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Are horror games redefining the genre?

9:28 PM on 04.09.2007, Colette Bennett 52 comments

Are horror games redefining the genre? photo
     Survival Horror

I like to be scared. I don't mean quick leap out of my seat, unexpected knife being jabbed in my face, Scream 3 kinda scared. Those are cheap thrills, and while I'm never one to condone cheap anything, there's another kind of scared I particularly like. I think of this specific genre as the WTF genre. Fine examples include Event Horizon (WTF is going on with this ship?) and Poltergeist (WTF is going on in my house?).

What does all this have to do with games? Well, since I am a rabid devotee of the genre, I am finding more and more that the best WTF horror stories on the market are happening in games instead of on the big screen. Series like Fatal Frame and Silent Hill have me playing in the dark and staring at my closet door with momentary unease. Even first person shooters have gotten into the mix, first with F.E.A.R. and even moreso with the upcoming Bioshock. It makes me truly consider that games could be the ideal medium for the best of the horror genre.

I think I was made a horror fan around age 8. I blame Ridley Scott for making superlative films like Alien. At that time, gaming was a lot more about simple, straightforward fun and getting a high score, and it accomplished that goal beautifully. In the meantime, the horror genre enjoyed its golden era with films like The Thing, The Shining, The Exorcist, and Hellraiser. There was little to no sign of horror in gaming on the horizon, and with such amazing offerings in theatres, there didn't need to be.

In 1996, both PC and console gaming had major entries that put horror gaming on the map to stay: Diablo for the PC and Resident Evil for the Playstation. The term "Survival Horror" was born from the latter, and some players had clearly discovered a whole new way to experience fear -- one that had nothing to do with the theatre experience whatsoever. As the quality of mainstream horror films lessened, the presence of horror in gaming continued to grow and branch off into its own subgenres.

In 1999 Silent Hill changed the scene of horror gaming yet again, creating a slight deviation from the genre Resident Evil had created. Although never specifically named, this is when WTF games were born. Eternal Darkness rocked the GameCube in 2002 with its clever "sanity meter" measuring your descent into the world of sweaty, hallcinogen laden madness. In the meantime, The Ring hit theatres, making the first major impact on American horror in some time and setting off a craze for Japanese cinema. It wasn't long before this influence was showing up in games too.

The timeline is pointing strongly in one direction: horror games are outdoing horror films by a landslide in quality. What's the reason? Perhaps games allow for more detail in the storyline (twenty gameplay hours sure beats two in the theatre for building an engaging story). It also helps that games do not require brand name talent to be taken notice of. Thankfully, we are not being forced to endure such high quality game titles as Texas Chainsaw Massacre: The Beginning.

Last but not least, horror games allow us to take a more personal role. Instead of watching the drama unfold, we become a part of it by interacting through a character's point of view. Both Silent Hill and Resident Evil have inspired their own films, and while they aren't quite winning statuettes just yet, its perfectly plausible that games may come to inspire and fuel the genre in a way it hasn't been fired up in some time. It does beg the question though: Why aren't the films able to generate the same powerful reactions the games did, even though they are telling very similar stories? What do the games have that films can't seem to capture?

 


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Topher Cantler's Avatar
Topher Cantler at 04/09/2007 21:33
They're heeeeeeere...
bleep's Avatar
bleep at 04/09/2007 21:39
I just saw the movie Slither this past weekend and I actually think it might be a good canidate for the video game treatment!
comradetrotskii's Avatar
comradetrotskii at 04/09/2007 21:43
Hey don't forget about Sadness coming to a Wii near you very soon! (Honest). It will redefine the psychological horror genre as we know it, allowing us to, for example, wave the wiimote like we are waving a stick at rats!

