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Resident Evil and Silent Hill may be the most famous names associated with the genre, but when it comes to survival horror, one mustn't forget their roots. The name that planted the seed will soon be back -- and judging by this -- will be ready to show how much they have evolved for the better. 

Watch as Producer Nour Polloni walks you through some of the possibilities at your disposal, during this tech demo of Alone in the Dark 5. Who knew that a little two-sided tape and everyday items could do so much, in a post 1980's world? I'd say that the spirit of MacGyver is alive and well, and just maybe... Atari and Eden games have a potential hit on their hands.

With the shakiness that Atari has experienced over the past couple of years, you could say that they know a little about the genre, themselves. I hope this one pans out for them.








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69 comments | showing # 1 to 50
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next 50 comments

MrSadistic's Avatar - Comment posted on 02/16/2008 14:15
MrSadistic
As great as the game looks, the whole "object" system looks really tacky. I hope it's actually useful in game and not just used as a gimmick.

Also, the idea of putting sticky tape on objects and then throwing them at monsters or objects, looks weird.
Gameboi's Avatar - Comment posted on 02/16/2008 14:16
Gameboi
The only thing that looks weird to me is the way you go about selecting inventory. Reminds me of a flasher. Now that's funny... and scary.
BlackDove's Avatar - Comment posted on 02/16/2008 14:16
BlackDove
As long as we can be NASTY.
Tricoden's Avatar - Comment posted on 02/16/2008 14:18
Tricoden
Hmm, I seem to have placed a comment without actually hitting a button. Odd.

Looks pretty damn cool though.
cbebop007's Avatar - Comment posted on 02/16/2008 14:19
cbebop007
Wow. Not only does it look fucking terrifying but we're seeing actual gameplay!
Phntmbanana's Avatar - Comment posted on 02/16/2008 14:26
Phntmbanana
Looks really great can't wait to get my hands on this one
Impulsedaniel's Avatar - Comment posted on 02/16/2008 14:26
Impulsedaniel
looking good so far
Sam Spectre's Avatar - Comment posted on 02/16/2008 14:30
Sam Spectre
That's some sticky tape
Jordan Devore's Avatar - Comment posted on 02/16/2008 14:31
Jordan Devore
The lighting system is top notch. If anything the objects will be fun to mess around with.
ArrestedDeveloper's Avatar - Comment posted on 02/16/2008 14:33
ArrestedDeveloper
The game has at least twice as many graphics as the first game!
Wedge's Avatar - Comment posted on 02/16/2008 14:33
Wedge
But what about paperclips?

Seriously though, this sounds so fun, I hope it works out in gameplay.
Trowble's Avatar - Comment posted on 02/16/2008 14:43
Trowble
I've never seen a bag of blood or flammable liquid being thrown and leaving behind such a straight trail in my real world ruled life, but I'll stay tuned.
Cheeburga's Avatar - Comment posted on 02/16/2008 14:48
Cheeburga
STICKYTAPE
mix's Avatar - Comment posted on 02/16/2008 14:48
mix
Sticky tape FTW!

The first on one PS1 wasn't great, this one looks amazing! I think the survival horrors are one of my fav genre's.
DV2FOX's Avatar - Comment posted on 02/16/2008 14:58
DV2FOX
Game promises a lot...it's the next step after BIOSHOCK,dun ya think?...Sticky Tape madness too XD
Cutie Honey's Avatar - Comment posted on 02/16/2008 15:14
Cutie Honey
Next, we'll put some sticky tape to this jacket, and throw it up high on a ceiling so you can't get it back.
Justice's Avatar - Comment posted on 02/16/2008 15:18
Justice
The game looks pretty cool, it's like "Matlock in the Sewers- The Videogame".

