/s
No. Because that's what it would have said.
Don't forget the six inches of space between the ears as well.
This was beautiful.
Also, I HAVE 6 feet of space in front of my TV, but I don't fucking want Natal. Mwahahaha.
Despite having 6+ feet space, I always sit like 3 feet from my 42" TV, CONTROLLER in hand and will continue to do so with my PS Move, while i play REAL games like Socom, killzone 3, Gran Turismo and giggle at how i'm done with Eyepet but Xbox fools are spilling jizz about fucking kineticectimalimals, or whatever.
Guys, don't worry about having 6 feet of space or spending $150 on this shit. it's got noe gaemz anyway.
Kinnect - $150
Big living room - $10,000
Wii knockoffs - $40 each
Replacement Xbox - $150 each time it dies
LIVE fees - $50 per year (because online gaming is a luxury you don't deserve with your console)
REAL GAEMZ with motion control - Priceless (well, the cost of a PS3 and a move kit)
Either that or they've completely lost touch with their consumer base in pursuit of "the casual"; which, sorry to break it to you MS, already have a Wii. Same could be said for Sony too, but at least there are a few core titles playable at launch and patches incoming for existing software - Heavy Rain, RE: 5 Gold. Plus, I already have the PS Eye from Eye of Judgement, so just $49 bucks for me to try out Sony's version at motion-control. (Though I'll probably cave and get a sub-controller if it's fun). That's $90 (wand + game - Sorcery, probably) vs. $150 for a camera with no games that might entice a purchase for 18 months.
That's kinda like whats happening in this comment section.
If people (gamers) don't intend to purchase natal in the first place, surely the problem is bigger than it requiring so much space?
My point is that moaning like a diva about something you don't want and nobody is making you buy is like a broken pencil (pointless)
And don't call me Shirley.
Come on, stop pretending like you're actually going to enjoy playing GT with Move. That's just silly.
I also have very little interest in Kinect, or any of it's software.
Do I win the internet?
By the way, they forgot to mention stable flooring as it seems to me that jumping is mandatory, at least from all those pictures anyway. Don't be surprised if there's a rise in building collapses in November. Also, shouldn't they have included an anti-lawsuit carpet on that checklist? It's going to be needed.
Luckily they fixed all the issues that made people say "this game sux" before it came out over here (UK). It's a rock solid, rock hard, seriously hardcore tactical shooter. Waiting out a round when you die is a rare treat which casual console shooters have kinda killed off, adds so much more tension.
Although i play far more MAG these days, I used to play confrontation a fuckload until MAG came out.
The only thing i don't like about it is that i bought it on blu-ray rather than DD, yet it requires the same amount of HDD space as the DD and cost the same too - wierd. (It was however a "cheap" game, as in half the cost of a normal retail game - which could be attributed to the terrible response it got in the states when they released it unfinished and almost killed the reputation of the stellar franchise.
Trust me, now it's finished it's fucking great! And i have REALLY high hopes for 4, especially with Move support. Apparently Move players could actually have a lsight advantage over controller players online and that piques my interest for sure.
@mrandydixon - I'm going to enjoy trying it out, if it sucks, it sucks, I'm sure it won't suck any more than Auto-throttle/brake Natal powered Forza though.
i quite enjoyed (if it was super frustrating and barely responsive) NFS on the Wii, so with 1:1 control I could imagine GT will be pretty cool with the Move.
Another point I was curious about, being someone who is 6'4'', I wonder if I would need to stand back even further than the 6' range in order for the camera to capture my whole figure. Having the PlayStation Eye I know that I have to be further back than my shorter friends in order for it to capture me fully. Strange that MS wouldn't offer details as to the height vs distance requirements. I guess that would deter some taller buyers as myself.
Either way, I already pre-ordered the Move because Killzone 3 looks wicked and would be cool with motion controls. And as Kevin Butler stated, "It has what we in the future call.... buttons" ha
But really? People want to play FPS's by pointing a remote at the TV? I hate that entire method of control, it doesn't make anything more immersive or realistic. It just makes it annoying as hell. It just feels like I'm changing channels and occasionally waving my arm around to do something I'd rather hit a button to do.
Have you ever shot a gun? Or calibrated a light gun?
If you have the move wii mote in one hand and your controller in another it will shake like fuck (especially with moves 1:1 scale tracking).
I'm predicting no one online will use the move wand due to inaccuracy issues.
"Iam that guy that allways sits in the first row in cinemas"
....wa...wa
Makes me wonder how close ppl sit in front of theire 40" hd tvs these days?
Actually I can see it working pretty well. I expect the controllers to be better / more accurate than the Wiimote, and personally I thought the Wii wheel worked like a dream for Kart online. I've always felt really comfortable and accurate with it online, I'm sure Move will be more precise, I'd certainly hope so at least.
It's the moves precision that is the potential problem. Unless you have rock steady hands that crosshair is going to be shaking like a mofo. Remember, it's 1:1 so if it lives up to the accuracy claims then the slightest dip, drop, shake or nudge is going to affect your shot.
Of course this wont be a problem if (like sexual chocolate) you will pretty much have the wands ball touching your television.
I'm not doubting it's precision. And I'm not questioning it's game selection. Look up a few posts and read what I've written again.
There is a game in uk arcades across the land that requires you to shoot targets with a sniper rifle. This rifle is bolted to the cabinet and requires the use of both hands whilst leaning forward in a semi prone postion (your torso is pretty much flat against the cabinet). The barrel of the rifle us approximately 10 inches away from the screen. There is another, smaller monitor inside the "scope" of the rifle showing you a zoomed in view from the main monitor.
This game is as tough as 50 day old dog shit. The cross hair is all over the shop. It's a game that tests the incredible battle between a giggly sensitive device and your ability to control it.
Now imagine holding something much much lighter in one hand. Imagine how even a tiny shake will knock your aim off it's righteous course. Imagine trying to pull off a headshot or a body shot on an online opponent with such a light, airy and sensitive device.
Now imagine how many of your bullets will just wizz overhead from your opponents or slam into walls or go into the cornern if the screen.
This is my concern for sonys move. I don't doubt it will be accurate, nor do I doubt it will have an excellent line up if games. I doubt that most normal people will be able to play with a device to the levels its been advertised as having.
It's super accurate, but it doesn't mean they haven't taken that into account while employing anti judder/shake/wiggle systems.
Look up some Socom Move videos - there's one where they talk about the exact "too precise" problem your talking about and explain how they REMOVED the problem.
Why, when I was your age, we had a black screen, with two green lines and a green dot.
By "employing anti judder/shake/wiggle systems" do you mean auto-aim.
Because what's the point in bragging about 1:1 precision when the confuter auto corrects the naunces of human control?
That's a serious question dude. What the fuck is the point if 100% accuracy when the computer is going to fix any fault of the user?
Doesn't seem so hardcore when you think it's correcting your aim on every shot. That would explain your claim it will give move users the avdvantge...,the computer is guiding your hand!
That said I'm still not interested in Kinect or Move... I'm going to have to see some games and try them for myself. 6' required space doesn't really hold any sway as there's no games enticing me to begin with.
Oh and who is cowsick and why is he trolling so hard? :)

surf dtoid with 

Rising (10+)
People you follow
















follow