You poor, poor gamer soul. It's getting late and you were just about to sign off and go to bed. Then you checked the new Monday Mind Teaser. You fool.
It's no secret that this is one of the most addicting flash games ever mad...
Plants vs. Zombies is free right now for the iPhone and iPad. You can get the game for free until February 28, so you better act quick if you somehow don't own this addictive as hell tower defense game yet. Seriously, what is wrong with you?!
That's it for the news, so here's Laura Shigihara performing her Plants vs. Zombies theme because it's just the best.
Dillon's Rolling Western looked like a nice tower defense game, but the original game was bogged down by an incredible grind. A sequel, titled Dillon's Rolling Western: The Last Ranger, was announced at today's Nintendo ...
CastleStorm is definitely not a game that's easy to draw a frame of reference for. One part Jenga, and one part tower defense, this mash up certainly draws from opposite genres to get its own formula going.
Once it's off though, its may surprise with just how tasking, and fun, it can be.
Hidden Path Entertainment has revealed the new expansion for its popular Defence Grid: The Awakening, which was funded through a recent Kickstarter campaign. Arriving later this month, the expansion, titled Containment, will...
Tower Defense games are fairly common these days but despite the rigidity of their design, developers still manage to take the basic tenets of the genre and make some interesting titles. Sanctum, Anomaly: Warzone Earth, and Plants vs. Zombies have all been distinct and enjoyable games. Even Orcs Must Die! and Dungeon Defenders did something unique by adding third-person action to the mix.
Shad'O has arrived, attempting to give the tower defense genre a new setting, however, gamers may find it a familiar and all-too-traditional experience.
Every so often, a tower defense title is able to pull me in, utterly disrupting my ability to function as a productive member of society. One of the more recent games to claim that victory was Defender's Quest, which not near...
When I read that Ratchet & Clank would gain a traditional third-person entry later this year, I pooped the bed. I literally pooped the bed and you should never poop in the bed. But, after playing the game, I deeply regret this filthy, depraved act of excitement. FFA is just not very good in its current state.
There is room for a series offshoot based around tower defense, but the wide open areas and slow drip of enemies make Ratchet & Clank: Full Frontal Assault a lethargic entry that doesn't capture the spirit of the original games. When compared to the very similar Orcs Must Die! 2, FFA just seems lame.
Unlocking chests for new guns and looking for bolts is a hassle. When the enemies do come, they offer no challenge with their dumb-as-rocks AI. While Ratchet still feels great with his jet boots, FFA is a graphical step back for the series -- understandable since it is a downloadable title but not excusable. As a long-time series fan, I'm finding it hard to get excited for this one. Maybe it's time I wash those sheets already.
We'll see if Insomniac turns this ship around when the game arrives later this year for PS Vita and PlayStation 3 (via PlayStation Network).
Tower defense games are somewhat an addiction of mine; instinctively strategic yet part determination and endurance, these titles have always delighted and frustrated the wits out of me. Lately, there’s been a surge of tower defense games -- from casual to creative, each game that comes out seems to invent or broaden some new aspect of the genre. As a result, breaking the mold of basic tower defense principles and coming out with something unique can be tricky.
Tower Wars turns tower defense on its side by combining tower strategy and army building along with a competitive multiplayer twist. This reinvention seems to be a lot, especially for an indie game, however, I’m curious to see if Tower Wars can hold itself up to the genre while still maintaining unique roots.
Prepare to defend yourself from an all new zombie onslaught as PopCap Games has just announced a sequel to Plants vs. Zombies. Scheduled for release in Spring 2013, Plants vs. Zombies 2 will feature new scenarios to keep...
When Starhawk was announced as the follow-up to 2007's PlayStation 3 exclusive Warhawk, cynical gamers wondered if it would be nothing more than Warhawk in space. Going into this completely cold, I was expecting another generic space marine story. Fortunately for Starhawk, it bucks both of those expectations.
After finishing the single-player campaign, I was pleasantly surprised with how it turned out, and was eager to check out the multiplayer, expecting it to be an excellent tactical experience.
Unfortunately, that's when Starhawk deviated from my expectations for a second time.
You can never have too much Ratchet & Clank. The lively Lombax and rascally robot are lacing up their hover boots for yet another outing, this time in the form of a second downloadable PlayStation Network title, Ratchet & Clank: Full Frontal Assault.
Yes, we are witness to the triumphant return of the double entendre game title, following its piratical PSN predecessor, A Quest for Booty. With it, I can only hope for of the series’ equally lighthearted and uproarious humor to be on full display, though I haven’t seen any of the story elements first hand. We could always use more games we can laugh at; intentionally, anyways. Then we smash, shoot and explode all the things. Also, defend bases. Because someone got tower defense in our Ratchet -- and it’s looking fairly tasty.
Evening, pumpkins. If you happened to catch today's live Destructoid Show amidst the repeated bouts of hacking and coughing, then you, sir, deserve a metal. A long, blunt stick of metal with which to beat me senselessly the ...
Anomaly Warzone Earth, the rather clever "tower-offense" game, has been slowly making the platform rounds, first releasing on PC in 2011 followed by an Xbox Live Arcade version back in April. Now, 11 bit studios has announce...
[This weekend Destructoid is reporting live from RTX in Austin, Texas, the community based gaming expo for Rooster Teeth fans and everyone else.]
Sometimes the right game comes at the wrong time in your life. For me that was Orcs Must Die! which, against my better judgement, I installed and obsessively played during finals week last fall. The game’s blend of tower defense and third-person combat hooked me in a way few other games did in 2011. Though I find it hard to play a game for more than an hour at a time, this came easy with Orcs Must Die!
As a result, I’ve had little interest in checking out Orcs Must Die! 2 before release. I know what it is and I know I want it bad. I couldn’t just ignore it on RTX’s show floor, however, so I checked it out. Though I’m not surprised to find the high quality Robot Entertainment brought before intact, I did get to see what’s new with OMD. I also had my concerns with co-op assuaged. Somewhat.