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Commentary from composer Ryo NagamatsuThis is our third and final entry in our series featuring composer Ryo Nagamatsu as he walks us through the attractions in Nintendo Land one-by-one, giving us an inside look at what he was thinking about when he wrote the game's music. This time we're looking at Pikmin's Adventure, Takamaru's Ninja Castle, The Legend of Zelda: Battle Quest, and Yoshi's Fruit Cart. But before reading, be sure to check out part one and part two, and let us know what you think of the music from the game.
On the audio capabilities of the Wii U "There is a full stereo speaker setup inside the Wii U GamePad. You have a pair of stereo speakers located near the player in addition to the TV sound output, and I think this allows for audio that feels more direct and can work in tandem with the TV speakers to provide a wider range of expression. With Nintendo Land, music and sound effects are divided between the TV and GamePad speakers, something that I think produces a better-feeling game experience as you play. Hopefully people are enjoying it."
Pikmin Adventure "Unlike the original Pikmin, this attraction has practically no time limit. As a result, when producing the soundtrack, I tried to keep in mind the sort of up-tempo excitement you feel controlling Olimar and the Pikmin. A lot of tunes in the original have this mysterious, fantastical feel, but the rearranged versions here have a much more prevalent beat and are nice and easy to get into. Something had to feel new here, of course, so I produced new tracks for the autumn stages, mid-boss sections, battles, underground stages, and so on that built upon the original's image. "I hope people enjoy this music -- it's faster-paced, but it still has some of that slightly mysterious feel from the Pikmin games."
Takamaru's Ninja Castle "This game uses the main theme, Takamaru's theme, the castle-indoors theme, and so on from the original game. I arranged them with electric guitars and strings to make the game feel cooler while you play. "The final boss battle music is an original composition. The 'eiya-sa-sa' Japanese-type chanting you hear is, again, me dubbing over recordings of myself repeatedly. There are about twenty Nagamatsus involved. See if you can chant along while you play; I think it'll help you mow those enemies down faster."
The Legend of Zelda: Battle Quest "This attraction is based off an extremely popular series, so I decided to chiefly stick to arranging the original music. "The game's visual design reminds you of toys made with things like cloth and wood. As a result, the soundtrack's overall feel is arranged around strings, xylophones, recorders, and so forth. "I used the main title track from the original, of course, as well as Saria's theme from Ocarina of Time, Ganon's theme, and other songs that went well with the atmosphere. Gerudo Valley made it in because they added a sunset-themed stage near the end of development, and I figured nothing could've matched better." "The sound environment changes with the atmosphere of each stage, from darkness to fire and water and so on, and I hope that helps players feel more immersed in the attraction."
Yoshi's Fruit Cart "The Yoshi series has all of this really great music, and again, I had trouble deciding which ones to arrange. The music that plays while you're figuring out your path was arranged to be this really soothing tune that evoked the feel of the green game board and simple gameplay. Also, I personally love two songs from Yoshi's Story, 'Yoshi on the Beach' and 'Yoshi's Tale,' so that's another reason [they were arranged]. "Yoshi's Fruit Cart is a pretty tough game that requires a lot of concentration, but the arrangements rev up more and more every time you beat ten stages, so I'm hoping you can complete the game up to where you hear the final version!" Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
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| 1:00 PM on 02.02.2013 Storm's Adventure with Wii U and Nintendo Land |

Next in line for "Playing Catch Up to the Catch Up" is my Wii U premiere video. True be told, it isn't the really the premiere video, that honor belongs to this live stream (I brand them as "Live Boredom"). Click that to wat...more
| 4:00 PM on 01.23.2013 An aural tour with the composer of Nintendo Land, part 2 |

We're back with part two of our audio walkthrough of Nintendo Land with composer Ryo Nagamatsu. This time we visit Luigi's Ghost Mansion, Mario Chase, Metroid Blast, and Octopus Dance. And be sure to read part one of our feature which covered four other Nintendo Land attractions.more
| 4:00 PM on 01.22.2013 An aural tour with the composer of Nintendo Land, part 1 |

I have to admit that I was secretly looking forward to Nintendo Land a great deal. While I wasn't sold after Nintendo's E3 press conference last year, seeing the title in action really got the nostalgia flowing for me in all ...more
| 8:00 PM on 11.20.2012 Nintendo Land pack-ins will be eligible for Club Nintendo |

If you are like me and furiously register your new Nintendo games for the Club Nintendo coins as soon as you open the package, you were probably surprised to discover that the copy of Nintendo Land bundled with the Wii U Delu...more
| 10:00 PM on 11.17.2012 Review: Nintendo Land |

The Wii U GamePad is a lot more versatile than it looks. Some potential consumers have not been quite as inspired by the system as they were by the immediate uniqueness of the Wii and its remote controller. After all, tablets...more
| 6:00 PM on 10.29.2012 Nintendo Land: Last three attractions detailed |

Nintendo has decided to fully detail the last three Nintendo Land attractions that we told you about earlier this month. These last three round out the list of 12 attractions coming to the Wii U launch title, both of which dr...more
| 11:00 AM on 10.18.2012 Nintendo Land: details on Octopus Dance and 2 other games |

GoNintendo has an image of a list of details for some of the Nintendo Land minigames, giving us details on Yoshi's Fruit Cart, Captain Falcon's Twister Race, and Octopus Dance. Octopus Dance is the greatest name ever g...more
| 12:00 PM on 10.17.2012 Quick hands-on with Nintendo Land's Metroid Blast |

With only a few more months to go for the Wii U launch, we recently got a chance to check out the latest addition to the Nintendo Land lineup. A basic arena shooter, Metroid Blast doesn't really capture the fun in simplicity ...more
| 10:00 AM on 10.17.2012 Quick hands-on with Nintendo Land's Mario Chase |

Since its announcement, we seen a small trickling of the new game types in Nintendo Land. The latest is Mario Chase, a Mario themed game of tag where players have to chase after Mario. Player one is Mario, and with a ten seco...more
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| 1:30 PM on 06.19.2013 Post-release DLC for The Bureau hits Xbox 360 first |
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