The game will probably be great although I've never been to keen on the other games.
Like Devil May Cry 5, I'm just concerned with whether or not the gameplay/narrative will hold up to the rest of the series.
As a red-blooded American, I feel slightly ill at the prospect.
That's all I wanted to know. So I guess the combat's a lot more engaging then? Or at least more interesting.
Bleh, am I the only one who misses the "stealth" and clue gathering from the first game, where if you ran into a group of soldiers you were fucked?
Even better, let me on the actual ship from the Boston Tea Party and let me also throw tea into the water.
I'm a huge fan of Assassin's Creed, but I'm very glad they're not copy pasta-ing another sequel. Finally, it seems we'll get real combat and stealth mechanics.
I initially wrote a comment so long that I decided to save it for a cblog!
Still, if it's being developed by the French, what do you expect? French Canadian probably makes it worse! /nofaithinhumanitybutespeciallythefrogs
Good to see it's coming along nicely.
While I understand why Ubisoft wants to maintain that silly aspect my main problem is the way the series is ground in something less over the top than the example of Devil May Cry. The great thing about the Devil May Cry series is it's ability to be so damned insane and keep that insanity at a level head with it's equally insane protagonist. I understand it's not a game changing problem but it's the fact that Assassin's creed is a series bound by seriousness with a real world feel. If you're an Assassin being chased by soldiers wearing a white get up you're the easiest target in all of revolutionary America. It just doesn't seem practical anymore.
Again I'm not that trying to complain too much, it just seems silly to me personally, and I'm not even that big of fan of the series. Devil May Cry 5 I know will hold up given the studio and who's heading it and by the way it looks it looks fantastic so far. Better than what 4 was.
Anyhow, I am PUMPED for this game, and since I live in a temperate deciduous forested area I can't wait to leap and jump around somewhere that looks familiar.
http://www.youtube.com/watch?v=RgZIodps7D8
I'll leave it up to my imagination - I'm a monk from a far away land and have come to bring peace to the colonists. Although they are intrigued by my garb, they go about their day and just shake their heads in wonder and disbelief...or something.
Translation: Americans are also fodder for your blade and axe. I was afraid this game would turn into a patriotic mess but that fear is lessened now.
I'm sorry.. But I don't believe anyone could have saw this coming let alone prayed for it to get here over the course of the series life. To many people were saying crap like Asia or other European places/events before Revolutionary America got dumped on us. You're awesome Conrad, but I hate to say I smell the poop here.
Overall, I know its too early to say, but the story sounds like a mess right from the start. Its trying to juggle too many things/concepts at once without a clear reason for things to be connected, while saying certain things aren't -so it's coming off all disjointed.
Theres 3 conflicts going on here but he's only really fighting 2 with no clear reason to really be fighting one of them at all. And then those 2 somehow intersect with the 3rd, the Revolution. And the revolution doesn't seem to have to do with one at all (the village/revenge) but may(?) have to do with the other (the secret factions fighting)? Its convoluted, and I just spent far to much time (I've been sitting here at least an hour..) trying to write it all out and failing to make it sound any less so then I just did.
Then there's this whole "...Who watched as the inaction of his people caused the destruction of his village." crap.. Which of *"his"* people didn't act? Native or European? Cause way I see it both could have not acted and caused the village to get snuffed out --but if it was his Native brethren then his revenge on all these Europeans he's sure to be killing seemed half cocked unless he's also willing to blame his village for not doing a thing at all.
Then theres just the fact that it feels so fast and loose that he should become an assassin at all, let alone that he should care about the conflict between those secret factions at all. And It also doesn't help one bit that it sounds like he's being made to be half native simply to add flare to the game while it bends the story in odd ways to make it fit. Just sounds like an easy out to make his guerrilla tactics fit the story, when he easily could have been one of Washington's men before this, who learned the tactics from the native people during the French and Indian War. But -of course- that doesn't pop off the screen nearly as much.
"(Philadelphia was considered and rejected, its grid-based layout deemed too boring from a gameplay perspective)"
I can see that.. But then I can also seeing NY being a bit of a pain because of that unless they're handling the city more towards the lower point, and thus the harbors. I can see Philly being cut because NY brought too much of the same concept.
If I remember correctly, you could dye your clothes a multitude of colours in ACII (the only one I've played).
But I guess they do have a point, I mean, the game is made by French-Canadians, an amalgamation of two groups known for their love of the US.
dude ive been saying the same exact thing
its like
if you dressed like that in america in the late 1700's
you get shot and hung on spot(for being demonic...or...)
so to say "im sneaking around in this outfit" is to fiction
why not just give the guy a "cloak" outfit
that changes & makes him fit in whereever he is
a 7 year old coulda wrote a better idea
And think about it, the trailers you've seen so far have been geared towards an American audience. Of course there'd be more emphasis on killing Brits. I'm sure British trailers will show the opposite.
It's all targeted marketing. I'm willing to bet both sides will get equally sliced and diced before the game is finished.
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