing and the overall feel of the game.
Timmeh's Avatar
Timmeh at 09/19/2008 09:20
Now we just need the PS3 version to sell enough that it shows there's interest in the game and prompt a patch & rerelease for 360 but not so much they say "Fuck it, we've gotten all the money we're going to get from this. Let them play the broken version".

Pretty poor show all round though.
monosylabik's Avatar
monosylabik at 09/19/2008 09:30
@linuxguy

thats some crazy new strategy, let the best parts of the company bail out and join up a faltering former industry juggernaut.


and you know it is sir. the one and only sasha grey.
PappaDukes's Avatar
PappaDukes at 09/19/2008 09:53
Good things come to those who wait!
KamikazeTutor's Avatar
KamikazeTutor at 09/19/2008 10:07
I tried the PC version and it's full of WTF AWESOME moments, but alas, I gave up on the game for the lack of proper checkpoints and terrible gameplay.

If they don't release this "patch" for the other versions, they'll go into my blacklist.
TrailerParkJesus's Avatar
TrailerParkJesus at 09/19/2008 10:15
They ought to patch the 360 version regardless of how well the PS3 version does. Making adjustments to the PS3 version is great, shows that this dev actually cares, but neglecting the 360 would just be irresponsible.
brainderailment's Avatar
brainderailment at 09/19/2008 10:49
I agree with TPJ. If PS3 owners are wary of the title because of it's infamous terribleness, that shouldn't mean the 360 owners will have wasted their money. But I guess time is money, and if they don't plan on R.O.I., than they won't invest it.
Guagloves's Avatar
Guagloves at 09/19/2008 12:16
I tried the 360 demo for this and wanted to like it but didn't. The one thing I will give it though is that the soundtrack/score is pretty awesome.
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