There's armor, potion, and weapon crafting (lots of room for microtransactions there!). It's also story-driven (which seems to be the way Rovio is going with Stella as well). I wonder if this could act as a gateway RPG for some of the people that play it.
The turn-based RPG will launch in the Australian and Canadian iTunes stores this week in an early form if you want to take a gander at it. The final product will be on iOS, Android, and Windows 8.
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