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[Editor's note: unangbangkay talks about cheating for his A Time to Destroy Monthly Musing piece. -- CTZ]

When it comes time for us gamers to make with the destruction, we do it within the games we play. We smash the skulls and shells of innocent Goombas and Koopa Troopas, bring nameless terrorists to justice in unnamed Middle Eastern countries, and crush enemy nations under the weight of superbly micromanaged armies.

What happens, then, when we pick up one bent tin can too many as we hike across an irradiated post-nuclear landscape? A number rises by one (or two, if you happened to pick up a Nuka-Cola truck instead) and our virtual spine breaks, shattering our knees and making every step agonizingly slow. Brought low by what once contained some Pork n’ Beans, we cross the threshold from enjoyment to annoyance.

Worry not, though. We've a savior in these dark moments. With its help we can carry as many damned bent tin cans as we please, shrug off all assaults from feral ghouls, and Hell, even fly to the tallest heights of Tenpenny Tower. Our savior goes by many names, often dependent on the platform, but colloquially, it is called cheating.

But am I not just destroying the game I'm playing? What’s the point of my even playing a game if I've ruined all the challenge through my nefarious cheating?

To that I ask this: what's the point of even playing a game when I'm not having any fun? That’s right. Cheating is fun, especially when it means I don’t have to put up with the stuff in a game that I’m not having fun with.

From the debug console to the Konami Code, the +5 Trainer to the savegame editor, cheating is by and large a player's rebellion against the constraints of the game system. Put more crudely, cheats break the rules. And there is absolutely nothing wrong with that.

You might think that this is an immature justification born from cheater's guilt. But do we not play games to have fun? What do we do when the game itself is getting in the way of that fun? Do we just put up with it and soldier on? Complain on a forum?

I don’t think so. I'd actually argue that it's MORE mature to cheat away annoyances to enjoy the parts of the game we DO like. Rejecting frustration doesn't equate to rejecting everything that comes with it. The immature thing to do is to assume that it’s better to accept every bit of bullshit because "it’s the way the game was meant to be played", when we have effective ways of eliminating said bullshit.



What if the fun's in the challenge? Where's the fun in a shmup wherein bullets couldn't hurt you? True enough, but remember that there's challenge and there's frustration. Confronting and overcoming challenges is fun. Otherwise it's just frustrating bullshit. Part of the fun is in learning from mistakes, but where's the learning in a long loading screen between death and a checkpoint, when all we're going to do is attempt the challenge again? Why not just cut out the middleman and let a nice lady whisk us away from doom to try again, no game over or somber music needed?

For a developer, the "challenge of challenge" is to make a game challenging but not difficult. Hardcore gamers are gluttons for punishment. For whatever reason, we tend to think that our ability to just put up with crappy or un-fun design decisions (un-fun to us, at least) shows we're better. In reality, it just makes us suckers. That's an attitude I'd gladly destroy. I wonder what the console code for that is. Maybe "player.setidiocy = 0"?

Mind you, multiplayer is an ENTIRELY different matter.


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16 comments | showing # 1 to 16
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lem's Avatar - Comment posted on 12/09/2008 04:37
lem
For me, the only time i'll cheat is when a game is finished (depending on genre) and is starting to lose it's 'fun' factor. Any time before then and it's hard to go back to normal.

Also, in the console world, cheat codes seem to be scarce nowadays.
SurplusGamer's Avatar - Comment posted on 12/09/2008 06:02
SurplusGamer
I can see your point, even though I don't use cheats very often. Most of my favourite games would not be improved by cheating. But, for example, I couldn't even imagine playing GTA4 without cheats because so much of that game becomes a chore - driving the long drive to the mission after failing. Wanting to simply grab a car and get moving but there's a bunch of police around. Not to mention the fact that often I just want to grab a helicopter and rampage.

