9:00 AM on 02.13.2011 | Jim Sterling
Crysis 2 is released on March 22, but if you've got a little time and even less scruples, you can play it right now. With almost depressing inevitability, an entire developer build of the game has been leaked online, allowing PC gamers early, free access to Crytek's latest eye-shagger. Killzone 3 was also recently leaked.
And this is why developers don't give a sh*t about PC gamers anymore, folks.
It's become increasingly hard to sit back and say that videogame piracy isn't as bad as people say when stuff like this happens. This past week, I suggested that software pirates are fine so long as they admit they're thieves and recognize the potential harm they're doing to the industry. The pirates in question got utterly offended, acting more outrageous than an innocent man would do if accused of a crime he didn't commit. Apparently, guilt makes you more indignant than innocence.
All I can think in response to that is ... how dare you act offended when you do stuff like this?

Anybody who says they've not downloaded something illegally is usually a liar. Most of you reading this have downloaded some songs, or a movie, before. Personally, I legally purchase Blu-rays in store and music via iTunes, but I cannot honestly say I have always done this. We've all helped ourselves to things we shouldn't, and we should have the integrity to admit it.
There is, however, one major difference between movies/music, and videogames. In the case of movies, most of a film's success rides on its box office performance. That's where you initially make your profit. In the case of music, the artists obtain very little money off their officially released tracks, instead making it back with live performances. In the case of videogames, their only source of monetary recuperation is that initial sale. Unlike movies and music, which have multiple avenues for profit, there is only one option for the game industry.
This is not to make the ripping off of movies and music morally superior. I'm not talking about the morality here. I'm talking about damage. Videogame piracy is potentially far more damaging than movie or music piracy, because it cuts into the only vein through which a game's cash flows. There are no concerts or theatrical releases for Crysis 2. Any potential merchandise has a niche audience at best, and most of that cash will go to the manufacturer.
The game industry is also a cutthroat, harsh business. If a game doesn't sell, it won't get a sequel, and the studio itself might be torn apart. Just looking at EA, we all saw what happened to Pandemic. They didn't perform in the sales department and were wiped out without question.

Your noble justifications are not fucking cutting it anymore. In my last rant about piracy, one person said they pirated "out of necessity" and seemed to get some people agreeing with him. Really? Necessity? It is necessary that you play a videogame? Since when was a luxury item like a videogame a necessity, to the point where you get to steal it? A fucking bit of bread for a dirt-poor family is a necessity, son. Not your stupid videogame.
It is not necessary. It is not noble, either. You're not fighting the good fight against DRM, because games will get ripped off regardless of the DRM put in. I hardly blame EA for its reliance on SecuROM in the past. I used to think very ill of EA for doing it, but how can I now? You people will clamor and claw at an early developer build of Crysis 2, just to get out of paying for it. I barely blame publishers using any kind of "Draconian" DRM they want anymore. The only thing pirates do is justify it.
2D Boy's World of Goo was released without DRM, and the creators said they trusted their audience. One of the two-man development team, Ron Carmel, noted afterwards that he was seeing multiple torrents with 500 seeders and 300 leechers, and added that the piracy rate was at about 90%. This was 2D Boy's reward for trusting gamers. This is what they got for making a game easy to obtain, but easy to steal. Really guys, fuck you for that.
Some believe they win the argument by changing the terminology. It's not theft, they'll argue, but copyright infringement. So? That's not better. Some countries consider it worse. The legal terminology for piracy differs from country to country anyway, and simply calling theft by another name doesn't stop it from being a shitty thing to do. Some believe that it's only stealing -- therefore only wrong -- if what has been stolen ceases to be used by the owner. Pirated games are copies and the owners still have the original, therefore it's not theft.
Bullshit. You can steal a person's ideas, you can plagiarize their writing or music. The originator still has access to the idea, but you still stole it.
I've seen some pirates attempt to justify their bullshit by likening it to the used game market. I'm a very vocal supporter of that market, and I find this retort so stupid that it barely warrants a response. However, since it invariably comes up, I'll explain that used games have already been sold, so the money has been made on the product. That's an early, major difference to piracy, which has no initial sale. Furthermore, GameStop notes that the trade-in credit of used games often goes directly back to the industry, as people trade old games in for brand new ones. I have done that for years, so really, used game trading is a recycling process. Piracy, obviously, is not.
Another popular response is, "I wasn't going to buy it anyway." Amazing, and a lie. If you weren't going to buy it, why the fuck are you playing it? If there was no illegal way to get it, and you wanted it bad enough, you'd have paid. You're just being a cheap bastard, and you're too spineless to admit it.
