After struggling to convey what the puzzles are like in Antichamber without flat out spoiling them or saying "just trust me on this," I can now point to this launch trailer instead. Thanks to some quick cuts, it strikes a good balance between showing off the game world and its unusual "rules" without revealing too much.
Are you ready for this? We've had more than enough time to get ready. Antichamber unlocks on Steam tomorrow, and we also have our review going up. Patrick said he had beaten it as of a couple days ago, which is more than I can claim. Eventually I'll get there.