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Syndicate is a name that evokes a passionate response from older PC gamers who can remember Bullfrog Productions in their prime. All it takes is one look at Maurice Tan's recent analysis of details on the upcoming reboot of the franchise which leaked in order to see that.

It's much loved, yes, but it was long ago and it was far away (oh, God, it seems so very far). The world has changed and bringing Syndicate into the 21st century, as with so many modernizations, is seeing its gameplay style shift from away from third-person, isometric real-time strategy to a first-person shooter.

Change can be a good thing. In the case of Syndicate, it's clear that Starbreeze has the best of intentions and are making an admirable attempt to embrace the spirit of the series and marry that with a game somebody today might actually play.


Syndicate (PC, PS3, Xbox 360)
Developer: Starbreeze Studios
Publisher: Electronic Arts
Release: February 21, 2012 (US) / February 24, 2012 (EU)

Syndicate is set in a cyberpunk-inspired world where corporations have risen above the rule of law to infiltrate the populace in a truly terrifying way. By making available neural implants that allow the user access to the world's digital infrastructure they remove all the worry from people's lives. In exchange for this, the Syndicates gain valuable insight into how the minds of their consumers work, enabling them to exert more control over the populace. Locked in a battle for global dominance and using these tools, the corporations have escalated their business conflicts to all-out war.

Where the previous Syndicate titles took a very global approach, being strategy games at heart, this new game gives a much more personal touch to the world by putting you at eye-level with it. The demo I played involved an operation where I was to retrieve an implant from a scientist within a rival company's facility, a very similar sort of asset acquisition one might have simply instructed an agent to perform in past titles with a few mouse clicks.

As I am a badass, cybernetically-enhanced killing machine, I am obviously equipped with a bullet-time ability which slows enemies and also shows enemy locations through walls. Natch. In addition, I have the ability to hack anything which has a connection to the global information network. This of course means all manner of door locks, turrets and so forth. But remember the bit about the populace getting those chips in their heads that connect them to the network?

Yup, the popular "persuadotron" element returns in the form of hacking enemy characters. You can choose from a few different ways to influence a person whose brain you've hacked. Suicide is one option but you can also use the "Persuade" command to make someone fight at your side temporarily and maybe take a few others down with him. Regardless of what you do when you've superseded someone's free will, their screams of fear and torment are visceral and satisfying.

What's in your head is plenty of fun, but let's not count out what's in the hands as my demo also included the return of the most memorable weapon in the Syndicate series, the Gauss Gun. This is a dramatically different machine than players will remember, with a lock-on system that guides bullets along an arc, allowing you to shoot over and around cover to hit a target. It's quite entertaining to use, as you can target an enemy with a quick tap of the button and then spray rounds into the air and watch as they fly toward their mark.

Visually, Syndicate looks merely adequate at a passing glance. The characters and environments themselves aren't anything to write home about but in combat scenarios, the blood really starts pumping, often into the air as a fine mist. It's unapologetic about the violence as a clear, stylistic choice and that helps to make it pop despite the otherwise unexceptional visuals.

As a fan of the cyberpunk genre of fiction, I'm always happy to see another game take on the conventions. While my brief experience with Syndicate didn't reveal too much in the way of plot, I have a lot of confidence in the abilities of Richard Morgan to pen a good sci-fi tale and the dialog from characters was delivered with aplomb.

Syndicate is not likely to blow minds, especially releasing as it is behind the similarly-themed Deus Ex: Human Revolution. It is worth paying attention to, however. It's clear from my experience that Starbreeze has a deep respect for Syndicate and want to do right by the title while still providing a game experience which will please more than just the small minority of fans who would miss the antiquated play of the original games. And they may have pulled it off. We'll know for sure when Syndicate releases in February.

LAUNCH GALLERY (10 IMAGES)
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Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work. Likes Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games Meet the rest of the team



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40 comments | showing # 1 to 40
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killias2's Avatar - Comment posted on 09/29/2011 08:02
killias2
I find this more acceptable than X-Com.

