GAMESREVIEWS
Rising (10+)
Notable (20+)
Popular (30+)
Promoted (Front Paged!)
People you followTaggedGeneral - Opinion/EditorialCommunity ReviewsOff-topicCommunity PodcastersBloggers Wanted ResponseLetters to Dtoids EditorsGet InvolvedGeneral BadassnessJoin a Live Stream EventListen to CommunitoidJoin a Playdate EventCompete in a Contest
Commentary from composer Ryo NagamatsuWe're back with part two of our audio walkthrough of Nintendo Land with composer Ryo Nagamatsu. This time we visit Luigi's Ghost Mansion, Mario Chase, Metroid Blast, and Octopus Dance. And be sure to read part one of our feature which covered four other Nintendo Land attractions.
On his approach to Nintendo Land and the main theme "For Nintendo Land's music, we decided to go with a mixture of nostalgia, fun, and novelty, something that could be enjoyed by people who have played a lot of the old games as well as those playing a Nintendo title for the first time. "Videogame music has evolved with the times, going from the classic NES sound to the point where it can recreate the feel of real instruments. Following that flow, I chose to use NES-type sounds for flat scenes but a more realistic sound using orchestras and acoustic instruments for larger, more spread-out 3D scenes. "Nintendo Land's main title tune plays throughout the Plaza, but it's set up to change as the local environment does, like when you press the buttons that change the time of day or start the parade. "There's also a jukebox in the Plaza that lets you enjoy all the new rearranged tracks that play in each attraction. "You can use the jukebox to bring up your favorite tune while walking around a Plaza filled with all the prizes you earned in the Coin Game. Or you can play with the time-change or parade buttons and take in the atmosphere that results. Either way, I hope players take the time to adjust the Plaza environment to their full liking."
Luigi's Ghost Mansion
"Given the attraction's ghostly theme, the soundtrack is generally pretty soft and quiet. "The first stage uses a rearranged track from the original; everything besides that is new music. There's a fun stage with a bunch of conveyor belts in it; I was inspired by the tune you hear when Professor E. Gadd makes his first appearance in the original when composing that stage's music. "Meanwhile, the scarier-looking stages go all-out scary with the music. I hope that players get a sense for that scariness and the chase-or-be-chased excitement of the game."
Mario Chase
"This attraction uses arrangements of old tunes in all of the stages. "The assorted 'Athletic' and 'Slider' themes from the Mario series were arranged with strings, electronic sounds, and so forth to match the game's atmosphere. "The music speeds up in each stage when time's about to run out, accelerating to a point where a human being would never be able to play it. I went with this after conferring with Mr. Kondo, who figured that games are clearer and more fun if they take simple-to-understand tactics like that."
Metroid Blast
"Metroid Blast is the most complex attraction in Nintendo Land, one that gives you a really full-on action experience. I gave the music an orchestral arrangement for an epic, flamboyant sound, something that made you feel you were playing inside an enormous space. "The chorus you hear in the arrangement of Super Metroid's 'Lower Norfair' music is composed entirely with my own voice, without any processing. "There's a lot of original music here, too, songs that retain that grand sort of Metroid impact. I hope it'll help players really lose themselves as they're thrown into battle inside this massive space!"
Octopus Dance "I went through a great deal of trouble producing the music for this game since, after all, there wasn't any other game I could base the music off of. [Laughs] "As a result, everything in this game is an original composition, and since this is a dance game, I tried to get as much variety in as possible. So I produced music that'll expose you to a bunch of different styles as you go through a set of stages. The tune that plays as you're selecting a player in the game uses the sound effects produced by the original Game & Watch title as a motif. If you still have it around the house, try it out and compare the sound!" Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
6:00 PM on 05.23.2013 PC gamers don't have used games, and we're just fineWith the recent lack of clarification of the used game market for the new Xbox One, some gamers are complaining about the possible death of physical used games, and the need to tie all of our games to an account. Microsoft wi...
4:00 PM on 05.23.2013 Confessions of an Achievement whore: Demands for next-genEarlier this month, Brett shared his love of Xbox Achievements with us, and cautioned that Microsoft's rumored next-generation revamp to the system may end up ruining part of what makes them great. For Brett, the idea of Achi...
3:15 PM on 05.23.2013 Podtoid 254: A Cup Of Blanka's SpermOn this week's UNITED Podtoid, the gang celebrates and praises the announcement of the Xbox One. Only joking! It's tormented and mocked and stretched cruelly upon the Lust Gurney. Microsoft discussion dominates a lot of the c...
11:30 PM on 05.22.2013 Sunset Riders: How the west was fashionableWhen we think of the American west, we think of outlaws and lawmen, settlers trying to eke out a new life in an inhospitable place and, most of all, stylish dress composed of pastels and fringe. It is in that spirit that Jordan and I approached Sunset Riders for the Super Nintendo, knowing that while it was important to be good, that should be secondary to looking good.
4:00 PM on 05.22.2013 One Xbox to rule them all - Office ChatIn this special, singularly-focused edition of Office Chat, I'm joined by Jim Sterling and Jordan Devore as we discuss our reactions to the Xbox One reveal. From the frustrations of having to figure out what to now call the ...
4:00 AM on 05.22.2013 The horrible secret behind EA Sports' Ignite EngineI'll admit, when EA Sports' Andrew Wilson took to the stage during Microsoft's Xbox One reveal, I tuned out. If memory serves, I used the opportunity to take a much needed trip to the bathroom because I was certain there would be nothing there to hold my interest. I was wrong. Hopefully, it's not too late for us.
6:30 PM on 05.21.2013 Team Fortress 2sday: Yes, this is still a thingI have a confession to make: I'm terrible. Here in the Dtoid offices I have two jobs. One of those is driving wheelbarrows full of money down the aisles. The other is TF2sday posts. Sadly(!) we have waaaaaaay too many wheelba...
4:00 PM on 05.21.2013 Comparing the Xbox One and PlayStation 4 revealsThe highly anticipated reveal of the next Xbox, Xbox One, has just come to a close, and I find myself sitting here thinking back a few months to Sony's own reveal of the PlayStation 4. The two shows couldn't be more different...
1:30 PM on 05.21.2013 Xbox One reveal: What are your thoughts?All day long we've been bringing you hard-hitting news from Microsoft's Xbox One reveal event. Now that you've seen the new console and some of its games and features, it's time to weigh in with your thoughts on the whole ord...
2:30 AM on 05.21.2013 To the depths and back in Fallout: Brotherhood of SteelJordan and I are pushing further in our play of the tragically existent Fallout: Brotherhood of Steel. The mayor of Carbon, Texas is sending us down to the bottom of a crater where he swears the people we're looking for...
| timeline following: |
| 1:00 PM on 02.02.2013 Storm's Adventure with Wii U and Nintendo Land |

