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Alternate Reality: Instant history

1:00 PM on 07.19.2010   |   Shodan

Alternate Reality: Instant history photo
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[For her monthly musing, Shodan takes another approach I didn't even consider, and ponders the 'reality' of the cast of Heavy Rain, and how we know nothing about their actual backgrounds. Against Heavy Rain's realistic backdrop, the characters seem like they've been pulled out of nowhere and brought forward into real life, and that's something Shodan is envious of.  -- JRo]

I turned 25 last month. Had I any friends, I'm sure I'd have copped a lot of the unfunny quarter-of-a-century jibes, but what can I say? I'm an introvert, worse so when I've got my Serious Gamer Face on; I'm not the type that greatly desires a social life. I watched this momentous landmark in my life come and go like the latest burst of bad, eighties-inspired fashion. The importance of this date did not descend upon me until I started playing Heavy Raina week later. I hated the characters. Sure, I empathised with many of them, even grew to love them with their scars and flaws. But I still hated them, in the same sort of way we all hate celebrities. 

Hit the jump to find out why.

You see, for the past decade and a half, I have lived as a very privileged child. Living overseas, my dad's company paid for his rent and his kids' education, so I grew up in what was considered the 'posh' part of town and was sent to the very best international school in the country, where I hobnobbed with other teenagers from - according to my old high school's promotional material - over sixty different countries. Money not spent on rent or education freed up funds that went instead towards padding a life already considered quite luxuriant by middle-class standards.

I went clubbing till dawn, sometimes up to five times a week; my cupboards were filled with strange and colourful Asian fashions, and my family traveled often, everywhere from Istanbul to Bangkok to New York. After the completion of my final, brutal year of high school, I didn't embark on a marketing or business degree as many of my friends did. I simply played games. I moved to Melbourne after a few years, and played more games in a one-bedroom apartment that my dad's company continued to pay the rent for, and eventually I applied for a local university's games degree. In other words, I continue to play games now and call it "studying" instead.

Though I didn't realise it at first, turning 25 changed everything.

My 25th birthday was when the sponsored lifestyle ended. It was the date by which, according to my father's company, I should have been supported through life long enough to be able to make my own contribution. They're right, of course; in addition to funding my entire high school education, I was given another seven years on top of that to pursue whatever branch of tertiary education I desired. Luxuriating in the idleness of gaming every day felt like the natural thing to do at the time. Unfortunately, my birthday woke a smattering of Gen Y-esque existentialism in me. I had become so engrossed in my amazing life that I had failed to realise its use-by date. Horror of all horrors: I am now forced to get a job. I have never been so shit-scared of anything in my life.

Besides the brief time I spent in the Bad Part of Town, bagging groceries for a shitty supermarket, I have no job experience. The years I spent gaming almost exclusively were enjoyable, but somehow, I don't think my World of Warcraft hard-mode progression is going to look that impressive on a resume. "One day," people tell me, "you'll have the life and/or job you dream of! You just need to do a little work." Looks like I've got a nasty, years-long slog before me through the perils of customer service or telemarketing, something, anything that'll dredge up enough of a pitiful income for me to finish my laughable Bachelor of Arts in Games with. And even if I do manage get to the stage of calling myself a university graduate, I fear that by then I would be too accustomed to whatever entry-level workplace takes me on to seek more satisfying employment.

Oh boy, it sure is difficult to sleep in this amazing apartment that I apparently didn't even have to work for!

This is, in a way, why playing Heavy Rain can be a somewhat thorny experience for me. It would seem that the main cast, a handful of intensely interesting individuals whose lives collide and spill into one another's like a strange, eloquent car crash, were simply summoned into existence by their omniscient game developer, with their personalities, wisecracks, and - most relevantly - their professions already fully-formed.

How on earth did the intriguingly small-nosed Madison Paige afford that wicked cool, converted factory of an apartment (or the nose job)? Just how far up the food chain of print media does a newspaper reporter have to work herself in order to bring in such an income? To my dismay, the game imparted no clues as to how I could obtain such an apartment or fortune myself. Jayden? Hated him too. Oh, don't get me wrong, there's nothing about a pitiable drug addiction and that strident Boston accent that doesn't soften the heart, but I was mainly jealous he got to play with those sweet sunglasses all the time. That's certainly something I'm not going to experience with my foray into the minimum-wage workforce. If these ARI glasses - and Mr. Norman Jayden too, I suppose - did exist in the real world, I'm estimating Jayden would've had to endure around a decade of studying criminal psychology, as well as another half-decade climbing the FBI's corporate ladder, before he was offered a full-time position in playing with these glasses all day long. But conveniently, Heavy Rain, being a game, does not force you to suffer this yawnsome, life-devouring toil of attaining the appropriate qualifications for such a specific career path. Why, not even Jayden himself has to experience it.

