I knew to expect interesting things from Ackk Studios after the flawed but compelling Two Brothers. Even then, I wasn't mentally prepared for the team's newest game, Y2K.
I came in knowing little about the turn-based RPG other than that it had slick art direction. After watching this Jonathan Holmes interview out of PAX East, I'm still not sure what exactly's going on. But, I really do like the sound of it. The look of it, too. Everything shown so far, for that matter.
Read up on Y2Kover here. In the words of Holmes, "It's already like five games in one and you haven't even released it yet you son of a son of a ..."
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.