"For Xbox One they’ve granted us a license for New ‘n’ Tasty! but they still say you need a publisher," Lanning told Eurogamer. "We don’t have a publisher so we’re not officially on the platform, even though we’re compatible, even though we’ll be ready to do it. Period.
"It’s a different level of perspective. Is it ridiculous? I guess it depends on what seat you're sitting in. But I think right now Wall Street is seeing something else that’s ridiculous and we’re seeing it reflected in public companies’ stock values.
"Who’s in touch with their audience? And who seems out of touch with their audience? All we know is we’ve tried to get our games on their platform ... I've had people tell me, 'dude, just go up there, you're losing millions of dollars.' You know what? Oddworld wasn't built on selling out."
Good for him, sticking to his guns. While Xbox One continues to alienate all but major publishers, Nintendo and Sony have ample opportunity to capitalize. We already saw this at E3 when Sony showboated a considerable collection of indie titles -- New N' Tasty among them. With the independent scene growing to become such an exciting space, it seems utterly stupid that Microsoft would burn so many bridges, but its intent is clear -- it's seen how popular indie gaming is getting, and like everything else, it would like to dictate terms and control how that sector of the market operates.
I'm thinking Microsoft will find few indie developers enjoy being dictated to.
Right now, Oddworld: New 'n' Tasty isn't coming to Xbox One or Xbox 360 [Eurogamer]
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