The console patch culture continues as Alone in the Dark becomes the next game to be finished after its initial release. We already knew that the delayed PlayStation 3 version would ship with a number of fixes, but 360 owners who were unfortunate enough to buy the game can half-heartedly rejoice now that a patch is coming their way to improve some of the game's glaring faults.
Fixes to the PS3 version include a streamlined inventory, a better camera system and improved controls, along with fixes to the end section of the game. It's not apparent whether 360 owners will get some or all of the PS3 fixes, but one would imagine they'd get the works. It's the least Eden could do.
So, yet another developer relies on a patch to fix its game after having the gall to charge full price for an admittedly unfinished product. And the games industry has the nerve to whine about used game sales. Until developers stop relying on post-release patches to bail them out, secondhand games are highly recommended.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Every game (that actually ships) makes some trade-offs to do it. I for one am glad when they take the time to fix the issues that bother users most.
I'm telling you how *I* feel. Now if you're so impressionable that you just feel the way I do when I say it, well I can't help you there, friend.
(typo)
Now they're fixing (or attempting to fix) what everyone bitched about in the original release.
What's wrong with this again? The gall for what? Blunders like the realtime inventory aren't a result of it being unfinished, it's just a bad design choice. Ease up?
(Dislclaimr: I am not defending the game, nor do I own it. Thanks)