Let me say that thanks to my beloved Destructoid, I spend a lot of time in airports. Waiting in lines, waiting to check in, waiting for security to mess up my neatly organized suitcase, waiting for a grumpy ticket mistress to give me attitude about changing a seat, etc. Due to this experience and a matter of personal preference, I hate airports with a passion. If I didn't need them to get to events, I would have issue whatsoever destroying them in a fury of pyromania and ecstasy.
That being said, when I stumbled upon Airport Security today I actually had a moment where my brain shut down completely from confusion over the game's existance. Sure, it's a Shockwave game, so it's not quite as troubling as if it was put out by a major developer, but still. You want me to play a game about BEING IN THE AIRPORT???? I think I'd sooner claw my eyeballs from the sockets, but you know, that's just me. Bonus points for surviving three flight delays? Score goes down if you kill a flight attendant? How about this: you change Airport Security into an FPS where I get to shoot everybody I see in the face? The mere idea soothes me.
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DO NOT WANT!![/b]
Mad props to Ian Bogost and Persuasive Games. Sure his games aren't entertaining in the sense of your typical pew pew pew experience, but at least he's using game design to explore real-time issues. Bogost FTW.
"Bacteria Salad"
"Oil God"
"Xtreme Errands"
The founder was on the Colbert Report a while back. Hot interview action.
Colette you F*CKING scare me.
God damn.
see what I did there, 'cause its about airports, and security and all..
oh, never mind.
Or do I want that employee who confiscated a jar of peatnut butter (or something like that) and let a 6 inch swiss knife through?
I might like this game...
IAN BOGOST IS YOUR SUPER COOL FRIEND!?
*jealous*
Scroll to the bottom until you see their section on monkey helper rules.
Poor, poor humiliated monkeys.
Thanks for getting my back :)
@deadknight
Actually, they are two separate games. Perversely, we've made more than one game about airport security. The first one, Airport Insecurity was a mobile game about the experience of passengers. You can still buy that but only for a few handsets. This one was a web game (what we call a "newsgame") about the experience of TSA agents.
Welcome to the federal no-fly list Colette!
/Not saying that it doesn't do either, but... That's not the point.