The horror, the horror.
ghnvt's Avatar
ghnvt at 04/09/2007 21:49
Sadness did just lose it's publisher, so you might want to retract that statement comrade.
BlindsideDork's Avatar
BlindsideDork at 04/09/2007 21:54
Event Horizon is just plain EVIL!
Dexter345's Avatar
Dexter345 at 04/09/2007 21:56
Street cred points for mentioning Event Horizon. The only movie that ever actually scared me.
BlindsideDork's Avatar
BlindsideDork at 04/09/2007 21:57
How dare you put the name of The Ring in with scary or horror in any article. That movie was boring and lame and never scary or "wtf"
Necros's Avatar
Necros at 04/09/2007 22:01
I just found it odd that the first Resident Evil game was heavily influenced by George Romero's Night of the Living Dead and similar films, and yet when it came time to make the first Resident Evil movie, they rejected George Romero's script in favor of something that was only superficially related to the game. ("Hey, it doesn't feel much like Resident Evil, so lets slap a bunch of Umbrella logos everywhere so people don't forget what they're watching!")
Bratmonkey's Avatar
Bratmonkey at 04/09/2007 22:08
she is HOT!
KyleGamgee's Avatar
KyleGamgee at 04/09/2007 22:17
The very idea of Horror Games is better than Horror Movies. 2 reasons:

1) YOU decide when to walk through the door/dark hallway/basement. The movie builds the suspence, but when to take the plunge is decided for you, you can even turn away and "Is it over yet?" as some must. No such luck in the game. YOU go.

2) The movie is a completed product, with a set story. In the back of your mind you can think, how is the main character going to get out of this one... No such guarantee in games. At any moment some zombie/giant spider/hatchet murderer could rip your head off.
synce's Avatar
synce at 04/09/2007 22:20
The article was TLDR, but to address one point I skimmed over let me just say that horror movies have been around much longer than games. The latter still has room for improvement. In a few decades we might be doing the whole VR thing, even. I guess I'm saying that games may replace movies as the primary source of entertainment one day, just like TV replaced books.
Chad Concelmo's Avatar
Chad Concelmo at 04/09/2007 22:33
No horror game or horror movie scared me more than The Descent. That shit traumatized me.
Robert's Avatar
Robert at 04/09/2007 22:38
Poltergeist sucks.

That is all. :)
SuperDave's Avatar
SuperDave at 04/09/2007 22:42
Mmm, walnuts. That's what their heads look like. That is all.
Aaron Linde's Avatar
Aaron Linde at 04/09/2007 22:46
Isn't "tldr" short-speak for "I was too lazy to read, but I'm going to pretend I did and speak to the topic anyway"? Quick, to the Becktionary!
SuperDave's Avatar
SuperDave at 04/09/2007 22:51
Topic? I saw no topic. Just walnut-heads.
Foxtoid's Avatar
Foxtoid at 04/09/2007 23:31
Movies play out, you know there's another hour or two to go, in the video game you might not get away from what's in the next room. And it is especially scary when your controls aren't based from you vantage point, sometimes it's harder to control your character, and the maddening horror of running right into what you were trying to run away from is scary to me. At least until you get you used to the controls I guess.
Ignignokt01's Avatar
Ignignokt01 at 04/09/2007 23:34
Have you played Stalker yet?

TALK ABOUT SCARY ATMOSPHERE
El Fajitas's Avatar
El Fajitas at 04/09/2007 23:46
Stalker was pretty meh for me. It was more of an "oh shits, there's somethin there. Bang, yer dead."
...
I will not play Silent Hill again. That you reminded me of its presence in a box of old games in the closet will make it far harder to go to sleep....
Damn.
Mxyzptlk's Avatar
Mxyzptlk at 04/10/2007 00:10
@ Necros:

I read George Romero's Resident Evil script. Trust me, we were better off with the version we got.

The first Resident Evil game was inspired mostly by an NES game called Sweet Home. The decision to go with zombies as the monsters definitely was Romero influenced (as was any zombie-related media after 1968)
Mizar's Avatar
Mizar at 04/10/2007 00:17
Yes, The Decent! Now that was a scary movie.

Though nothing frightened me more than the Resident Evil Remake. It was the scariest thing I'd ever played. It was so scary, infact, that I couldn't play for more than 15 minutes with the lights on, with my dog in the room. And I was shaken for days after playing it.

But yes, the fact that you get to choose what you do in any given horror setting makes for a much darker experience. When it's you and not some 18-year-old idiot that have to face whats on the other side of the door, it gets to you.
BritiniMartini's Avatar
BritiniMartini at 04/10/2007 00:25
Collete... You're so badass.
BritiniMartini's Avatar
BritiniMartini at 04/10/2007 00:26
oops. I meant to spell that wrong ;)
Colette Bennett's Avatar
Colette Bennett at 04/10/2007 00:29
I was less badass before you fondled my breasts in Miami. That transformed me into a real woman.
Niero's Avatar
Niero at 04/10/2007 00:36
Off topic, but Chad reminded me of a game that time forgot -- Descent. I got so dizzy that I literally threw up after four hours of nonstop gaming. Oh, the horror!
Necros's Avatar
Necros at 04/10/2007 01:12
@ Mxyzptlk:

Yeah, just read it tonight, tracked the script down off of Wikipedia. You're right, not that good, even if it seemed a bit closer to the original Resident Evil game.
s0lesurviv0r's Avatar
s0lesurviv0r at 04/10/2007 01:33
"I hope this isn't Chris's blood."

I think the horror movie folks should just fucking quit with the whole scantily clad group of chicks taking the mystery machine out to the lake routine. Find some forsaken tomes, have killers chase the elderly, don't frigging touch cgi, stop humping after your schoolmates have dropped dead, and get some fucking excellent animatronics.
vgfreak30's Avatar
vgfreak30 at 04/10/2007 03:40
I remember my first really scare survival horror moment is when i was playing te first resident evil. I was walking down a hallway(mind you i was easier to be frightened at the age of 10) and everything is quiet. I was expecting something to happen like a zombie to come around a corner or something. Then all off a sudden *windows shatter*, the dog smashes through the window into the mansion, i was scared to hell. I literally jumped three feet off my bed. That was my first survival horror moment, and trust me it was a good one.
Rainbowblack's Avatar
Rainbowblack at 04/10/2007 03:41
Game over movies for ONE reason

Condemned, that was the only form of entertainment that made my soul jump out of my skin for a moment, play that game 3am in a dark room. That, to me is one of the 360's most unappreciated games. theres just somthing about playing a horror game in first person armed with just a pipe thats make it more terrifying.
Pangloss's Avatar
Pangloss at 04/10/2007 04:35
Games, hands down. FEAR terrified me as nothing ever before in my life had. Hell, even the combat was scary. "Holy shit, elite soldiers who actually know how to fight!"

The interactivity is what does it for me. I don't get frightened at horror movies, because that isn't me getting haunted or whatever, it's some babysitter I don't care about.
Gameboi's Avatar
Gameboi at 04/10/2007 04:35
*looks around* Guess I'm late to the party. It's already been touched upon, but it's the interactivity that makes survival horror games so near and dear to my heart.

You get the enjoyment of feeling like you are there in the mix, without the worry of your own personal safety. Unlike a movie where you just sit back,relax, and analyze it pieces, you are distracted by the puzzles and where to go next in the games.

This is why we all jumped out of our seats in Resident Evil, when the dogs crashed through the windows. We were truly caught off guard.
atheistium's Avatar
atheistium at 04/10/2007 04:56
horror = epic!
Snaileb 's Avatar
Snaileb at 04/10/2007 07:08
Event Horizon scared the nuts outta me..
heroclixer87's Avatar
heroclixer87 at 04/10/2007 09:42
Just watched The Descent after reading this post. *shudder* What a well made movie. That is how horror should be!
reddye_5's Avatar
reddye_5 at 04/10/2007 10:23
I love the Silent Hill games. First game to ever scare me enough that I had to turn the lights on. The bleeding walls in 2 (or was it 3)... *shudder*