Yeah, I get paid to wear these rad sunglasses. What do YOU do for a living? 

These characters are sleek, smoothly-sculpted vessels, filled with a predetermined personality and then suddenly catapulted into the world with all the experience of a thirty year-old from day one -- born with an instant history. Obviously, that's how you tell stories, and that's what differentiates real life from the happy imagination land of games; here in the real world, we have to live through every single day, damn it, and a lot of us will likely never experience anything as action-packed or tense as a quick-time event. But as I play through Heavy Rain, staving off the terrifying process of attempting to get employed, I become depressingly aware that I'm probably never going to become a computer game character, immune to such mortal things as boredom or hunger. If only I could have a little of that instant history myself.








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10 comments | showing # 1 to 10
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Enkido's Avatar - Comment posted on 07/18/2010 12:37
Enkido
That, in theory, is what video games are supposed to be about I suppose. It is supposed to let you take on part of the lives of the characters that you play as. It is strange, sometimes choosing not to establish a back story can help more people identify with the characters and others it can make the player question the story, such as in this case. Great write up and good luck with the whole job thing.
knutaf's Avatar - Comment posted on 07/18/2010 13:17
knutaf
Fapped for a good post, but recoiled before I could push the Fap button when I realized your first image includes Comic Sans.
Elsa's Avatar - Comment posted on 07/19/2010 09:49
Elsa
Nicely written and nicely related to Heavy Rain... though yeah, I'm surprised you never thought enough about your future until now. Best of luck in creating your own "instant history"!
AshxMFxKetchum's Avatar - Comment posted on 07/19/2010 13:27
AshxMFxKetchum
This is written very well, and as I'm on my way to 24 in the same "what the hell am I doing?" state, I relate quite a bit. Each year really feels like another nail in my coffin, with the words "useless" becoming a bit larger in font and bolded. Not that I'm not trying.

However, the relation ends there. I grew up below middle-class, have debt, no funds or help to get into school, so I'm stuck. I wonder if having a free ride is that terrible *rolls eyes*.

Good to know that how I grew up introduced me to the realities of life early and ruined any and all hope of not being disappointed. For you, your fears are finally experiencing real life when you never really had to if you has just used everything you got for free.

For the record, no offense, you make people with nothing hate and pity you... but great article!
PhunkyPhazon's Avatar - Comment posted on 07/19/2010 15:28
PhunkyPhazon
I too am in this exact sort of lifestyle. But count yourself lucky that you got to live that way until 25. My Dad's company pulled the plug when I turned 19. But, things haven't really changed. Still pretty much just playing my games. <_<
silversurf1981's Avatar - Comment posted on 07/19/2010 17:36
silversurf1981
You have written a very interesting story. I am 28 and still gaming, however, not as much as I would like. My family and I are well traveled and I also was priveledge to go to good schools. Problem is that most of my friends and everyone in my family believes video games are a waste of time. I listed to them because I thought they were right and earned boring degrees in Political Science and Education. As a result, I feel that I live two lives since I cannot find a way to sync my gaming life and work life in harmony.
Darren Nakamura's Avatar - Comment posted on 07/20/2010 00:34
Darren Nakamura
I'm a little confused by this. Wasn't your paid-for apartment and 25 years of leisure sort of what you're jealous of? Yeah, these characters start out on day one with sweet apartments without having to put in any of the necessary work, but like you said, you sort of had the same set up, for your entire life up until this point.
Shodan's Avatar - Comment posted on 07/20/2010 04:05
Shodan
Stoked! Thanks so much for the frontpaging and the comments, Destructoiders! <3

@knutaf - It's not actually Comic Sans, but a lookalike called "Playtime with Hot Toddies" (c'mon, the name itself is worth a fap!). Don't get me wrong; huge fan of Comic Sans here. I'm all about the sickeningly cute. I clicked on your link and saw nothing but a page full of Comic Sans and felt all warm inside.

@AshxMFxKetchum - I definitely knew about the realities of life (even my own parents warned me!), I just obnoxiously chose not to listen. Hopefully this post doesn't become another cautionary tale that's ignored until too late.

@Dexter345 - I was less envious of their apartments than I was of them not having to work towards getting interesting jobs. Though now you mention it, Instant Apartment would be just as awesome as instant History...
knutaf's Avatar - Comment posted on 07/20/2010 13:36
knutaf
hahahaha backfired. Ah well, you clicked the link so I won't withhold the fap.
Stormdancer's Avatar - Comment posted on 07/29/2010 12:12
Stormdancer
Heh. Most of us play games as an escape.

Your life already WAS that escape.

I'm reminded of Shatner's cover of Common People.
http://www.youtube.com/watch?v=SRPa0GhxGUs
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