That's just... wrong.
Xeon121's Avatar - Comment posted on 09/29/2011 08:03
Xeon121
I am growing mildly interested in this the more I hear and read, fingers crossed they get put a demo soon.
Stinky's Avatar - Comment posted on 09/29/2011 08:10
Stinky
If there's anyone who can do syndicate's gritty and visceral themes justice, it's starbreeze.
Unit 076's Avatar - Comment posted on 09/29/2011 08:11
Unit 076
I've never heard Syndicate before and I hardly care, but I hope things goes well with this reboot
indigit4l's Avatar - Comment posted on 09/29/2011 08:11
indigit4l
Does it come with a boot disk or do I still gotta make my own?
Isshak Ferdjani's Avatar - Comment posted on 09/29/2011 08:17
Isshak Ferdjani
okay this trailer got me excited
Insanity-Oo's Avatar - Comment posted on 09/29/2011 08:19
Insanity-Oo
*sigh* I guess I'll have to withdraw some of my reservations about this game. It looks pretty good. Still gonna wait for the demo/review though. Oh, and I still want a "syndicate" based on the classic style.
Luke Adams's Avatar - Comment posted on 09/29/2011 08:20
Luke Adams
Oh yeah because modern day gaming is so starved of first person shooters...
TheNephilym's Avatar - Comment posted on 09/29/2011 08:21
TheNephilym
I'm cool with this remake and looking forward to it, but I think the idea of no one wanting to play an update of the original play style is a bit disheartening. Sure many gamers these days don't care for that kind of game, but it sucks that those of us who do can't the kind of Syndicate we know and love. Fortunately, Paradox kinda has that taken care of. The only way I'll be disappointed in this game is if they don't get the music and the atmosphere right.
TheNephilym's Avatar - Comment posted on 09/29/2011 08:27
TheNephilym
Also, WHY does it look so much like Deus Ex HR? I mean, I know they both have several identical themes, but what's with all the matching aesthetics? You could put all of those screens in with a bunch of Deus Ex screens and most people wouldn't even notice.
The Cast's Avatar - Comment posted on 09/29/2011 08:30
The Cast
HOLY FRAKING SHIT, SIDE-ATTACHED IRON SIGHTS!?

This is going to be my Starbreeze game on PC, isn't it...
Firestorm2117's Avatar - Comment posted on 09/29/2011 08:34
Firestorm2117
Gameplay looks a bit generic (though I admit a single trailer isn't much to go on), but I don't care. More cyberpunk games, please. :D
Davedude's Avatar - Comment posted on 09/29/2011 09:06
Davedude
Not bad... it looks a million times better than the XCOM reboot. Honestly, I don't know what they were thinking with that other than "We can make money off of the name alone!".
Joe Ess's Avatar - Comment posted on 09/29/2011 09:14
Joe Ess
It looks interesting but I wonder if this game will be good considering the EA never mentioned it at any of their big conferences this past year.

I can get the whole FPS fatigue but the way some people treat these games like this and X-Com is just weird, these are series that have died out quietly over 12-13 years without new entries with not ton a demand for new ones. It just seems like a case of an extremely vocal minority on the net more than anything.
PhilK3nS3bb3n's Avatar - Comment posted on 09/29/2011 09:30
PhilK3nS3bb3n
Looking good. I am excite
Mr Andy Dixon's Avatar - Comment posted on 09/29/2011 09:35
Mr Andy Dixon
Thanks for the preview.

I was unsure about this when the details first started leaking, but it sounds like they're doing a good job maintaining the setting of the original games, which is awesome.
killias2's Avatar - Comment posted on 09/29/2011 09:40
killias2
For those wanting to play something more like the original, Paradox's Cartel should fit the bill. They just announced it, but it seems cool.
Jawmuncher's Avatar - Comment posted on 09/29/2011 09:57
Jawmuncher
Yeah this sounds much better turning into a FPS than Xcom went.
DCarnage's Avatar - Comment posted on 09/29/2011 10:38
DCarnage
Take old IP, turn into FPS, Profit. Lame. What would be lamer is Zombie DLC.
addman's Avatar - Comment posted on 09/29/2011 10:39
addman
Sweeet chills of nostalgia after that remixed music theme from the original. Played this on my first computer (Mac Performa 475). -1 because it looks like it will be a FPS and -1 because EA shut down Bullfrog who made the original game and aren't making this sequel. EA, you don't deserve this franchise and you definitely don't have the right to screw it up...
Ricardo Ferreira's Avatar - Comment posted on 09/29/2011 10:47
Ricardo Ferreira
this looks a lot like Deus Ex HR. that's good enough for me.
also, that song is sick
fetusmilk's Avatar - Comment posted on 09/29/2011 10:54
fetusmilk
wow after reading this i am convinced this is a good step for the series.

