Alex Hutchinson, lead designer for Assassin's Creed III, recently told Edge that easy mode can often "ruin" games. To be clear, he isn't saying that easy mode "always" ruins games, he simply states that if it is not done correctly, it can take away from the spirit of the game, and change it into something else entirely -- often times, an inferior product.
Playing them on a lower difficulty would cheapen the experience, as the Souls series is made on forcing you to always be on your toes, expecting danger at every turn. Allowing players to instantly take that aspect out with an easy mode option would take away the sense of accomplishment you get from conquering a tricky portion of the game for the first time: and you can never get that back.
A lot of companies have been releasing their financial figures lately, but it doesn't seem as if any can hold a candle to Ubisoft's performance. While most had a non-remarkable or down year in fiscal 2013, Ubisoft reported pr...more
A new Assassin's Creed IV gameplay trailer has surfaced from Ubisoft, and in it, you can expect tons of stabbing, leaping, and more stabbing -- wait, there's swimming in this one too. In addition to typical combat vignettes ...more
Notebooks out, kids; it's time for a history lesson. Today, Ubisoft is the substitute teacher, and it wants to talk a bit about the golden age of piracy. Yes, there's the obligatory references to plundering and mutiny. Of co...more