I know people who pirate the occasional game, as I'm sure most of us do. They're not inherently bad people. They're not evil master criminals. They are, however, the reason why the PC market is so easily disregarded by the majority of publishers. PC gamers sit back and complain about how Bulletstorm is only getting a console demo, or how a roleplaying game has been "dumbed down" to make it simple enough for a controller. Who can honestly blame the publisher, though? If I were EA, I would actually pull the PC version of Crysis 2 right now.

There's that old story about three people on a camping trip. They get lost, their food supply is dwindling. One camper decided it'll hurt nobody if he helps himself to a little extra. The second camper thinks the same. Likewise for the third. They end up with no food left because their individual acts of petty theft combined to create one large dent in the supply. The story has many variations, but the message is the same, and it is the perfect way of describing piracy. An individual pirate is not a bad thing. In fact, some groups argue that a little piracy is helpful to the market, thanks to word-of-mouth recommendations and simple free advertising. However, when those little grasping hands combine to form great big talons that are ripping huge chunks out of a videogame's potential for success, we have a problem.
I don't want to act morally superior to videogame pirates because I am not morally superior to them. However, they have nobody to blame but themselves for developers favoring consoles over PC. It's become increasingly hard for me to rail against DRM or even Sony's stupid Firmware updates, because shit like this keeps happening. Not only are pirates thieving games, they're helping themselves to leaked, incomplete builds that might not reflect the finished product, and thus they're distributing something that might make the game look worse than it is.
Sorry, but that's kind of pathetic. Sure, it's easy for a developer to blame piracy for poor sales, but do you know who made that an easy thing to do? The people who are out there pirating the games in the first place.
You might think that what you're doing is harmless. On an individual level, it is. But it's not just you doing it. There are heaps of you. You're doing harm to an industry you should be supporting if you want more good games, and there is literally no excuse for you. If you can't afford it, suck it up. There are lots of things most of us can't afford, and we don't go out stealing them. If you think DRM is bad, don't buy the game. Don't just fucking help yourself to it illegally, because all that does is qualify the DRM in the first place. Anything you can use to justify piracy is easily refuted because, guess what, piracy ain't bloody justifiable.
I've tried to argue in the corner of pirates before, but screw it. It's not a corner that deserves to be fought in. I would, in fact, encourage developers to ignore the PC market altogether now. Sorry, but why should anybody support the platform? Sure, there are paying customers, and it would suck for them, but what kind of businessman would open a store in a city where stores are robbed multiple times a day? An idiotic businessman.
Just have some Goddamn foresight for once. Look at what state the PC market is in, and look at where it could go, and recognize your part in it. The fact that some of you want this to happen to consoles as well is simply unbelievable. The PS3 now looks like it'll be going in the same direction as the PC, and it's somewhat disgusting.
Grow up and recognize what you're doing. If you're not going to stop, at least have the balls to admit that you're helping to make the games industry a shittier place.
[Addendum: Some people are attempting to justify PC piracy by saying it happens on consoles too. Yes, of course it does. But "Look over here, they're doing it too" isn't a fucking justification. Besides which, the level of piracy on the PC is famously more prevalent than on consoles. Even on the Wii, it's not quite the same, as the Wii's primary demographic is different, and it's a demographic that doesn't pirate anywhere near as much. It still takes a lot more effort to fuck with a console to make it play pirated games. Going back to the World of Goo example, 2D Boy recuperated many of its losses thanks to the WiiWare version, which was obviously a lot harder to steal. PC piracy is easier than console piracy, hence it is more prevalent. Of course, you know that, and you're hoping we don't.
You could argue a case for the PSP and DS and I wouldn't disagree with you. I am not saying, however, that piracy doesn't happen everywhere. This was a PC issue, however, and so I focused on PC piracy. If you want, I can dedicate another article to the DS, but I've addressed that in the past and don't feel I need to do it again just to make PC pirates feel better about themselves.
Furthermore, the fact that the build may have been leaked by an employee at EA or Crytek has nothing to do with anything. Doesn't mean you have to download it. I'd also simply lump that employee in with the pirates. That's obviously where his or her loyalties lie, so they're not really different. At the end of the day, it doesn't matter who leaked it -- asshats are still downloading it, and will continue to do so, no matter where the files come from. If there wasn't an audience for it, nobody would have taken the risk in leaking it.
The twists and turns pirates are making to get out of a very simple request -- accept a little bit of responsibility -- is truly awe-inspiring.]
[Second Addendum: I think I was perhaps a bit harsh toward the general PC gaming population when I talked about developers ignoring the PC market. That made it sound like I was tarring all PC gamers with the same brush. I am very much into PC gaming myself, and would obviously love to see more PC games. It's slowly become my choice for several shooters and roleplaying games over the past year and a half. What I failed to communicate was that by ignoring the PC market, developers could potentially shame pirates in a "spoiled it for the rest of us" way, but even so, it was likely an unfair suggestion.
