We already know that Age of Conan enjoyed healthy preorder and launch sales, but has its momentum carried over into the summer months? According to Age of Conan’s developer-publisher team, Funcom and Eidos, it most certainly has.
Age of Conan has been one of the top-selling PC games in every territory it's been released in thus far, and it was the best-selling PC game in several European countries during the month of June. While the exact number of up-to-date worldwide sales have yet to be compiled due to the different ways they’re tracked in each country, Funcom has revealed that over 700,000 accounts have been created. Nice job, guys!
“We are incredibly pleased to see Age of Conan turning into an MMO phenomenon,” said Gaute Godager, Game Director on Age of Conan. “As an MMO company we know that a good start is just the beginning for a virtual world. All we care about now is to make Age of Conan into an even better game, and we have extensive plans to ensure that Age of Conan remains a top MMO alternative for many years to come.”
Most of those “extensive plans” Godgar mentioned were revealed earlier this month, and I have to say, if these sorts of big updates become a regular thing, Age of Conan could very well secure its newfound position as the second largest subscription-based MMO. It seems pretty doubtful that it could ever really challenge World of Warcraft’s more than 10 million strong player base, but it has at least shown that new MMOs can go up against Blizzard’s behemoth and still be successful.
Have you given Age of Conan a try yet?
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Anyone else reached end game and becoming a little underwhelmed?
I got sucked into World of Warcraft hardcore for about two years. Worst way I could waste my time.
I played it and liked it ALOT. I'm so tired of WoW. At least this is the 2nd.
Warhammer's engine looks too much like WoW to me. :\
What [i]is[/] it?!
What is it?!
As far as Warhammer is concerned. I've been in beta since about October-ish of last year. The game itself is fun but it has a LONG way to go and still needs a LOT of polish. The servers were just brought down the other day to prepare for the next phase of beta testing, I think this is where the game will either be a hit or not, next upate is focused on guilds and large scale wars etc..we'll see.
Anyway, those're my thoughts on the game(s).
:)
I bought the game
signed up an account
canceled my subscription
which ends on July 5th.
It seems to me, as a gamer in that world, that enough people may share my viewpoint that I would like to see where they stand in a couple months.
P.S. With only 700k boxes sold, it's technically impossible for them to be the second largest MMO out there. A couple of chinese MMOs have more than a million subscriptions.
errrmmm....
Lulz
WoW offends me. AoC is at least NOT WoW, like WAR will be WoW. LotRO is Tolkien overload, but at least it's not WoW.
As for subscriber numbers. I'd bet money that Lineage, LotRO, FFXI, etc are well under 700k active subscriptions. Now number of accounts created over time, I'm sure they are well over 1 mil each, but honestly FFXI? even LotRO doesn't look as interesting as AoC. And it's good to see an MMO going for the mature audience, finally.