Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

All Zombies Must Die!

Review: All Zombies Must Die!

2:00 PM on 01.03.2012 // Wesley Ruscher

As 2011 closed out it only seemed fitting that the gaming community was, once again, presented with the chance to take a shotgun to the head of its most overused mascot, the zombie. I mean, it was only last week when the last zombie themed video game, let alone a zombie themed twin-stick shooter came out, right? Well regardless of how long it actually has been, if there are two things the video game world has seen enough of over the past few years,  it's zombies and twin-stick shooters.

All Zombies Must Die is the amalgamation of these two worn gaming clichés. A premise and playstyle that many idle thumbs with a hankering for decimating the deceased can already find festering in the market. Be that as it may though, the team at doublesix has a few tricks up their sleeves for helping their cooperative entry survive its genre's own apocalypse.

All Zombie Must Die! (PSN, XBLA [Reviewed])
Developer: doublesix
Publisher: doublesix (PSN), Square Enix (XBLA)
Released: December 27, (PSN), December 28, 2011 (XBLA)
MSRP: $9.99, 800 Microsoft Points

From the very moment one enters the city of Deadhill, it's pretty clear that All Zombies Must Die isn't your typical undead romp. With its Nickelodeon-esque art style, the game is visually quite a departure from the typical gore-filled, realistic setting that the subject matter is known for. A sort of breath of fresh air that, while looking kid friendly, still packs all the blood, decapitations, and grotesque creatures zombie fans have come to expect.

As the story begins, and the first homage to one of many pop culture references is made, the game wastes no time in unleashing the undead. This is an arcade-action game that's all about shooting zombies first and asking questions later. In fact, the game thrives on the idea that it is a video game with clever writing that constantly breaks the fourth wall. It's often humorous to hear the game's main protagonist complain that he has played a video game exactly like what is happening in his world. Then again, playing All Zombies Must Die is an experience many gamers have done a few times already.

Featuring gaming's most hackneyed antagonist, within the delicate packaging of a genre that is becoming just as tired, presents a difficult task for delivering a standout adventure. All Zombies Must Die's bread and butter is its seamless drop-in and out four-player co-op, but ironically it's also its biggest weakness. That's right, while the game is built on the foundation of surviving relentless wave after wave of zombies with friends, the experience is relegated to local play only. I can understand doublesix's idea for wanting to create something that defies the norms, but when pretty much every direct competitor to All Zombies Must Die offers an online experience, its omission is as inexcusable as it is bewildering.

If you do manage to rustle up a few friends, though, All Zombies Must Die provides a fairly fun fight that is only heightened by its charm and ability to combine some enjoyable gameplay systems. For starters, there is a light RPG progression system -- built on level grinding and stat customization -- weapon and tool crafting, and plenty of quests to occupy the most attentive of players. They are all executed well and add much needed depth and diversity to a game struggling to create a unique identity in an overcrowded market.

Calling All Zombies Must Die a twin-stick shooter with some RPG trappings is fair assessment, but at its core it can best be described as a arena shooter. The difficulty can be brutal -- especially going solo since there is no way to revive -- but what truly makes the game a challenge is the way players must complete a mini-task before being allowed to leave any zone. These tasks range from collecting specifically dropped items to killing certain types or amounts of zombies. Unfortunately, these tasks tend to blur all into one big rinse and repeat cycle after a while and ultimately show their true purpose of only stretching out the length of the game.

The game does its best to keep things fresh by introducing new zombie classes throughout -- adding a little strategy to the mix. What makes each set of zombies even more entertaining is a range of effects that can, often inadvertently, be bestowed upon them by the player. Flames make faster zombies and sirens from police cars bestow a greater sense of strength to the undead. It really makes every encounter a life and death situation and forces players to be mindful of their weapons' status effects and any environmental hazards that may be lurking nearby. There's a great sense of chaos created by All Zombies Must Die, which is only amplified in the case of multiplayer thanks to the scaling difficulty.

It generally goes without saying that most games are more entertaining with friends. Sadly, I found all the robust RPG, questing, and crafting experiences in All Zombie Must Die better suited for my single-player excursions. Now this isn't to say that I had more fun going it solo, it'd just that with the many layers and length of the overall game, seeing this game to its completion with a four couch-camping companions may be a tad unobtainable.

There is a lot to love with All Zombies Must Die, from its more humorous writing to its charming visuals, but ultimately the game fails to deliver the in-depth multiplayer experience it set out to. There's a solid experience to be had from start to finish, but unless you've been in a coma, or underneath a rock for the last few years, you've probably already played this game.



