Oh, who am I kidding. They have it in for us and they don't know what the hell they're talking about.
In a world where there's some respect for the industry with regards to evaluation, Roger's comments about Death Race compared to game should have some broad validity: I made the comparison in my mind as well.
However, MY connection was in relation to bad movie tie ins, and the prsence of Jason Statham, who honest has appeared in more video game-esque movies than anyone on the planet. If you don't believe me, read the synopsis' for Crank and The Transporter and tell me it doesn't read like a quest synopsis or a fun game mechanic.
Right now, the strength of video games lies in creating emotions and telling stories in different ways than film, but that doesn't mean the majority of those stories and plots are as complex or of high quality as most films. I think reviewers, with the exception of Mr. Ebert, are starting to come around to the idea that some games are culturally worthwhile to compare to their fancy-shmancy art. But right now, the medium of games is still limited in what they have done, and it's going to take more time before we see less "video gamey" game plots.
Also, Death Race the Game? That might actually be better than the movie, if they restore the concept from the original film of randomly running over non-racers for points.
Your breadth of knowledge in one medium does not give you the authority to disregard/blaspheme another. Especially one know nothing about.
Great, now I'm a crabby mofo.
Gay jokes aside, this is one of those "Rock music doesn't make you insane you religious sycophants!" into the ether rants. Anyone with a brain would agree but most people are more fond of misinformed pandering than truth.
So what, some people don't like the medium. Make strong examples of why they're wrong and make that a trend and they'll listen. Too bad the industry doesn't do that.
@Samit: Seconded! Send that article out!
Something as sweeping as an entire MEDIUM of entertainment shouldn't have to go out of its way to justify its existence to ignoramuses.
When Ebert says "it felt like the videogame", he doesn't mean that there is a videogame of it, but that it felt like all the explosions and action were pointless etc. Which is in line with most videogames and why the mainstream critics still doesn't accept them. Then again, looking at top sellers across the board, who can blame them? :P
Secondly, there is a video game called Death Race, but I don't think it counts. http://en.wikipedia.org/wiki/Death_Race
Damn fine article, I would just like to see something a little longer and more fleshed out (sans flesh), and is actually sent to these culture critics.
I agree with Samit, though, this message definitely needs to reach beyond the Dtoid army.
A video game takes participation. Really enjoying a good movie does, too -- but a game *requires* it.
When it comes down to it, you can watch a movie where one character takes another's hand, and if it's well done you feel the connection yourself, but in ICO, I reached out and I took Yorda's hand, and it made a difference.
There are different interpretations of what art really is though, hell other critics argue with him.
@ Pixel Blue & anybody really, do you really feel as if you are the main character when you play video games? I've never played one where I didn't feel like I was controlling someone else, just like in movies I always feel like I'm watching someone else. Granted, the control aspect is what separates video games and added that great narrative twist to Bioshock.
But yeah, great writeup. The mainstream press sort of regards video games as a curious, compartmentalized fad right now, but as gamers themselves continue to grow up and replace the older generations, that mindset will start to change.
Very few video games actually fit underneath "art" (in my opinion) though. So you can't really fault them for drawing conclusions based on Madden and Wii Sports. When an art game like Ico is called "revolutionary" for its own medium, then you know that that level of aesthetic is the exception, not the norm.
GRRRRR!
Film Critics = people without enough talent to actually create, so instead they hate for a living.
Hey movie critics, I like insightful views on movies as much as the next guy, but know your fucking role and STFU.
Hey Roger Ebert, I'm sorry you were too good for Death Race. Your right, movies shouldn't be fun. Enjoy your miserable exsistence as a pretentious ass. Enjoy.
*breathes deep*
I can't fault the guy for being out of his element on games. He old. He's also dedicated his life to another medium which he thinks totally fucking rules more than anything! In fact, he's one of the most important people to film; no wonder he feels threatened by games, which ARE invading movies stylistically, and for the worse (and stealing new viewers away). I mean maybe he needs to turn it down a notch but Ebert's ok by me.
All genres have their waste, and their esoteric. Videogames are no different, and just because someone calls us out on it (regardless of how inaccurate or just plain horrible as it might be) doesn't mean we need to get huffy. No avoiding bad press, especially when some of the games we love create it to fulfill a certain niche we desire.
I think that if he played bioshock, or watched someone playing it, that he could appreciate the visuals, writing and voiceacting...
It's simply that the gameplay doesn't make sense to him... It is really difficult for people who have never gamed before to grasp using a controller...
Ebert isn't an asshole, he's just an aging relic of a time with drastically different technology.

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