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A glimpse at the early progress of Bit.Trip Runner 2

8:20 AM on 10.25.2011 // Conrad Zimmerman
  @ConradZimmerman

Alex Neuse posted this new video to the Bit.Trip Runner 2 development blog that shows the editing tools Gaijin Games is using for level design. If you've never seen the crude basic elements that all your favorite games are made of, most everything starts out looking like something you would have played on an Atari 2600.

Fans should take note of the new ability Commander Video has, first revealed in this footage. That jumping slide is going to cause all kinds of nightmares. Can't wait!

We Can Has Debug Features! [Gaijin Games]




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Conrad Zimmerman, Moustache
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An avid player of tabletop and video games throughout his life, Conrad has a passion for unique design mechanics and is a nut for gaming history. He can be heard on the comedy podcast () and str... more   |   staff directory

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destructoid's previous coverage:
BIT.TRIP Presents: Runner 2, Future Legend of Rhythm Alien


  Dec 12

Runner2 releasing on Vita in less than a week

I heard you like running, so we put Runner2 on a portable so you can run while you run...


  Oct 31

Gaijin Games releases iOS version of Bit.Trip Runner2

Bit.Trip Run! available now via the App Store


  Jul 12

New Bit.Trip Runner2 characters like disco apparently

Watch the 'Good Friends' bond over a line dance


  Jul 11

Portal, Spelunky characters join Bit.Trip Runner2 cast

So indie it hurts -- in a good way, of course


  Feb 26

Runner2 first on Wii U and Steam, other versions dated

PlayStation Network release happening in March


View all:powered by:  MM.Elephant

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