WHYYYYYYYYY, WHYYYYYYY?!
Plus, doesnt the PSP game have a giant flying super absurd weapon thing that is flying over Tokyo? So real life does still = insane weapons to the folks over at Project Aces, I hope. Though I liked the weird fake nations they used to use. They were always so vaguely defined, stereotypical, and strangely named.
Day one buy, I loved Ace Combat 6 and Shattered Skies was my favorite game for some time back in the day.
Also, I totally feel you on the AC6 fiasco. I've been pissed off about that since the day it came out.
Glad to see the Ace Combat love, can't wait for this and Joint Assault! ^^
I'll be getting this on day one. I was a little disappointed with the multiplayer of AC6, but the game was solid. I just hope this one still feels like an Ace Combat game, because that trailer didn't look much like it.
Needs some Megalith or something.
Also Wedge? Play Zero. Now. It's the best Ace Combat when it comes to the story.
http://en.wikipedia.org/wiki/Pugachev's_Cobra
Anyway AC Joint Assault was set in real-world, and had a massive ship flying above Tokyo, so I don't think you guys should worry too much.
I think every AC game has had either a superweapon, flying megafortress, some underground passage you have to fly through, or a combination of them.
I'm a real core combat flight simulator and when I play games like Hawx I hate those stupid fictional weapons capable of making your plane uncontrolable, crashing you to the ground.
I'm not saying "Hey make those games as real and boring as they can get", but the simple fact that the airplanes in the game can carry a huge load of missiles is a fictional absurd, don't you guys think?, but that is just part of all the fun and I have nothing against it. I believe the Ace Project Team can make a more realistic, fun, straightforward and better game than any other combat flight simulator out there.
I'm a real core combat flight simulator and when I play games like Hawx I hate those stupid fictional weapons capable of making your plane uncontrolable, crashing you to the ground.
I'm not saying "Hey make those games as real and boring as they can get", but the simple fact that the airplanes in the game can carry a huge load of missiles is a fictional absurd, don't you guys think?, but that is just part of all the fun and I have nothing against it. I believe the Ace Project Team can make a more realistic, fun, straightforward and better game than any other combat flight simulator out there.

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