American McGee. McGee. McGeeeeee! Isn't it just fun to say it?
McGee (which also fun to type) has confirmed that his Chinese-based studio, Spicy Horse, is currently working on an Unreal Engine 3 powered "big publisher, multi-platform, twisted tale project." In a post on his official blog, McGee is looking for everyone from a producer to a junior programmer, so maybe it's time to start polishing those resumes. No further information is given on the title, but one can speculate that this project will find its home on either the PlayStation 3 or Xbox 360, if not both.
This is Spicy Horse's second project, the first of which is the episodic GameTap project, American McGee's Grimm, which McGee says is at "the half-way point." The team is currently 12 episodes into the 24 episode project.
[Via GamaSutra]
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Yucky.
I loved the game, but it had some issues that could have been fixed.
Shame... 2 years too early for me to start sending out resumes (as if i had the talent an experience *eyeroll*)... unless they did co-ops or internships... though i'm not to fond of idea of going all the way to china
In Nightmare, you really need to use the environments to your advantage (especially against those damn banshees), and the knife becomes an invaluable tool.
By the way, the level design was awesome. Gotta love the chess-inspired levels.
I never did, I really need to make an effort to play it one of these days
Either way, let's hope that Oz, or whatever it is, works out for us.
And if he needs all those people, who actually works at his studio? And why's it in China? Look at your name, dammit!