10:00 AM on 05.08.2010 | Matthew Razak
I haven't played Alan Wake yet, but if we are to trust the ever trustworthy Jim Sterling then it's a very good game, despite a few flaws. One of those flaws is some really funky looking facial animations throughout the game. That might not be an issue for the game's DLC, though.
On Remedy's forum the developer posted that the disappointing facial animations were being worked on for the upcoming DLC of the game. "We have a few different methods of doing facial animation - in-game using FaceFX and motion capture used in cinematics. While I think it'll always be possible to get "fugly" single frames out of any game we definitely learned a lot doing Alan Wake, and will try to improve the way we do things to get best possible looking facials. In fact, we're using some of the improvements in the DLC production already."
While it's pretty clear from the almost universal praise the game is receiving that Alan Wake's facial animation flaws don't really damage the game, it's good to hear that Remedy is taking such immediate action and reworking a tech that isn't that easy to redo.
Alan Wake DLC to improve in-game faces [CVG]
Matthew Razak is Destructoid's Associate editor and co-founder of film site Flixist. He began as community member "cowzilla" and was since sequestered to write brainy features material. He lives in Los Angeles with his beautiful wife. Likes Games! Movies! Hats! Meet the rest of the team
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Because if there is nothing to patch in the main game, they would just carry it over to the episodic DLC that will not only give them the excuse to do it, but will obviously bring back some people that may have finished the game already.
BREAKING: I wanna play this game already!!
It's only right.
Anyway. Didn't they have like 20+ years to develop this game. Why didn't they add this pre-release?
I would definitely pay money to put some new facials on my Commander Shepard, for instance. The ones I give her now are stiff and kind of chunky. I want them to be more liquid and warm, y'know?
It would make her feel more human.
Next time they'll release the whole head later as DLC. Stupid DLC
That whole 'imcomplete game' bullshit is just a reason for people like you to complain. The reality is that games take a long time to develop, and at some point you need to draw a line somewhere between what makes the game and what has to be released as DLC, otherwise we would be waiting another year for Alan Wake. It's not like they're cutting disc content and reselling it to us, that's an 'imcomplete game' since the content is already there. Alan Wake's DLC, from what I hear, is more of a complement to the main storyline rather than an integral part of it.
"As good as alan wake looks I'm not paying 60 bucks for an incomplete game."
You're not. You're paying for a complete game. You don't have to buy any DLC. If you have OCD and just can't stand the thought of not having absolutely every single little thing, then I guess you're screwed. Otherwise, you have options.
Adversely, the developer's CEO probably looks at the situation in saying, ok I can't pay these pricks who bleed their lives into a game for the rest of my life. Either we have a massive layoff or we put this title out now, get the cash flow in, hit our milestone and move towards cleaning up any bits and pieces that we missed from the rush towards getting it all done.
And how do you satisfy one super rich power hungry man? Offer him more money and the illusion that he has control. You tell the publisher look, we are ready to go, we can put the game out. We have a snag on the quality of the facial animations, however we have a solution. We'll make it look like premium content is coming, add in the stuff we couldn't get done in the time allotted and then sell it to the public as if it was this grand gesture of dedication. Which it isn't...
OR if we do put this out and we don't charge for it, it's just another thing to dangle in front of an initial adoption premium as content we can keep form the 2nd hand sales that will happen at EB and other retailers.
Guys... stop thinking companies care. The workers care. The heads of the companies care about survival. And your 60-70 bucks is not going to kill you. But if they fail to put that title out at the right time, it will possibly kill them.
Just giving you some insight into the industry and not the fanaticism. It's just flat out business guys.
What a crock of shit.
But if not, fuck em.
They aren't talking about a patch in DLC form they are saying that when the release the DLC it won't have the weird animations.
It's definitely a crummy thing to do, but I don't really mind. I won't be buying it, but I don't really care all that much.
Alan Wake will just be that fun game with the scary atmosphere that was compromised somewhat by cheap shots, bad facial animations, and thermos collecting.
If they don't know enough about videogames to call out weasel words perhaps CVG should jut stop writing about games.
Still, it seems like a splendid horror-exploran-game. I'm sorta considering it.
There's no excuse for any game in 2010 to have bad facial animations. That's just a glaring fault on the lack of developer talent.
Not like this was a rushed game. They shouldn't have had this problem. It's called being professional.
What have they been doing for FIVE YEARS? Deciding where to stick the in-game ads? Debating if the Verizon deal netted them good free calling plans?
This.
Why was that so hard for some of you to understand? Reading skills not up to par?
Fuck, put things into perspective, people!
You did a better job of explaining that than I did, the lack of reading comprehension here is amazing.
I love games but they're obviously destroying the average gamer's reading comprehension. Pathetic.
WOW
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