As is the case for Nick Chester, Demigod just barely piques enough of my interests as a gamer to make me want to drop hundreds on a new desktop dedicated exclusively to gaming.
I don't need any convincing, but I'm sure not everyone is on the same page. As such, we have a brand new walkthrough video for you, which is lovingly narrated by Demigod's executive producer, Brad Wardell.
This demonstration focuses mostly on the Vampire Lord -- one of the eight different Demigods players can choose from at launch -- and its various abilities. Transforming yourself into a swarm of bats? Bad. Ass.
With Demigod not releasing until April 14 (aka the day after my birthday. Coincidence? Probably!), we're bound to see more of these videos. Perhaps it's because the Vampire Lord is still fresh on my mind, but I'm leaning towards it as being my personal favorite Demigod thus far.
Apologies on the video quality -- it was perfectly crisp when I uploaded it, but once Viddler had its way with the thing, everything suddenly took a sharp turn for the fugly.
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied: "bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
Likes
Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards
Meet the rest of the team
Ain't no vampires cryin' on my watch!
Still can't wait for this game, I keep seeing more and more I will like from it. I just hope I have the spare cash and time to pick it up.
Shadowboi - Because, from a DotA player for five years, DotA is not that balanced. When you have a certain setup of heroes vs. another setup like in a professional league game, it's balanced but if you play on Bnet with pubs, some things are so terribly overpowered it's insane and 99% of the game is played by public players.
This also seems (from observation only) much less item based and the ability to upgrade your creatures are two large differences over DotA.
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I'm still not buying your books.
Still can't wait for this game, I keep seeing more and more I will like from it. I just hope I have the spare cash and time to pick it up.
Why would you want this when you could have a classic that's been balanced over years with many more characters and a sexy basshunter theme?
This also seems (from observation only) much less item based and the ability to upgrade your creatures are two large differences over DotA.