Here's some gameplay footage of Metroid: Other M. It seems focused on shooting gameplay, which appears to work well enough.
Games which present gun combat in this way should remind me of things like Smash T.V. but you know what I almost invariably see? One for the PlayStation. As a result, I'm always a little bit wary. But this looks good and appeals to my interests more than the Prime trilogy, so I'm keeping those fingers crossed.
Also, did you see the wall jumping bit in the middle? I want to see more of the acrobatic stuff because I suspect that's what this title is going to live or die on.
Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work.
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If it's just Ninja Gaiden with Samus, well...
just... Metroid.
I'm kinda worried about that too. It looks hard to control with just the D-Pad.
I'm glad they delayed the game till the end of August, so hopefully those loose controls are fixed.
First day purchase. With bonus!
Controls look really stiff and you can tell it's a D-pad just based on how rigid it is. Check out the part where Samus moves through a corridor over the shoulder style and how much the player overshoots the camera movement...dammit...
Also, lol ladies' room.
I also really like what they did with Samus's color scheme for the different suits. I hated it at first, but I think it makes more sense now.
@Holmes
Personally, I'm more of a fan of the Classic Controller d-pad -- I think that's the best d-pad I've ever used. I'm not a HUGE fan of the one on the Wii Remote, but it's certainly not the worst one I've ever used.
GOTY.
Game looks decent. Like others I'm pretty worried about the controls, but either way I'm sure it's going to be a shitload of fun to play.
I wish they would in the option to play with the Nunchuk. Not that I really need analog controls, I just think that you can control better with it and your thumb doesn't get so numb. :D
Also, I highly doubt we've heard the WHOLE soundtrack. I bet this is only one section of the game. I saw an E3 demo and this stage seems to be taking place in the past with the RBG.
Hopefully they add an option for Nunchuck control From the VERY FIRST mention of this game, controls were my big problem.
From what we've seen so far I don't see why nunchuck controls couldn't have worked.
When you're making a trailer like this with fast cuts between shots, you have to cut out the music or it sounds jarring and shitty. Probably all we're hearing is the ambient background noise that plays in certain environments, not the actual music.