I stick by everything else -- that the PC market has earned its stigma, that piracy is theft, and that pirates should admit what they are and think about the potential long-term damage that widespread theft could do. As far as supporting the PC market goes, I do hope that games remain profitable on computers. That is, after all, why I am so concerned about PC piracy.]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team
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I REALLY doubt this was the fault of pirates. Crytek really should have checked their security better.
But I still agree with you on the whole "pirates need to stop making excuses for their actions" thing. Just that I find it strange Crytek thinks this was the fault of pirates, when it was an internal beta that was leaked, so someone who had access screwed up. (Or was an asshole.)
1. You single out the PC and, to a lesser extent, the PS3. This makes NO sense. The Wii could possibly be the easiest game platform to pirate for. The 360 is no different, if you're willing to give up XBL. The PSP and DS are also both rampant with piracy, not to mention the iPhone. Acting like this is a demonstration of PC's unique problems is beyond the pale absurd.
2. Believe it or not, you're wrong when you say that "pirates would buy the game otherwise." Being a game journalist who follows this shit, you should know that this tidbit has been proved false even by prominent game developers. There are lost sales, which is why I largely agree with you, but they aren't even CLOSE to 1:1, especially when you consider lost sales at initial MSRP.
3. You basically act like the PC deserves this, when the actions of a few have caused this and when similar things happen on other platforms. Nothing justifies some of he excesses of DRM, as DRM doesn't stop piracy at all. I seriously doubt it's meant to stop piracy, even. It's just meant to provide more control over how you use their product, as well as reduce used game sales. Also, saying that the PC deserves to get skipped when the game will likely be pirated elsewhere is just being an asshole. Grow up and stop talking down on PC gaming.
4. PC gaming's main weaknesses are relative. They never sold as well as console games, and a lot of the whole "collapse" of PC gaming is a myth. The fact is plenty of games still make bank, despite the fact that many of these games are some of the most pirated games in the platform.
Anyhow, again, great freaking article Jim! Great word.
People are too greedy and selfish :S most of people I know they owned consoles and pirate the game on PC.. what the hell.
and I do really hate execuse that those people always made to make them feel good.
So if I walk to wal-mart and take one of their televisions and just walk away with it can I just say "oh I wasn't going to buy it anyway"? No, I would go to jail in a second. The only reason pirates do what they do is because they know they can get away with it, those no good piece of scum. Thanks for ruining the industry, hope you guys consider yourselves "thieves" and not "gamers."
Jim, I pirate games. My friends do it too. I don't judge them for it. I don't care. It was free, convenient, and risk-free. That's reason enough for me. It pisses me off when they try to justify it, though.
I'm a thief. So are they. Thank you for saying what needed to be said.
If you are someone who rips, cracks, or distributes pirated games, then MAYBE you can play the "I'm a hero fighting against the system!" card. But if you're just downloading the games, you're not helping anyone but yourself. I don't care what your seed ratio is, you fuck.
Secondly, you really like to ride the wave of this imaginary fame about PC that console industry rolled out in recent years, even dough these points are old news being debated for years by PC community (something consoles don't really have even now). And that is fairly weird for someone that wants to be "different", and smells of failed washout.
And thirdly, hope you enjoy your new country: americaisretarded . com
Either way, I'll probably buy it. That video was fuckin'-A gorgeous.
I'm not going to pretty up my words with 'I largely agree' or 'I almost agree', none of that BS. I fully, 100% agree. People who keeps on saying anything in addendum are just fooling themselves and worse, they DARE mock our intelligence by saying there's a proper moral reasoning for it. There isn't.
While I certainly won't take the moral high-ground here since I'm as guilty as anyone, this is quite possibly the WORST incident of piracy in recent memory, and it's sickening. I wouldn't be surprised if developers use this as a perfectly valid reason to simply stop developing for PC (though please, Bioware, don't get rid of Mass Effect 3!).
The PC doesn't deserve to die (plenty of legit, paying customers as is), but incidents like this make things hard to defend.
...That's all I have to say.
Fist get the facts straight, the reason that this game is on torrent sites is an issue internally with either EA or Crytek not piracy
Apart from the piracy issue or your stance on it the fact is you are trying to say that some forms of piracy are less of a problem that others, As you earn a wage because of the games industry you shout about game piracy, if your worked in the movie industry would your tune change.
It is only your opinion that piracy is effecting sales, and I have yet to see any hard evidence that proves that it results in lost sales.
Regardless of piracy Steam has shown that a game sold at the right price point will sell and will sell very well
Look at the press release from Crytek and EA, straight away they blame all of pc gamers, frankly i find theirs and your attitude disgusting. I am fully capable of getting the leaked version of the game but i choose not to, but EA still considers me a pirate because I game on the pc WTF so If i am to be accused of something i havent done maybe i should engage in piracy to make their statement true
I challenge you for the next couple of months to publish the release dates of games as they appear on torrents regardless of platform, I think you will find xbox usually are being pirated a week or more before release, but thats unlikely to happen isnt it as it may effect your advertised revenue
So that your whole rant imo has nothing to do with piracy but its just a handy subject matter to increase traffic to the site
If the pc market is so small and not worthy of attention why are you even talking about it ?
