Quantcast


AIAS President says game reviewers are lazy photo

Academy of Interactive Arts & Sciences president Joseph Olin has recently stated his belief that game reviewers are lazy, relying as they do on numerical scores, game comparisons and rushed play sessions to hit their mark.

"When I just see a score, whether it's a Metacritic score or 5 stars or 4 thumbs, that doesn't tell me anything," Olin told Shacknews. "I am never surprised when there's as much as a 40% or 50% variance between Metacritic numbers and user numbers." 

"My pet peeve is that game reviewers are lazy. Not all, but in terms of the reviews [something like] 'This game isn't as good because let's compare it to that game over there and that game was great.' Who gives a, you know, bleep?"

Olin went on to question how one can review a 40-hour experience like Grand Theft Auto IV with only a few hours' gameplay under your belt. In doing so, he wishes to challenge the games media industry, and wishes for more "critical analysis" to go with basic criticism. 

Speaking as a reviewer myself, it may surprise you to learn that I agree with the man (sweeping statements aside), and shan't be tearing him a new arsehole this evening (something I'm sure comes as a great relief to Olin, as I am so mighty and scary and my words can kill men). I strive to be critical and analytical, but am still improving with every review, as I believe many of our review team are. The great reception that our month-late GTA IV review got provides evidence that a lot of gamers agree with Olin as well, and that people appreciate a review with the full gameplay experience behind it just as much, if not moreso, than a review that was rushed out of the gate just so it could claim to be "first."








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com

Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

14 comments | showing # 1 to 14
prev next

kohelhunter's Avatar - Comment posted on 07/30/2008 21:05
kohelhunter
i agree thats why i like zero punctuation alot he keeps the numbers out of it.Reviews for game DO need retooled here. Give me 5 pages on why this game does or doesnt suck. Don't gimme a paragraph like Game Informer does.
eternalplayer2345's Avatar - Comment posted on 07/30/2008 21:06
eternalplayer2345
I think there should be more first impressions, not the critic of an early game build, but rather "I only played one-fourth of the game, but here's what I think so far" and then follow it up with a full review a week or two later.
ExpertPenguin's Avatar - Comment posted on 07/30/2008 21:18
ExpertPenguin
I agree. I didn't write my review of GTA4 until I'd actually finished the story.

....114 hours later.

Also on the numbers, I agree. They don't mean anything, because a well written review can tell you much, much more than an "average" at the end can ever hope to achieve. Who sums their feelings up in numbers?
madninja's Avatar - Comment posted on 07/30/2008 21:20
madninja
This is absolutley true because most reviews aren't reviews. They are mostly consumer reports and I almost never see a review try to be an actual review. But what can I say or any gamer say because when people do try to do an actual review they get attacked by the nerds who want just a number and not think about the game they played or haven't played yet. I could say more but it feels like I have said this too much.
Alexradl's Avatar - Comment posted on 07/30/2008 21:31
Alexradl
I'd love to have a full review from someone who has played the whole game. At the end of that review all I want is a recommendation of "Buy it" "Rent it" or "Skip it". It's pretty simple.
MaximusPaynicus's Avatar - Comment posted on 07/30/2008 21:57
MaximusPaynicus
Numbers are a formality, nothing more. Personally, I hate the numbers/letters/stars/whatever, and only tack them at the end of each review for the sake of our review listings page.

With that said, reviews are pretty damn easy. Ultimately, while you're trying to be critical and point out the flaws as you see them, you're basically writing your opinion of the game. In the end, though, the mass consensus should be the ultimate factor of any game. Reviewers basically write reviews for the sake of traffic.
TheBrain's Avatar - Comment posted on 07/30/2008 22:04
TheBrain
Reviewers of all media compare to comparable works...since 1999 there have been a plethora of action movies compared to The Matrix...and nowadays any movie with a distinct visual style gets compared to Sin City...there is nothing wrong with comparisons...they let us know what to expect from a product.

However, I do agree that a 40 hour game shouldn't be reviewed after 2 hours playtime...but I think the majority of reputable game critics do finish the games. The only real problem is that they have to rush to do so. This is really inherent to the medium and has nothing to do with how lazy the reviewer is. The fact that they push through many very long crappy games shows that they are decidedly NOT lazy.
Sharpless's Avatar - Comment posted on 07/30/2008 22:11
Sharpless
Bitch is fucking right.
JaysonNapolitano's Avatar - Comment posted on 07/30/2008 22:43
JaysonNapolitano
And screw restaurant ratings with their limited 3 star system. How can you possibly rate a place based on one meal?

Oh yeah, movie critics too. Stupid letter grading. ARGH!
Wexx's Avatar - Comment posted on 07/30/2008 22:44
Wexx
It's because everyone feels that we have to have the number scores to have the reviews make sense to a consumer quickly. If people would just learn to READ and understand what the reviewer is saying in their actual write-up, and learning about the game rather than just saying 'Oh, it's below a 6, I won't play it'. People need to get smart, and learn how to use a language what it was meant for, communicating.
SourGr8pes's Avatar - Comment posted on 07/30/2008 23:27
SourGr8pes
He's right you know. That 2 hours playing the game at first could be the only enjoyable time you ever have in the game.
RJG's Avatar - Comment posted on 07/30/2008 23:31
RJG
It is true. I write reviews for a small Australian site (www.slicedgaming.com </plug>) and I constantly find myself how, exactly, I am supposed to review this damned game. Direct comparisons don't really work, because unless you've played both games, it means squat. Describing how the controls work doesn't work, because it's a physical experience some people will differ at, depending on co-ordination and skill level. I find myself just falling back on praising a game on its story telling and technical merits and, if it plays like shit, say so. Video games are supposed to be fun, and you can't exactly quantify that with a number. Reviewing based on technical merit is pretty much the only way to be consistent, and even then, two years later the review won't mean anything because of the innovations and changes in genre/controls.
JustLikeBuck's Avatar - Comment posted on 07/31/2008 03:33
JustLikeBuck
I don't think any reviewer can disagree with him. They probably wish they had more time to review games, especially larger ones like GTA4 or Assassins Creed.

Had they played them long enough, I'm sure they wouldn't have awarded the scores they did. What with GTA4's Buddy/Date Missions and Assasins' repetitive stabbiness.

But Games Developers are at fault here to. There must be a few that know a Reviewer won't have time to review an entire game, and take advantage of that. Square-Enix? I'm looking at you with your damned unskipable drivel you call dialogue!

It's probably a reason why I like less mainstream views like Zero Punctuation and The Escapist, who tend not to get caught up in the hype of the moment.
DaedHead8's Avatar - Comment posted on 07/31/2008 18:54
DaedHead8
I agree wit Olin as well but I'd also like to add that jadedness is also a problem. When you play ever FPS that comes out every year, some of the lesser ones might not seem like much but to someone who only plays one or two FPSs a year, that same experience might be so much more.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!