Also lol @ Cutie Honey
saddack's Avatar - Comment posted on 02/16/2008 15:23
saddack
Well we know the game has sticky tape but what about non-sticky tape? Hmmmm.......
ohgr89's Avatar - Comment posted on 02/16/2008 15:30
ohgr89
HEY LOOK DOOM. A GUN AND A FLASHLIGHT AT THE SAME TIME!
emotaku's Avatar - Comment posted on 02/16/2008 15:30
emotaku
alone in the sticky tape.
MistuhX's Avatar - Comment posted on 02/16/2008 15:35
MistuhX
hmmm...interesting
Teta's Avatar - Comment posted on 02/16/2008 15:37
Teta
Sounds really interesting.
But i see myself being more time in that jacket checking inventory than actually playing the game.
Luigi takes over's Avatar - Comment posted on 02/16/2008 15:44
Luigi takes over
I think this would be a great engine to do a 3rd person action batman game on.

Looks interesting
Kaspar's Avatar - Comment posted on 02/16/2008 15:45
Kaspar
Wow, sticky tape is useful
jackdoe's Avatar - Comment posted on 02/16/2008 15:49
jackdoe
Sigh. Atari will probably go bankrupt before they release the PS3 version of the game. TBA my ass.
Brock_Dainjer's Avatar - Comment posted on 02/16/2008 15:53
Brock_Dainjer
I was so jazzed from this that I grabbed all of the sticky tape and blood packets from my room that I could and then placed them on me so that the only way I could choose from them was by staring at my penis. Then I fought my roommates! Then I found out that they are not only not attracted to blood, they were not very happy about the blood trail. So I'm currently rethinking my tactis.
wonky360's Avatar - Comment posted on 02/16/2008 15:56
wonky360
Can I use Blu Tack?
angusm's Avatar - Comment posted on 02/16/2008 16:08
angusm
Next we'll use sticky tape on our hands and feet.
Now you can crawl like a spider.
Scape's Avatar - Comment posted on 02/16/2008 16:14
Scape
I mean...or you could have used your gun to shoot the enemies instead of the dead body...just saying...

But in all honestly the game looks really interesting, hope it turns out well.
hypothetical's Avatar - Comment posted on 02/16/2008 16:14
hypothetical
Sticky tape is sticky.
KamikazeTutor's Avatar - Comment posted on 02/16/2008 16:17
KamikazeTutor
MacGyver meets survival horror. :3
Grocerspride's Avatar - Comment posted on 02/16/2008 16:29
Grocerspride
That's pretty cool. I hope they clean up the character animations because the guy in the tech demo looks a little stiff. But the whole combining inventory could be a lot of fun.
moonkid's Avatar - Comment posted on 02/16/2008 16:33
moonkid
It always takes me ages to find the end of my sticky tape so I'm guessing I'm going to die a lot in this game.
ZeroTolo's Avatar - Comment posted on 02/16/2008 16:34
ZeroTolo
So all this video proves to me is that sticky tape is the new bullets when it comes to survival horror. That shit better be rarer than a first edition Charizard.

B-Radicate's Avatar - Comment posted on 02/16/2008 16:38
B-Radicate
How much can a single jacket carry? Sheesh.

I think this definitely has potential, but as someone noted, it seems as though you may spend more time in your inventory combining objects than actually playing.

Here's hoping it takes a sort of RE4 meets Macguyver angle and still lets you just shoot enemies instead of having to manage your inventory so damned often.

Also, where are you gonna find more sticky tape when you run out? 'Cause I know in my house we can NEVER find any damn tape. Or batteries. Fuck...
MasterSauce's Avatar - Comment posted on 02/16/2008 16:45
MasterSauce
My only worry is that this will only work for certain types. I can't see people who spend three hours a night in COD4 or Halo 3 really digging this. Waiting around and combining this and that then throwing this at that so that you can light this or that...Just a very long sequence to kill five little, evil rodents.

