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Assassin's Creed iPhone details sneak out photo

We've heard things about Assassin's Creed making its way to the iPhone for a bit now. But now we're glad to finally hear something concrete from Japan's Famitsu magazine.

Instead of the scaled down experiece I pictured in my head after first hearing about it, we're going to get a free-running gameplay experience that's supposed to move across ancient cities. Pocketgamer says that the game will come by way of Gameloft, being a sort of brother company to Ubisoft. 

It's kind of hard for me to picture how Assassin's Creed would work on the iPhone. I don't know how immersive finger flicking could be. What do you picture this game looking like? 








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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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8 comments | showing # 1 to 8
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Bodb's Avatar - Comment posted on 03/14/2009 16:04
Bodb
That freeform stuff is crap, it's going to be whack-a-mole with templars' necks and your ring finger.
Chronic Logic's Avatar - Comment posted on 03/14/2009 16:09
Chronic Logic
On an iphone?! Hah! There are so many button commands in the game, there are not enough buttons on the iphone and even if they did manage the put it all in, your fingers would be too cramped. Also, running might be hard, as well as fighting multiple guards surrounding you.
BlackFreefall's Avatar - Comment posted on 03/14/2009 16:18
BlackFreefall
Assasin Creed wasn't that fun but the tilt functions is something I could see happening.
adultswim810's Avatar - Comment posted on 03/14/2009 16:20
adultswim810
tilt running = hilarious fail
Corak's Avatar - Comment posted on 03/14/2009 17:45
Corak
Meh, it might be interesting but I can't see tilt running working that well. There is a game called Hero of Sparda that uses an on screen analog stick of sorts for control, it works well actually for a God of War clone. I could see it working here but I'm still not sold on this game for the iphone.
CaptainApocalypse's Avatar - Comment posted on 03/14/2009 17:58
CaptainApocalypse
Now it can suck on a whole new platform.
JustLikeBuck's Avatar - Comment posted on 03/15/2009 13:35
JustLikeBuck
Well I always thought AC's beauty could be done in the same style as Myst. From the lack of actual gameplay, you'd only miss the snappy knife-kills, all of which could be done in FMV anyway.
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