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Alien: Isolation is the new game in the Alien franchise - Destructoid




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Alien: Isolation  




Alien: Isolation is the new game in the Alien franchise photo
Alien: Isolation is the new game in the Alien franchise

10:00 AM on 01.07.2014

A survival horror title for next-gen, last-gen, and PC


After months of rampant Internet speculation, Sega has finally revealed that Alien: Isolation is the new title in the Alien(s) franchise, and that it's being developed by Creative Assembly, the studio behind the Total War series. True to its non-plural namesake, Isolation will be a survival horror game in the same vein as Ridley Scott's 1979 masterpiece.

Alien: Isolation tells the story of Amanda Ripley, the daughter of the movie series' protagonist, Ellen Ripley. Amanda has been plagued since childhood by the mysterious disappearance of her mother after the loss of the Nostromo. Amanda, now a Weyland-Yutani employee herself, is tipped off that a space station has recovered the audio log detailing the events of the Nostromo. She journeys with a team to the space station, only to find that a Xenomorph has gotten there first and is wreaking havoc.

If the subject material sounds a tad unfamiliar, that's because it is. Alien lore details almost nothing about the life of Amanda Ripley. By choosing her as the protagonist, Creative Assembly wisely put itself into a position to craft its own story. It doesn't need to worry too much about staying true to source material, or heaven forbid, boast about being canon; it's all tangential which gives the studio room to work with.

One thing that Creative Assembly emphasized was that it wanted its project to have the same feel as Ridley Scott's Alien. To do this, it needed to make the Xenomorph a formidable foe, and to nail the survival horror elements -- all signature characteristics of the original movie.

Isolation will feature just one Alien that hunts the player throughout the game. It's a terrifying beast, standing approximately nine feet tall and constantly looking to feast on Ms. Ripley. Creative Assembly designed the Xeno to be sense-driven rather than pattern-based, meaning that it's always reacting to the player which makes it completely unpredictable. At no time will the player feel safe and comfortable when this thing's in the room.

Adding to the tension is the first-person viewpoint. Alien: Isolation started out as a third-person game, until a playtester began messing around with the dev tools. He swung the camera all the way into the character's head and looked at the Alien close up. He promptly showed the team, and it was a no-brainer to switch to a first-person view, as it added exponentially to the immersion, and thereby the overall scariness.

Maybe the most telling fact about Creative Assembly's commitment to Alien: Isolation is that it will solely feature a single-player campaign. The developers said that they felt that they could either focus their efforts on stellar single-player, or a decent campaign and a decent multiplayer mode. They decided to go for broke and do their best at making the game that they want to make.

And that's exactly what they're doing. They want to get back to the roots of survival horror. They want to make a Xenomorph that strikes the same fearsome chord as Ridley Scott's. And most importantly, they want to scare the living hell out of you.

Check out our hands-on preview of Alien: Isolation!





Playing Alien: Isolation on a convention floor isn't the best idea photo


Something's stalking us in Alien: Isolation's television ad photo


Most of Alien: Isolation's Survivor Mode will be DLC photo


How not to survive in Alien: Isolation photo


Check out Sega's booth at PAX Prime and hop in an Alien egg pod photo


Alien: Isolation is haunting and uncompromisingly scary photo


Original Alien cast discuss how great the movie was while voicing Isolation photo


Go play Alien: Isolation at Comic-Con photo


Alien Isolation Ripley DLC not pre-order exclusive, will release later photo


Here's what Ripley and friends look and sound like in Alien: Isolation photo


Alien: Isolation Updates, Screenshots, & Videos







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timeline following:
Alien: Isolation



7:00 PM on 09.29.2014
Playing Alien: Isolation on a convention floor isn't the best idea

Demoing a game like Alien: Isolation at a convention such as EGX or PAX has always been problematic since horror works best when there's time for quieter moments between the scares. There has to be a period of tension buildin...more



8:00 PM on 09.26.2014
Something's stalking us in Alien: Isolation's television ad

The latest piece of media for Creative Assembly's impending Alien: Isolation prods "How will you survive?" It's a fair question. With that hulking Xenomorph nimbly crawling out of the airshaft, stalking its prey before terrifyingly ending its life, it'll certainly be a tough task. When the game releases on October 7, the most likely answer will probably be "There's a good chance we won't."more



1:00 PM on 09.17.2014
Most of Alien: Isolation's Survivor Mode will be DLC

Survivor Mode in Alien: Isolation, as described here in this video and further detailed in Steven's hands-on coverage, sounds cool. You'll have to complete certain objectives on a timer while being hunted, and factors like w...more



12:30 PM on 09.09.2014
How not to survive in Alien: Isolation

From everything I've heard of Alien: Isolation, it's best not to run around when you think the coast is clear much less when the Xenomorph is right there in the same room. See: the trailer above. Creative Assembly plans to put out more of these videos throughout the month, and I have to imagine most will end with the demise of Amanda Ripley. It's just like playing the game, then.more



7:30 PM on 08.27.2014
Check out Sega's booth at PAX Prime and hop in an Alien egg pod

If you're headed to PAX Prime this weekend, first of all, I'm jealous and you should take me with you. Second, you should hit up the Sega booth, where you can get friendly with hands-on demos of Alien: Isolation, Sonic Boom: ...more



8:00 AM on 08.13.2014
Alien: Isolation is haunting and uncompromisingly scary

Though it was initially seen as "Jaws-in-space," the legacy for Alien is certainly much more pristine than the one with the giant shark. Originally released in 1979, the first Alien would eventually become a much-loved horror...more



2:45 PM on 07.24.2014
Original Alien cast discuss how great the movie was while voicing Isolation

While voicing lines for the upcoming Alien: Isolation pre-order DLC, the crew of the original Alien took a few moments to compare the movie and videogame mediums while also reminiscing about the 1979 classic. Tom S...more



3:45 PM on 07.16.2014
Go play Alien: Isolation at Comic-Con

SEGA has announced its plans for San Diego Comic-Con, which is to chill at some place called Nerd HQ ironically held at the San Diego Padre's baseball park.  With how much videogame nerds try to bully sportsters for soci...more



1:45 PM on 07.11.2014
Alien Isolation Ripley DLC not pre-order exclusive, will release later

I think that Alien: Isolation could be great. Pre-order DLC is bad. Especially when it's actually cool sounding content, like a few missions starring the original Alien cast in the upcoming Alien: Isolation. After a...more



2:30 PM on 07.10.2014
Here's what Ripley and friends look and sound like in Alien: Isolation

Someone needs to take Sega aside and politely inform it that pre-order incentives aren't actually supposed to be enticing. Years of custom gun skins and XP boosts have made the whole affair predictable and boring, and then S...more




Survival Horror

1:00 PM on 09.30.2014
I had a good time watching Monsterum scare people

I talked yesterday about how horror games are difficult to demo at a convention; you need to block out so much noise and activity around you to be really immersed in what you're playing. Team Junkfish had no such problems as...more



7:00 PM on 09.29.2014
Playing Alien: Isolation on a convention floor isn't the best idea

Demoing a game like Alien: Isolation at a convention such as EGX or PAX has always been problematic since horror works best when there's time for quieter moments between the scares. There has to be a period of tension buildin...more



1:00 PM on 09.29.2014
Horror title Noct reaches its Kickstarter funding goal, Greenlit on Steam

Noct, a 2D top-down multiplayer survival horror game that blends arcade combat with RPG survival elements has recently met and exceeded its Kickstarter funding goal of $20,000 CAD and has been Greenlit on Steam. The game's b...more



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