Horror movies, on the other hand, tend to just make me laugh.
sobaka's Avatar
sobaka at 04/10/2007 11:23
both genres tend to be lame due to the inherent problems with the topic matter. it's very hard to write scary. that combined with the fact that most if not all game writing is completely atrocious combined with typically poor voice acting, games unfortunately are pretty low on the artistic pecking order. gamers tend to be more forgiving of these things due to length of content of the material and because there are often some genuinely spectacular moments resulting from eye and ear candy. but moments typically are not enough for anyone who isn't into gaming and those who aren't typicaly have very good reasons for it. my wife for example is an artist and a sf/horror fan and she generally thinks games are lame lame lame. i showed her silent hill two and she was very unimpressed. weird creatures crawling on the ground combined with a lousy plot and iffy dialogue were not enough to keep her attention. my friend who is a published sf writer was absolutely pissed at the ending of silent hill one. as a real fiction and screenplay writer, he needed to see some real resolution to the story to an extent like what was in the movie. i can only imagine the difficulty involved in trying to make a cohesive story out of such random events and situations. most people who aren't gamers need plot lines that make sense and characters with legitimate motivations which tends not to happen in games as much. again gamers such as myself tend to be more forgiving in these matters because there is gameplay involved as well as puzzle-solving and quite often neat things to "discover" in the game. colette rightfully points out that twenty hours beats two in aiding the developers in creating an engaging story but unfortunately i rarely see a story that is truly engaging and thought-provoking on its own. frankly regardless if it is survival horror or any other gaming genre, the story and dialogue tend to be weak. both the gaming and eye candy aspects of the game is what motivates players to continue. i just don't think gaming (and in particular console gaming) attracts writing talent that matches the incredible programing talent we see. finally to answer the questions proposed in the article, it is because excellent movies are hard to make. most studios are interested in 1. keeping costs low, which is why you get mediocre actors like mila whatshername for ri and mediocre directors, 2. courting the teen dollar, which is why they pick a license like silent hill and a tired genre like zombies, and 3. the genre is very hard to write for considering the pressure to stay true to the original "story" with seemingly hundreds of open plot points that have no real explanation or reason to be there other than to add length to the story or provide something cool to see or do - this is called fillerb and there is tons of it in games. in the end i reject the notion that games capture something in a better way than movies do. they are different and one isn't inherently better as a whole. i would say that due in part to some of what i write above, there hasn't been a game made yet that can be considered anywhere near art. there are artistic and arty aspects to them and they can be beautiful at times but they have a long long way to go to make it tosomething we could call art. i think it will some day but it's not even close yet. however movies as they stand today and as they stood 80 years ago can be art and truly great movies survive in a way that we have yet to see in gaming. i would love to see this change but until gaming takes as much care in careful and rich plot development and in voice acting as it does in the candy aspect of it, then it will always be something that is a force in popular culture but limited to popular culture.
relik's Avatar
relik at 04/10/2007 11:49
Event horizon was class (Considering it's a Paul W S 'I ruined the aliens/predator franchise' Anderson movie), aside from ending with that gash prodigy tune... way to keep the atmosphere!

Some David Lynch movies are true horror imo. Pure mind fuck, sexy time joy bags.

As for games, Condemned is possibly the freakiest I've played, closely followed by F.E.A.R. Those guys know how to use sound really well.
TheRob91's Avatar
TheRob91 at 04/10/2007 13:12
Games are definitely better at horror. Theres actually a chance the main character will die. Movies simply CAN NOT create the suspense and adrenaline rush that a game create because the main character almost never actually dies. And even if they do, you know damn well that it will be in the last 10 minutes of the movie, so in the back of my head I have a timer, and if Im only halfway through the movie and Luke has a battle with Vader then I know that he wont die yet. Ruins all the suspense. And, there is something added to an event when you are doing it. I remember when I played Silent Hill 2, and there was this urinal real early in the game, and it does this close up and it says "there is something shining at the bottom, will you reach in?". It took me half an hour to work up the courage to answer yes, after exhausting all other options. I guess I won't spoil what happens for anyone that might play it in the future, but I can say that that scared me more than any movie could possibly hope to do.
Namelessted's Avatar
Namelessted at 04/10/2007 13:27
Horror movies are fun to watch mostly because you can make fun of them the whole time. Hills Have Eyes anybody? But playing scary games scares teh shit out of me. I got the Resident Evil remake on the Gamecube when it came out, i was playing with my friend next to me, he had to take the controller. I refused to go around every corner in fear of there being a zombie, so he would just yell at me to go, finally i decided to give up.