I don't always understand cheating, it's true, but I guess if people weren't having fun then they wouldn't do it, so it's all about personal preference.
Neonie's Avatar - Comment posted on 12/09/2008 11:22
Neonie
I'm with LEM on this one, especially since cheating turns off achivements. I like to get my achivements then starts bombing the shit out of things.
Benefactor's Avatar - Comment posted on 12/09/2008 14:33
Benefactor
I agree with your arguments and can say I follow the same pattern with my playing. If you run into something that is so incredibly frustrating, why not cheat? Sometimes cheating can help you figure out some sort of strategic point that you missed while playing regularly. I'm pretty sure that's happened to me at least once.

When people cheat, they're not worrying about some sort of honor system, they just want to have fun.
Primo's Avatar - Comment posted on 12/09/2008 17:29
Primo
I started cheating in GTA IV because I got really bored trying to complete missions. So I just started to blow things up.

I remember using the Game Genie back in the day on a few Genesis games like Jungle Strike.
Josh Tolentino's Avatar - Comment posted on 12/09/2008 19:00
Josh Tolentino
Right. As pointless and potentially harmful (at least in the case of unlocks in TF2) to games as I think they are, the only valid argument I've ever seen against cheating whenever and however you like is that cheating usually turns off achievements or trophies (though in PC Fallout 3 you can actually cheat up certain karma-based achievements).

Ideally, getting trophies and/or achievements is (usually) just that. A cheater can't really justify not getting them except by arguing that he doesn't care about getting them anyway. Which is is the case for me.
SovietMudkipz's Avatar - Comment posted on 12/24/2008 09:31
SovietMudkipz
What's the point of The Chea... oh. Ha. Ha ha.
mourning orange's Avatar - Comment posted on 12/24/2008 10:32
mourning orange
I personally view cheats as a reward for completing a game the right way. To each his own, though.
SephirothX's Avatar - Comment posted on 12/24/2008 10:47
SephirothX
I disagree... What I do is beat the game the right way, then if I want to go back and have my God Complex then I cheat. If you're running into a frustrating part of a game, odds are you're simply doing something incorrect or need to attempt a different means of accomplishing said goal.

Challenges = Frustration

If there wasn't a level of frustration in a challenge, it wouldn't be challenging at all. I'll steal a movie quote by saying that "if it was easy then everyone would do it" and as we know not all games were meant for all gamers. In order for something to be a challenge there needs to be a level of difficulty to go along with it... and if there's difficulty then there's going to be inevitable frustration. The fun that comes with video games is the fun of overcoming these challenges and using that knowledge to prepare yourself for the next challenge, cheating just transforms the game into a mindless pressing of buttons where you learn nothing from it.
Jonathan Holmes's Avatar - Comment posted on 12/24/2008 10:52
Jonathan Holmes
If you design a game that quickly gets boring unless you use cheats, you suck at game design.

And your game sucks.
pendelton21's Avatar - Comment posted on 12/24/2008 11:03
pendelton21
wtf hax.
BoBoTheChimp757's Avatar - Comment posted on 12/24/2008 14:11
BoBoTheChimp757
Cheating comes in handy when it's time to turn the game back into Blockbuster and you haven't beaten it yet.
Holyetheline's Avatar - Comment posted on 12/24/2008 14:24
Holyetheline
Cheating ruins games for me when I do it... which is rarely.
Rathe989's Avatar - Comment posted on 12/24/2008 21:10
Rathe989
I cheat when a game is no longer fun or Ive beaten it already.
catsithx's Avatar - Comment posted on 12/24/2008 22:58
catsithx
well I finished the game but didn't get all the bonuses and that means I didn't get the good ending. I want the good ending now that I am finished So hell yeah I am going to cheat now.
DemonEyes23's Avatar - Comment posted on 12/28/2008 00:32
DemonEyes23
i tend to limit my cheating to things like infinite inventory or stackable items. For me the challenge is very much part of the game but don't get me wrong i hate being bothered with pointless bull like inventory space or random enchantments (who hasn't saved/loaded when applying x enchant to x item to get a good combo). In the end as long as you are enjoying yourself it doesn't really matter.
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