At this year's E3 Nintendo completely and utterly ignored Sin and Punishment 2. The game wasn't mentioned at their press conference and was tucked away so well at their booth that you literally had to be coming at the booth from a certain direction in order to notice it. The PR guy who took me around the booth didn't even mention that it was there. Who knows what was up since most people came away from the game with a very positive view. Since E3 we've heard next to nothing on the game either, and I would wager that it is one of the most anticipated Wii games of next year.
With this in mind, here's some news. The game is looking better -- much better. It actually wasn't looking that bad in the first place, but evidently the past few months have been used to polish it up to an even greater level of shinyness. Dengeki, got their hands on some new images from the game as part of pushing the game's Oct. 28 launch in Japan and they look great. The real interesting thing though is a comparison of one of the boss battle screens that was pointed out. The screen on the left was taken at E3, the screen on the right is from the Dengeki screens. Notice a difference? That's the magic of implementing bump mapping, and it's a magic that more Wii games need to use.
So who isn't excited for this game to finally come to the West?
LAUNCH GALLERY (2 IMAGES)
Matthew Razak is Destructoid's Associate editor and co-founder of film site
Flixist. He began as community member "cowzilla" and was since sequestered to write brainy features material. He lives in Los Angeles with his beautiful wife.
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That first pic is horrid. Looks WORSE than last gen.
At least the new pic looks like a solid original XBox game.
I have to wonder why most developers can't seem to make decent graphics on the Wii. I mean, the GameCube could pump out some pretty games and if the Wii is even a LITTLE bit more powerful, RE4-like graphics should be the bottom of the scale on the Wii. Sadly, this isn't even close to reality.
:(
It launches this month in japan, i am kinda sure that is final.
I never cared for graphics, but it sure as hell better be fluid.
I love treasure though, so regardless, i will probably eat this all up.
Still, there's certainly nothing wrong with appreciating Treasure's effort to want to make the sequel not only play well but look good in the process. Two thumbs up.
Sin & Punishment 2 will be a day one purchase for me.
The Dreamcast could do these graphics? Are you also insane or only an obvious troll?
I'm excited for this game. The first one looked and played like no other game on the N64, so I'm naturally looking forward to this.
Also as has been said Dreamcast could never do these types of graphics. I can't even argue that. It's just a fact. Go pop in your fondest DC title and then take a look at that dragon...monster...thing. Bump mapping! Big difference.
Read that again, if you please. Now think about how asshole-ish and immature it sounded. Now dust off your Dreamcast and play some games on it for a while. If the Dreamcast-quality accusations return, I give up.
C'mon people, it's not technical prowess at its finest, but it IS good looking. Specially given at the console it's in. Remember it's a Treasure game and there's always LOTS of shit going on at the same time.
Graphics aren't everything, I guess. Though, there's a reason I don't play Atari 2600 games anymore...
Hooray for effort!
Even with bump mapping wii graphics still suck! Well...yeah. Clearly we aren't going to be playing S&P2 for the graphics. Cos that would be retarded.
http://www.gametrailers.com/video/e3-09-sin-and/50797
http://www.gametrailers.com/video/e3-09-sin-and/50368
In other news, ugly Wii graphics are still ugly.
Graphics aren't everything, I guess. Though, there's a reason I don't play Atari 2600 games anymore..."
In other news, you're not a real gamer.