Not that it doesn't look wicked sweet, but I don't think it's anything Atari should bet their last fifty cents on.
MechaMonkey's Avatar - Comment posted on 02/16/2008 16:55
MechaMonkey
Every time he threw something, in my head I heard the infantry from Company of Heroes yelling, "Sticky bomb!"
Syn's Avatar - Comment posted on 02/16/2008 17:11
Syn
It looks like it has the potential to be way cool, but I'm not sure how they're going to teach the gamer all the different possible combinations of items they can use, because I hope tape isn't the only thing that can be used with lots of items.
Capn Birdseye's Avatar - Comment posted on 02/16/2008 17:11
Capn Birdseye
I hope they allow a fluid control scheme and none of that jerky legacy shit that all survival horrors seem to want to force upon you ;)
manta's Avatar - Comment posted on 02/16/2008 17:14
manta
Looks promising, but I don't know. I've been disappointed by "Tech Demos" in the past...


I'm looking at you HL2. Where's my door blocking w/ tables? Where's my hydra?
Velt's Avatar - Comment posted on 02/16/2008 17:20
Velt
I like the concept and it make me feel like the firsts videos of half life 2 made me feel, warm.
But I want to see how all this interactivity is going to stick with the gameplay and the history.
youkilledmyguy's Avatar - Comment posted on 02/16/2008 17:28
youkilledmyguy
I don't know. I mean it looks cool at first, but then the more I think about it the more it seems as though it's not really about all these options you have. It seems needlessly complex to a point. I mean all that trouble of making a trail, stickying up the fuel, throwing it on an enemy... when just a minute before that they threw a can, shot it and made it explode. Which one seems easier?

I guess it could be a fun system to explore but I'd hope that I wouldn't have to go through all that bullshit the entire game just to pass a little hallway.
wardrox's Avatar - Comment posted on 02/16/2008 17:30
wardrox
ok, looks hot and if zombies didn't shit scare me, I'm sure I'd enjoy it.
ceark's Avatar - Comment posted on 02/16/2008 17:40
ceark
I'm really looking forward to this. I haven't had a good horror game to play in to long.
Jetsetlemming's Avatar - Comment posted on 02/16/2008 17:41
Jetsetlemming
The player movement looked clumsy, as did the jacket inventory menu.
I am indeed tempted by the promise of the world's strongest sticky tape, though.
-PL-'s Avatar - Comment posted on 02/16/2008 17:44
-PL-
You know... sticky tape isn't THAT sticky.
Pedro Blandino's Avatar - Comment posted on 02/16/2008 17:55
Pedro Blandino
at the end of the game the guy takes off his wig and reveals that he is macgyver.
also random music at the end.
zardoz's Avatar - Comment posted on 02/16/2008 17:56
zardoz
Looks nice, and technically very impressive, but in terms of actual game mechanics it is still using context sensitive gameplay, upping the amount of context sensitive scenarios and then calling it real world physics or whatever.

Whilst I love stuff like Alone In The dark, I wish more game developers would understand the difference between implementing more context sensitive options which are mere graphical recreations of real world actions, and creating an interactive world. A fully interactive virtual world will not be done in our lifetime. Even if you had a game which just took place in one room, the ability to create a fully interactive room for every conceivable personal interaction is way beyond any developer and will be for a long time.

What these developers are doing is just adding more options and detail through more money and time. Since time scale and budget will always be a problem, this attitude solves no real design problem. I'm not having a pop at the game, I will definitely get it, I'm just saying that many game developers have turned into Hollywood producers and have decided that chucking money into a project so that the audience can visually see that money, will solve everything.
cryocide's Avatar - Comment posted on 02/16/2008 17:58
cryocide
Looks very cool and sounds like it'll be some very deep gameplay, but hopefully they leave the advancement of the game as wide-open as the item system is. Otherwise it'll just be a gimmick and the flavor won't last.
Sharpless's Avatar - Comment posted on 02/16/2008 18:06
Sharpless
MacGyver: The Nightstalker

Yes, I know the joke was made twice, but I don't care.
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