A game called Bubble Ball was created by a 14-year-old, and it somehow managed to knock the long-running top iOS game Angry Birds from the top of the sales charts.
Robert Nay, an eighth grader living in Spanish Fork, Utah, so he's one of us. Under his company, Nay Games, he launched his game on the App Store late last month. Now it has hit about two million downloads. Damn, kid!
It's just another physics-based game, but people are digging it enough to take Angry Birds down off the top of Apple's free apps charts.
Rob's mom drew some of the art for the game, but he did all the programming himself, says Huffington Post. Kid's gonna make some money! You mad?
I love this comment on Nay's YouTube account, under a trailer for the game:
I was mad at first because this kid was going to make money, then I realized that he's going to forget about taxes. Cant wait to hear about his audit!
Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site
Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools.
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Haha seriously though, that's pretty amazing! I struggle enough with just making levels in LittleBigPlanet so I'm thoroughly impressed.
That is all
That is all
I wonder how much money he'll make...
Looks like a bad flash game. But, hey, it could be a blast.
This. I'm mad but for completely different reasons; That something a 14 year old made is holding the attention of millions of people. But what do you expect when the #1 game on the App Store is Angry Birds.
Yeah, I went there. Anyone who exalts that game has a few screws loose. Physics + Touch = $, apparently. I've played better/more-fun games on the place-mats in fast food restaurants.
I guess I should have picked up that book titled "How to create iPhone apps" I have 3 solid game ideas that I've been working on for a while that I could just port/recreate on that platform, ???, profit. Though none of them are Physics-based shovel-ware, so maybe I'm doing it wrong.
OH SHIT, WHERE HAVE YOU BEEN, BRO?
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