Aren't we tired of this game yet? I see it everywhere. I knew it would be a huge thing early last year when I saw my young niece playing it. Her grandma heard the music and knew what game she was playing. Now, aside from being on every portable device, it's a movie, it's on television, in commercials, in the checkout asile at grocery stores, and even on t-shirts. It's just a physics-based flinger, people -- there's a lot of these out there!
Half a billion served is where we stand with Rovio's casual title. It's just like McDonald's hamburgers, and I have no idea why people continue to enjoy either one of them! I mean, get this: 300 million minutes of Angry Birds are played daily.
A post on Gamasutra gives more crazy statistics:
- 400 billion birds have been launched
- 266 billion levels have been played
- 44 billion stars have been collected
- 200,000 years of the game have been played altogether
Mind. Blown.
Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site
Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools.
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Well, that, and since I have an Android, it's free :D
I don't mean to troll or defend Angry Birds when I say this, but BF3 is just a game where you move a target reticle over someone and press a button and they die; MVC3 is just a game where you mash buttons to drain your opponent's life bar faster than he can do to you; Final Fantasy is a series where you select a words from a series of menus and your opponents die; Super Mario Bros. 3 is just a game where you hold right on the D-pad and then hit a button to jump over obstacles in your way... Any game can be described in a manner that makes it sound like some undeserving time-waster.
Angry Birds is mega-popular. Rovio took the right idea, went to the right place at the right time, and asked the right price. And lo and behold, it was a runaway success. Can we just accept that and move on with our lives?
Considering I can get games like League of Legends, Team Fortress 2, and just recently DC Universe Online for free, the fact that Rovio is charging .99 for something that I did half assed in college kind of rubs me the wrong way. Then again, Rovio's probably too busy swimming in money to give a crap what I think.
Still kinda depressing that this slight phenomenon is based on what is little more than a slingshot game though...
So highly likely it ain't 500 million unique downloads.
plus with the first one being free now, cant see anyone not having it
Discuss.
Maybe.
I mean think about all the articles jim and a few others have made, pointing out the shady ass companies out there, more than happy to rip off indie games devs, trying to make money off someone elses idea... the only difference here is that the company doing so have met a much wider level of success than anyone else has, with this sort of shitty business practice.
All of this is without even mentioning all the arrogant bullshit involving rovio... it's enough to piss anyone off.
Screw You.
I mean Angry Birds' cat toys?? I couldn't help but laugh after seeing them in my local Walmart.