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Activision preps Pitfall Harry's 'big adventure' for the Wii (Update) photo

Activision's Dave Oxford asks: "What could be more fun than using the Wii Remote to swing on a vine over bloodthirsty crocodiles as retro-cool Pitfall Harry?"

Well gee, Dave, I don't know! But it looks like we'll have a chance to find out this fall, when Activision plans to release Pitfall: The Big Adventure for the Wii. The game will feature 60 levels, spanning jungles and glacial mountains, as Pitfall Harry attempts to steal find ancient treasures and outwit creatures who are just trying to mind their own business when some dude in cargo pants comes in and terrorizes their home. Jeez.

Pitfall: The Big Adventure is being developed by Edge of Reality, the same studio responsible for last gen's Pitfall: The Mayan Adventure. So now I ask you: what could be more fun than using the Wii Remote to swing on a vine over bloodthirsty crocodiles as retro-cool Pitfall Harry?

[Update: Added three screens of the game to the gallery.] 

Activision Swings into Action with "Pitfall: The Big Adventure'' For Wii(TM)

SANTA MONICA, Calif., May 12, 2008 (BUSINESS WIRE) -- Activision, Inc. (Nasdaq: ATVI) announced today "Pitfall: The Big Adventure" for Wii(TM) is in development at Edge of Reality and will swing onto shelves this Fall. With more than 10 million Pitfall titles sold to date, Pitfall: The Big Adventure will introduce the franchise to a new generation of gamers while bringing a fresh Pitfall experience to long time fans.

"Pitfall is one of the most legendary franchises in the history of videogames, so we look forward to releasing a new version exclusively for Wii," said Dave Oxford, Activision Publishing. "What could be more fun than using the Wii Remote(TM) to swing on a vine over blood thirsty crocodiles as retro-cool Pitfall Harry?!"

Set in the Peruvian jungle, Pitfall: The Big Adventure combines the action of reptile dodging and vine swinging with clever puzzles. The game will feature over 60 levels spanning lush rainforests, creature-filled caves, and glacial mountains. Within these dynamic worlds, players will explore cavernous jungles, discover lost treasures, battle shamen, narrowly escape treacherous traps and outwit creatures using innovative, accessible game mechanics developed specifically to take advantage of the Wii motion sensing controls.

"Wii is a natural and perfect fit for a Pitfall game, and it's been fantastic to revolutionize this classic franchise through the application of the innovative Wii game mechanics. It's a completely new experience for the gamer," said Binu Philip, President, Edge of Reality.

LAUNCH GALLERY (3 IMAGES)
Photo Photo Photo
 

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18 comments | showing # 1 to 18

Major Mustard's Avatar
Major Mustard at 05/12/2008 11:56
So I was playin Marvel Ultimate Alliance the other day, kinda crappy but hey Iron Man rules, when all of a sudden I was playing Pitfall. Having Wolverine jumping on the heads of crocodiles was kinda unexpected. Breakout was cool too. =P
B-Radicate's Avatar
B-Radicate at 05/12/2008 12:11
Why the hell does every company under the sun rerelease old titles and package them as brand new experiences? Fuck waggle, I don't need a new Pitfall or (insert random old title here) on the Wii, I need a new god damn IP.
Orionsaint's Avatar
Orionsaint at 05/12/2008 12:13
The Wii gets Rubix Cube!

Rockvillian's Avatar
Rockvillian at 05/12/2008 12:13
Q:What could be more fun than using the Wii Remote to swing on a vine over blood thirsty crocodiles as retro-cool Pitfall Harry?

A: Using the Wii Remote to swing on a vine over blood thirsty crocodiles as PITFALL HARRY!

Why didn't they just stick with the cel shaded version of Harry from Mayan Adventures, or just stick with 2D?
ajay42's Avatar
ajay42 at 05/12/2008 12:21
"So I was playin Marvel Ultimate Alliance the other day, kinda crappy but hey Iron Man rules, when all of a sudden I was playing Pitfall."

Ahh, the Arcade level... so incredibly annoying but fun at the same time.

"Why didn't they just stick with the cel shaded version of Harry from Mayan Adventures, or just stick with 2D?"

I actually think the best way to update the actual old atari game would be to make it first person, semi-on rails and its all about timing your vine grabs, jumps, latter hangs, etc. Make the levels short and arcadey and add a clever points system and you've got a winner.
king3vbo's Avatar
king3vbo at 05/12/2008 12:29
If its like The Mayan Adventure, count me in. That game ruled
welkstar's Avatar
welkstar at 05/12/2008 12:35
Meh, waggle.
Professor Pew's Avatar
Professor Pew at 05/12/2008 12:50
Hmmmmmm, Haaaaaaarry..
Dexter345's Avatar
Dexter345 at 05/12/2008 12:59
The new Pitfall Harry looks possessed in that jumping screenshot.
MechaMonkey's Avatar
MechaMonkey at 05/12/2008 14:03
The Big Adventure. This ain't Blue's Clues, Edge of Reality. Let's get a little more creative with our titles.
lostalaska's Avatar
lostalaska at 05/12/2008 14:07
I'm not a fan of the art style, it looks like completely uninspired throw away art. It seems that's the art direction a lot of the 3rd party Wii games seem to be going now which is a shame, because I think it looks like shit on a biscuit.
PaperBowser0's Avatar
PaperBowser0 at 05/12/2008 15:55
Yay, more waggle controls!!!
SolidRay's Avatar
SolidRay at 05/12/2008 15:56
Pitfall The Mayan Adventure = Epic Win

Yet the Wii still screams: Mehhhhhhhh.....
necrozen's Avatar
necrozen at 05/12/2008 17:04
I liked Pitfall: The Lost Expedition, so if this is anything like that I'll buy it.
SolidRay's Avatar
SolidRay at 05/12/2008 17:50
Wait, wait, I got it. More like, PitFAIL, M I RITE? *kills self*
geekjutsu's Avatar
geekjutsu at 05/12/2008 18:57
What is wrong with his face in those screens?
Is it just me or is he lacking pupils?
Creepy.
Necros's Avatar
Necros at 05/13/2008 00:22
Eh, meh. I think this is a safe pass.
Analitic's Avatar
Analitic at 05/18/2008 03:27
@geekjutso

i think they used his pupils to create a butt chin. Hence, this harry looks like a slightly upgraded Mii from the MII WATCH OUT channel.
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