All Zombies Must Die! - Reviewed by Wesley Ruscher
Amicable - A presentable but unmemorable time. Focusing on the bright spots helps, and I appreciate the effort, but I won't be playing this repeatedly.

See more reviews or the Destructoid score guide.

Wesley Ruscher, Former Contributor
 Follow Blog + disclosure Tips
Former Dtoid Weekend News Editor & Mash Tactics Host.  more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:
All Zombies Must Die!

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

Persona Still Reigns Perfection

Cblogs of 11/30/2015 + Saudi Arabian Ban Hammer

Eleven indie games that will CHANGE YOUR LIFE in 2016

Should 'Mercy Spoilers' be a thing?

Thankful It's Over: Assassin's Creed 2

Virtua Memories: Virtua Fighter/Remix (Virtua Fighter Month)

FNF: Christmas toime is hear

Tales of Zestiria Review (PC)

Xenoblade X Squad?

 Add your impressions

Status updates from C-bloggers

FlanxLycanth avatarFlanxLycanth
What youtubers y'all watch? I need more.
RadicalYoseph avatarRadicalYoseph
Playing For Glory earlier today, some guy beat me and changed his name to "ifukdu_up". I won next round and he changed it to "ILETUWIN". I then 2-0ed the little sucker, and he left the lobby. I took great pride from this incident.
Dalek Sex avatarDalek Sex
Henshin into a person with a larger disposable income.
The Dyslexic Laywer avatarThe Dyslexic Laywer
Why the hell are we suddenly accepting micro transactions in fully priced games? It used to be only acceptable in free-to-play games but its sickening that even AAA developers like microsoft are on the bandwagon.
OrochiLeona avatarOrochiLeona
If you're ever writing about something from the heart, and you stop and think "I don't know how people will react to me if I write this" then you absolutely should go ahead. Passionate conviction is often the only voice you'll have.
VeryImportantQuestion avatarVeryImportantQuestion
Wait a second...has the blog editor been changed with the idea being that the formatting be done in Word or something and then pasted in? Have I been using it wrong these last few posts?
OverlordZetta avatarOverlordZetta
guys I'm standing in a Target looking at a Xenoblade X special edition what do I do
Zer0t0nin avatarZer0t0nin
Dear Dortmund Zoo: how's it possible for people to steal 3 monkeys, 3 squirrels and 2 penguins while killing a manatee and another penguin since April and you still have no clue how to stop this?
WryGuy avatarWryGuy
We got Xbone! We got Xbone! We got Xbone! We got Xbone! We got Xbone! [img][/img]
Flegma avatarFlegma
Two more reasons not to preorder: the game might appear in stores before release day (Hello, Xenoblade Chronicles X for 60EUR at my local mall) or the mail workers may be on strike (well, they were until Monday).
Rad Party God avatarRad Party God
ModDb's MOTY (Mod of the Year) votes are up, there's quite a TON of interesting mods this year, give it a look and vote for your favorite! ---
OverlordZetta avatarOverlordZetta
Hey, US Pokemon fans! Apparently if you just rename your SSID to Mcdonalds Free Wifi, you don't even need to go anywhere to get your Hoopas. Seems like they could've just made this one a normal download.
Archelon avatarArchelon
It may have been a war of attrition, but I just took out a Snowspeeder on foot in Battlefront. Aww, yeah.
Gamemaniac3434 avatarGamemaniac3434
Last night, for one reason or another I watched the endings of bloodborne via vaatividya, and in so doing made myself sad that I will never get to play it. Still cool that they seem to have really nailed that lovecraftian exestential horror and despair.
OverlordZetta avatarOverlordZetta
[img][/img] やらないか?
FlanxLycanth avatarFlanxLycanth
If I were a rhino, I'd be horny.
OverlordZetta avatarOverlordZetta
I don't want DOAX, but it does make me realize... There aren't actually a lot of volleyball games out there, are there? Or tennis, even? At least golf has a little competition, but still. That's golf.
LinkSlayer64 avatarLinkSlayer64
Well, everyone is throwing in their opinion on women and games, and here I am... writing a blog about being aroused by female characters in games as a kid... Perhaps I should hold off, I have a feeling it may just be taken the wrong way.
Agent9 avatarAgent9
Thinking about getting my sister yokai watch or animal crossing Happy Home designer(comes with nfc reader). I already got a copy of Tales of xillia for her ps3, this is just a bonus for when she's on the road or at someones house. any suggestions?
Dalek Sex avatarDalek Sex
Dark Souls 2. Dem builds.
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -