Quantcast
Akira Yamaoka politely says the Japanese are behind the times - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Akira Yamaoka politely says the Japanese are behind the times


4:24 PM on 12.26.2007
Akira Yamaoka politely says the Japanese are behind the times photo



Gamasutra's recent interview with Silent Hill sound director Akira Yamaoka raised many an eyebrow when Yamaoka described the state of Japanese game development as "in trouble" when comparing the Silent Hill 5 team to previous development teams. Perhaps the skepticism that has surrounded the American-developed horror game is unfounded, if we are to hear it from Yamaoka's point of view. Here is the complete quote:

"It's completely different working with an American team. There are of course advantages and disadvantages, but overall, I'm really impressed with the American staff and their technology. Their graphical and technical ability is amazing.

There's a huge gap, actually. They're very advanced. I'm Japanese, and I think this is not just with Silent Hill but with the whole of the industry -- I look at what American developers are doing and I think wow... Japan is in trouble."

There's a lot more where that came from, and most of it quite interesting. The full interview is here if you'd like to check it out. Yamaoka goes on to explain that Japanese developers are, on the average, older and not working at their full capacity (and also not making very good money.) American developers, on the other hand, are younger on average and are paid more.

It seems to make sense, yet most of my favorite games are still from Japan. This is likely because my idea of a great game is a giant raccoon playing a flute-organ hybrid while I compose to Mozart. At any rate, I think this is a topic best opened up to the floor for discussion. What do you like better: Japanese or American made games?

[Editor's note: This is actually further development of Yamaoka's earlier commentary, which we reported a few weeks back. Thanks Jim!] 






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






Developer stuff

10:15 AM on 09.24.2014
Double Fine ceasing development on sci-fi sim Spacebase DF-9

Double Fine is ending its development of Spacebase DF-9 with a somewhat sudden final build of the game next month. Double Fine intends to stick around for bug fixes, but many of the game's initially planned features will...more



9:00 PM on 09.19.2014
Castlevania's Koji Igarashi has put his 'dream game' on hold

As a huge fan of Castlevania: Symphony of the Night, it was exciting to hear that long-time series producer Koji Igarashi had left Konami to make the kind of games he wanted to make -- "the same kind I think fans of my past g...more



9:30 PM on 09.17.2014
Here's Swery holding a monkey and standing next to a yellow plastic woman

Was that headline not descriptive enough for you? What did you think would be in this post? There's Swery nonchalantly holding a stuffed monkey next to a weird yellow plastic statue thing. He did that during the entirety of h...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more