Finally, somebody else who speaks sense in this thread.
Honestly, I really don't like a console blogger on a mostly console website attacking the PC when consoles share most of it's problems.
It's bullshit.
Oh and remember that charity game pack they had a few months ago? Yeaeeeah.
This doesn't sound like a big deal, but boy, I went fucking CRAZY with torrenting for a while. I was close to filling up my 750 GB HDD.
You guys are pathetic, thanks for justifying everything Jim just wrote.
Black ops was out for 360 about maybe 2-3 weeks before release, that being the most common one I can remember.
Jeez Jim, no ones gonna be all...I have Crysis 2 no need to buy it! This is a buggy uncomplete build and even if it wasn't, people will buy it for the multiplayer. See there are a couple nice side effects to piracy such as adding more value to multiplayer and conectivity featuers like social, leaderboards and online co-op. Many of these features would not be advancing at the rate they are now if there wasn't a motivator. ;)
Think of this as a crummy Demo! I'm waiting for a bug free official demo but will buy this for the co-op and online fun time.
This has been leaked, what did you honestly expect would happen
Agreed with killias2
But it sure sucks that someone leaked it online,this will not end well
Come on Jim, I expect you to do some research.
I guess you wanked a little too much on Steve Jobs' "Reality Distortion Field"... meh...
Jeez Jim, no ones gonna be all...I have Crysis 2 no need to buy it! This is a buggy uncomplete build and even if it wasn't, people will buy it for the multiplayer. See there are a couple nice side effects to piracy such as adding more value to multiplayer and conectivity featuers like social, leaderboards and online co-op. Many of these features would not be advancing at the rate they are now if there wasn't a motivator. ;)
Think of this as a crummy Demo! I'm waiting for a bug free official demo but will buy this for the co-op and online fun time.
But like you said, I can't blame them at all. At the end of the day, games cost money to make, they need to make that money back. It must be depressing as hell to be someone who worked 2-3 years on a game only to see your "fans" go out and gleefully steal it.
i'm on the way to acquiring this beta right now, and i don't feel in the least bit bad about it! from what i hear it's certainly not the finished product so it's hard to say this will hurt sales. in fact the general reaction seems to be quite favourable - apparently the game not only looks good, but is well optimised this time, something crytek were widely criticised for last time. seems like "can it run crysis 2?" is not a meme!
i have to wonder how many reviewers, bloggers, mags and sites will pick this up for a sneak peek! journalistic integrity is one thing, but this is an early look at the next best looking game ever!
i trust you won't be amongst them right jim?
ontopic:
Bravo good sir. Never have I seen such a coherent argument against piracy all together in one place. While all the arguments for piracy I've heard seem to be logical fallacies, there's usually one the arguer forgets to address and the pirates jump out to bleat it mindlessly. My only criticism to this article is it seems to unfairly target PC gamers. If console gamers could pirate as easily as PC gamers (without losing online gameplay) then no doubt they would do so with just as much gusto. The problem lies not with PC gamers specifically but with the majority of people in general being self-absorbed jerks with no care for the problems of others (in this case the game developers getting sacked or having their pay cut).
And all you out there pirating games, I hope you get caught and fined. For everything, the shirt on your back, your house, your car. Even your little dog!
Why? Because due to piracy good people out there making games are losing their jobs. Losing the shirt off their back, losing their cars, losing their homes. And they worked for that stuff
Someone's gonna get fired
It's always pirates pirates pirates, UT3 poor sales, terrible and refused to listen in the beta BLAME PIRATES
http://www.gamepolitics.com/2009/01/16/valve-pirates-are-underserved-customers
In the first example the game got pirated by number of people yet everyone bought the game eventually. Without that option developer wouldn't have sold those copies. In the latter example the game would have gone gone to used games bin.
tl;dr; Buy the games you like and support devs and creativity.
ITS A FUCKING CRIME.
YOU'RE FUCKING THIEVES. END OF DISCUSSION.
I really hate that some people branded us PC gamers as pirates.
It's really sad that there's so much pirating on PC even the game is cheaper than consoles.
I don't pirate games even on consoles(I own DS) I know it's friggin hard and tire to make games and I really love videogames.
It'd be suck if one day there's no cool games to play on PC anymore and I don't think those pirates will care, They'll just move their asses to consoles instead and pirating it.. they are like a parasite, PC dies they move to consoles.
anyway, sorry for my grammar tho, im learning english.
...because the majority of us DON'T DO THIS.
/facepalm
The logic shared by the masses in this post is debatable.