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Apple fails at life, denies Seaman iPhone spin-off photo

I've been toying around with the idea of picking up an iPod Touch just for the games. And Seaman creator Yoot Saito's title, Gabo, just might have pushed me over the edge. Too bad it's not happening. 

According to a blog posting on Saito's official blog, the game was essentially complete when Apple denied the project its last breaths of life on their service. It seems Apple thought the game was a bit too odd for public consumption. 

Granted, it kind of is. A spin-off of the Japan-only Seaman 2 game, Gabo had you poking, prodding, and raising a monkey-man stranded on a deserted island. Even though the video footage of the game gave me nightmares, my desire to play Seaman 2 and inability to speak Japanese made Gabo my most anticipated game on a platform I don't own. 

[Via Offworld]








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8 comments | showing # 1 to 8
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TheToiletDuck's Avatar - Comment posted on 01/16/2009 10:45
TheToiletDuck
Thats absurd, i don't see what the big problem would be. It would hardly be diluting the quality.
Jonathan Holmes's Avatar - Comment posted on 01/16/2009 10:51
Jonathan Holmes
I'm confused, was the idea that you could use the iPhone receiver like it was a Dreamcast microphone? If so, how would that work with the iPod Touch?

All I know is, I want more Seaman and I want it NAOW!
MrSadistic's Avatar - Comment posted on 01/16/2009 11:19
MrSadistic
How ironic. A company whose "fan-base" includes people who are into new and quirky things, denies something they see fit as "odd".
Noah's Avatar - Comment posted on 01/16/2009 11:19
Noah
This is too odd for Apple but rolling up stuff in a katamari isn't?
gatorsax2010's Avatar - Comment posted on 01/16/2009 12:28
gatorsax2010
If Apple is really serious about entering the portable gamin market (which I still laugh at), they can't just go around denying games they find "too odd."
Ragewaar's Avatar - Comment posted on 01/16/2009 13:31
Ragewaar
<sarcasm>No biggie, just develop it in flash and play it using the browser!</sarcasm>

Seriously why the hell would any homebrew dev aim at an apple product?
konchu's Avatar - Comment posted on 01/16/2009 14:42
konchu
I thought that anyone could put software out on the system as long as it didn't violate certain rules. So was apple funding this or something. Why not let them put this out if they are going to censor their network on a game like this when I can download 100 crappy titles then I might start seriously looking and hoping android can cut it.
hpv's Avatar - Comment posted on 01/17/2009 02:13
hpv
apple failing at life is about as surprising as microsoft products breaking. Can we please go back to ignoring apple like we did for most of the 90s already?
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