Next in line for "Playing Catch Up to the Catch Up" is my Wii U premiere video. True be told, it isn't the really the premiere video, that honor belongs to this live stream (I brand them as "Live Boredom"). Click that to wat...more
| 4:00 PM on 01.24.2013 An aural tour with the composer of Nintendo Land, part 3 |

This is our third and final entry in our series featuring composer Ryo Nagamatsu as he walks us through the attractions in Nintendo Land one-by-one, giving us an inside look at what he was thinking about when he wrote the gam...more
| 4:00 PM on 01.22.2013 An aural tour with the composer of Nintendo Land, part 1 |

I have to admit that I was secretly looking forward to Nintendo Land a great deal. While I wasn't sold after Nintendo's E3 press conference last year, seeing the title in action really got the nostalgia flowing for me in all ...more
| 8:00 PM on 11.20.2012 Nintendo Land pack-ins will be eligible for Club Nintendo |

If you are like me and furiously register your new Nintendo games for the Club Nintendo coins as soon as you open the package, you were probably surprised to discover that the copy of Nintendo Land bundled with the Wii U Delu...more
| 10:00 PM on 11.17.2012 Review: Nintendo Land |

The Wii U GamePad is a lot more versatile than it looks. Some potential consumers have not been quite as inspired by the system as they were by the immediate uniqueness of the Wii and its remote controller. After all, tablets...more
| 6:00 PM on 10.29.2012 Nintendo Land: Last three attractions detailed |

Nintendo has decided to fully detail the last three Nintendo Land attractions that we told you about earlier this month. These last three round out the list of 12 attractions coming to the Wii U launch title, both of which dr...more
| 11:00 AM on 10.18.2012 Nintendo Land: details on Octopus Dance and 2 other games |

GoNintendo has an image of a list of details for some of the Nintendo Land minigames, giving us details on Yoshi's Fruit Cart, Captain Falcon's Twister Race, and Octopus Dance. Octopus Dance is the greatest name ever g...more
| 12:00 PM on 10.17.2012 Quick hands-on with Nintendo Land's Metroid Blast |

With only a few more months to go for the Wii U launch, we recently got a chance to check out the latest addition to the Nintendo Land lineup. A basic arena shooter, Metroid Blast doesn't really capture the fun in simplicity ...more
| 10:00 AM on 10.17.2012 Quick hands-on with Nintendo Land's Mario Chase |

Since its announcement, we seen a small trickling of the new game types in Nintendo Land. The latest is Mario Chase, a Mario themed game of tag where players have to chase after Mario. Player one is Mario, and with a ten seco...more
| 3:00 AM on 05.24.2013 Dead or Alive 5 Ultimate gets another Virtua Fighter |
Dead or Alive 5 Ultimate expands its fighting roster with the addition of Virtua Fighter's Jacky Bryant. Fan favorite Ein will be also making his first return to the franchise since Dead or Alive 2. Plus there will be two ne...more
| 11:00 PM on 05.23.2013 Latest iam8bit art showcase opens in LA this June |
Featuring upwards of 80 artists, iam8bit Entertainment System starts Friday, June 7 and carries through June 30. Opening night for this latest game-themed art exhibition will run from 7:00 to 11:00pm at the iam8bit Gallery on...more
| 10:00 PM on 05.23.2013 Two whole screenshots of Mortal Kombat on PC |
It exists. Mortal Kombat Komplete Edition for PC exists. To accompany the recent confirmation that this port is in production at High Voltage Software, Warner Bros. sent out two screenshots. A couple more wouldn't have hurt, ...more


surf dtoid with 