i am not happy about my gauss gun being a machine gun now.
Jack Dandy's Avatar - Comment posted on 09/29/2011 10:55
Jack Dandy
Looks like shit.
fetusmilk's Avatar - Comment posted on 09/29/2011 11:00
fetusmilk
wow that trailer just sold me on this game. im actually glad its coming out soon. that is if it doesnt get delayed.
djvlive's Avatar - Comment posted on 09/29/2011 11:08
djvlive
so skrillex is just like the go-to guy for dubstep remixes of classic video game tracks now? Eh I can handle that- most of his original stuff isn't so good anyway.
Drakengard's Avatar - Comment posted on 09/29/2011 11:51
Drakengard
the trailer...is so much more awesome than the write up makes you think it is...
Lucien Dark's Avatar - Comment posted on 09/29/2011 12:19
Lucien Dark
I haven't even read the article yet, but I just wanted to say that remix of the original Syndicate music is fucking AWESOME.
Conrad Zimmerman's Avatar - Comment posted on 09/29/2011 12:25
Conrad Zimmerman
TheNephilym: There's a certain art style that tends to be associated with the cyberpunk genre which can make them all look the same. If you want to be a nitpicker, Deus Ex took its cues from the visuals of Syndicate long before it could have went the other direction. And they all stole their ideas from this:



Man, I wish the 80's interpretation of the future had come to reality.
fetusmilk's Avatar - Comment posted on 09/29/2011 13:27
fetusmilk
@conrad, that porno looks awesome!
Sir Legendhead's Avatar - Comment posted on 09/29/2011 13:29
Sir Legendhead
If Human Revolution wasn't already out, you could tell people the video was for Deus Ex 3 and they'd totally believe it.

Not that it's necessarily a bad thing...
Mikolaj Holowko's Avatar - Comment posted on 09/29/2011 14:51
Mikolaj Holowko
Hmm i like the presentation of it. And the music is so retro-new. And Skrillex did the soundtrack for it or only for the trailer?
Mikolaj Holowko's Avatar - Comment posted on 09/29/2011 15:00
Mikolaj Holowko
Starbreeze knows how to mkae good fps. Riddick was great.
Jajuka's Avatar - Comment posted on 09/29/2011 15:17
Jajuka
The part of this trailer that grabbed me the most was the awesome techno music. Maybe I'm just easily influenced by well chosen music, but I want this game now. :)
Wrath and Pride's Avatar - Comment posted on 09/29/2011 15:23
Wrath and Pride
Never played the first game, so I'll take this one as it is, and on that note, looking good, definitely keeping my one on this one.
Allistair Pinsof's Avatar - Comment posted on 09/29/2011 15:29
Allistair Pinsof
Trailer needs more dubstep.

I think this game should be called Judge Dredd. Seems like a better fit than Syndicate.
Son of Makuta's Avatar - Comment posted on 09/29/2011 18:38
Son of Makuta
"Similarly themed"? :P

To be fair, it sounds neat. Starbreeze = Chronicles of Riddick, right? That probably means it'll be good.
Mighty Pinto's Avatar - Comment posted on 09/29/2011 19:24
Mighty Pinto
At the start of the video, I was doubtful. By 0:25, I had a smile on my face. From 0:45 after, I had a raging hardon. As a fan of the original games, this looks impressive.
PrinceHeir's Avatar - Comment posted on 09/30/2011 01:06
PrinceHeir
for the year 2069 it doesn't look like futuristic enough for me :\
Derek Gillies's Avatar - Comment posted on 09/30/2011 03:33
Derek Gillies
All I can think of when I see this trailer: I didn't ask for this.
FrankYorkMorgan's Avatar - Comment posted on 10/17/2011 06:24
FrankYorkMorgan
"I never asked for this"

JK, actually this got me excited, specially those little details like force your enemy to commit suicide or kicking them in the face, IN THE FACE.
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