And then there are games like FEAR, i love it. I played through about 4 hours of that game on my friends 50" HDTV with his smoking PC hooked up through HDMI on a surround sound system. It was fucking amazing and WAY scarier than any movie.

Although there are a couple movies that are coming out that seem to be changing the genre as well. Disturbia looks fantastic, and Vacancy is looking pretty decent as well.
Android8675's Avatar
Android8675 at 04/10/2007 13:50
Wow, no mention of System Shock 2 so far, color me "shocked". Granted I love Fatal Frame, Silent Hill, Resident Evil just as much as the next thrill seeking nut-case, but come on! You can't think of Bioshock without thinking of the critically acclaimed System Shock, can I get an amen? (Bioshock = no longer having to endlessly tweak System Shock 2 so it'll run in WinXP) :)
thecheat72's Avatar
thecheat72 at 04/10/2007 14:28
Watch the movie: Audition, a 1999’s creepy horror film from Takashi Miike.

Terrifying.
Tiff's Avatar
Tiff at 04/10/2007 18:47
audition, descent. excellent horror movies.
slither. a really good movie, surprisingly.
but has anyone seen High Tension?
Now that shit is wtf scary

colette. you rock hardcore.
bleep's Avatar
bleep at 04/10/2007 21:38
I thought The Descent was pretty lame and predictable...
Event Horizon scared the shit out of me.
Doom 3 had many "scary" moments for me.

@sobaka:
no video game yet created is art??

I think not sir:
Im OK's Avatar
Im OK at 04/11/2007 02:07
One of my defining moments as a gamer was running pell-mell through late-game dark Silent Hill (SH1) with the flashlight turned off because I was almost out of ammo and didn't want the freaks in the dark to see me. (Yeah, I was a n00b who didn't know you could stomp on downed enemies at first, and wasted far more ammo than I needed to.)

For me, mindscrew horror trumps shock horror any time, be it in a movie or a game, though I much prefer the games to the movies usually.

@Mxyzptlk

Sweet Home was awesome. I'd like to see the movie one of these days too.
BlindsideDork's Avatar
BlindsideDork at 04/11/2007 08:09
This just in Sadness is still a go.
paddymcspud's Avatar
paddymcspud at 04/15/2007 15:46
I'm a real puss when it comes survival-horror, Resident evil is as far as i've ventured with the genre. i had to laugh when playing resi 4 with my little brother (no chance of doing it alone!) i was running from the first regenerator you meet,turned a corner, and was met with another one. for once i didn't freak but my brother literally leapt 3 feet straight up off the bed!...i had to trade in the original remake for gamecube...baaad memories...
The Fan's Avatar
The Fan at 05/26/2007 09:06
"You can't think of Bioshock without thinking of the critically acclaimed System Shock, can I get an amen?"
A- FUNKING -MEN BROTHER!! I just registered just for that amen. Also, Colette forgot to mention Alone in the Dark which was before the Resident Dead. I'm sure she forgot to mention many other games as well. Still, good article and good posts, everyone.

"It makes me truly consider that games could be the ideal medium for the best of the horror genre. "
I SO absolutely positively agree. Movies: passive, games: interactive.
tom90deg's Avatar
tom90deg at 06/11/2007 18:21
Fatal Frame is probaly my favorite and most hated game ever...mainly because, yes, I am a huge wuss. I've never been able to get past day 3 in that game, just too freaked out.

And yes! System Shock 2, that game was flipping scary. the only game i can remember where you'd go up to a door and wait, not wanting to open the door.
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